Player Matchup

Odin
Odin
LOGANPAULWON
Odin
Level 46
God Stats
64W - 54L
1,534 SR
Queue Stats
118W - 135L
1,376 Elo+
Party 1
Scylla
Scylla
Lulapalooza328
Scylla
Level 62
God Stats
4W - 4L
1,566 SR
Queue Stats
176W - 198L
1,411 Elo+
Party 1
Serqet
Serqet
ant clapz u
Serqet
Level 88
God Stats
1W - 2L
1,504 SR
Queue Stats
257W - 305L
1,416 Elo+
Solo
Team Averages
Level 65
1,535 SR
1,401 Elo+

VS

Team Averages
Level 106
1,590 SR
1,455 Elo+
Zeus
Zeus
Al_TunaCan
Zeus
Level 122
God Stats
7W - 4L
1,608 SR
Queue Stats
52W - 69L
1,418 Elo+
Party 2
Achilles
Achilles
Brijelly
Achilles
Level 89
God Stats
4W - 8L
1,577 SR
Queue Stats
123W - 105L
1,547 Elo+
Solo
Odin
Odin
binkums
Odin
Level 108
God Stats
10W - 3L
1,585 SR
Queue Stats
36W - 54L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,244
604
4,282
9,945
6,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 0
7,388
616
5,681
7,379
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
10
0 / 5 / 1
6,843
570
6,533
12,603
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
9,073
756
13,317
6,907
2,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Brijelly
Achilles
13
4 / 2 / 7
8,620
718
7,591
11,110
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
binkums
Odin
13
1 / 0 / 9
8,033
669
4,874
6,446
5,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Achilles
Brijelly
Achilles
4
2
7
3.75
L
1
4
1
0.38
L
1
2
0
0.5
L
Serqet
0
5
1
0.1
W
Odin
binkums
Odin
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
25,782
29,927
Taken
24,463
14,182
Mitigated
15,035
4,368
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,317
724
0
2,193
6,907
2,033
622
1,771
4,565
42,912
0
W
Achilles
Brijelly
Achilles
7,591
2,293
0
1,630
11,110
7,421
72
3,595
6,820
0
18,328
L
4,282
413
0
1,150
9,945
6,882
0
4,863
4,705
1,742
12,074
L
5,681
529
58
2,688
7,379
2,021
0
3,994
3,229
30,712
0
L
Serqet
6,533
1,580
0
472
12,603
5,279
0
4,920
7,474
0
8,471
W
Odin
binkums
Odin
4,874
700
0
1,960
6,446
5,581
130
1,390
4,708
0
18,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,475
Gold Earned
25,726
103
Minions Killed
135
2
Camps Cleared
8
664,818
Distance Traveled
743,980
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,073
756
85
7
5
234,608
5
W
Achilles
8,620
718
25
2
2
240,175
3
L
Odin
7,244
604
19
2
0
230,528
1
L
Scylla
7,388
616
70
6
2
200,993
2
L
Serqet
6,843
570
14
1
0
233,297
0
W
Odin
8,033
669
25
2
1
269,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role