Player Matchup

Rama
Rama
Caeyde
Rama
Level 86
God Stats
2W - 0L
1,441 SR
Queue Stats
111W - 95L
1,651 Elo+
Party 2
Kuzenbo
Kuzenbo
Devyboo
Kuzenbo
Level 109
God Stats
5W - 4L
1,739 SR
Queue Stats
71W - 66L
1,604 Elo+
Party 2
Discordia
Discordia
N1NEL0TA
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,556 Elo+
Party 2
Team Averages
Level 71
1,560 SR
1,604 Elo+

VS

Team Averages
Level 54
1,602 SR
1,534 Elo+
Bellona
Bellona
ClearedMars04
Bellona
Level 96
God Stats
15W - 11L
1,676 SR
Queue Stats
364W - 449L
1,394 Elo+
Solo
Olorun
Olorun
ImMnK4092
Olorun
Level 48
God Stats
6W - 2L
1,630 SR
Queue Stats
168W - 100L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
Vast Anoose
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Caeyde
Rama
16
8 / 6 / 5
12,612
788
21,822
15,106
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Devyboo
Kuzenbo
14
2 / 6 / 11
11,583
724
12,462
23,078
31,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
N1NEL0TA
Discordia
15
4 / 7 / 9
11,884
743
8,957
12,885
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 4 / 7
10,837
677
6,526
11,739
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ImMnK4092
Olorun
17
12 / 7 / 6
13,142
821
25,622
20,444
8,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Vast Anoose
Erlang Shen
15
4 / 3 / 13
11,821
739
11,358
20,469
19,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
14
Kills
19
19
Deaths
14
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
Caeyde
Rama
8
6
5
1.75
L
Bellona
3
4
7
1.63
W
Kuzenbo
Devyboo
Kuzenbo
2
6
11
1.25
L
Olorun
ImMnK4092
Olorun
12
7
6
2.14
W
Discordia
N1NEL0TA
Discordia
4
7
9
1.21
L
Erlang Shen
Vast Anoose
Erlang Shen
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
43,506
51,069
Taken
52,652
43,979
Mitigated
38,995
9,443
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Caeyde
Rama
21,822
11,430
60
1,336
15,106
7,178
2,212
7,922
7,091
0
53,897
L
Bellona
6,526
1,864
240
1,593
11,739
10,786
107
4,699
7,040
0
10,097
W
Kuzenbo
Devyboo
Kuzenbo
12,462
3,025
0
4,436
23,078
31,726
450
11,496
11,280
33,097
0
L
Olorun
ImMnK4092
Olorun
25,622
14,808
408
5,291
20,444
8,977
1,441
7,684
12,760
64,260
0
W
Discordia
N1NEL0TA
Discordia
8,957
1,107
330
3,281
12,885
5,075
692
6,692
5,965
31,283
0
L
Erlang Shen
Vast Anoose
Erlang Shen
11,358
3,562
900
6,963
20,469
19,232
718
9,329
11,140
0
30,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
35,800
149
Minions Killed
145
6
Camps Cleared
6
791,142
Distance Traveled
721,489
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,612
788
77
5
2
254,925
1
L
Bellona
10,837
677
11
1
0
162,282
0
W
Kuzenbo
11,583
724
29
2
1
271,714
3
L
Olorun
13,142
821
99
6
3
253,523
0
W
Discordia
11,884
743
43
3
3
264,503
0
L
Erlang Shen
11,821
739
35
2
3
305,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role