Player Matchup

Sun Wukong
Sun Wukong
Awren592
Sun Wukong
Level 119
God Stats
1W - 2L
1,748 SR
Queue Stats
150W - 142L
1,543 Elo+
Solo
Ares
Ares
Fr4nk
Ares
Level 148
God Stats
9W - 7L
1,538 SR
Queue Stats
210W - 197L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
Overheerser
Zhong Kui
Level 159
God Stats
26W - 11L
1,712 SR
Queue Stats
789W - 797L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
weaselberg
Danzaburou
Level 109
God Stats
16W - 15L
1,596 SR
Queue Stats
727W - 737L
1,568 Elo+
Solo
Serqet
Serqet
xShadu
Serqet
Level 157
God Stats
0W - 1L
1,622 SR
Queue Stats
290W - 265L
1,609 Elo+
Solo
Team Averages
Level 138
1,643 SR
1,573 Elo+

VS

Team Averages
Level 146
1,541 SR
1,546 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DiRyse
Heimdallr
Level 125
God Stats
5W - 7L
1,378 SR
Queue Stats
169W - 169L
1,478 Elo+
Solo
Anhur
Anhur
Sayonarа
Anhur
Level 156
God Stats
1W - 0L
1,821 SR
Queue Stats
46W - 40L
1,653 Elo+
Party 2
Kukulkan
Kukulkan
falko33
Kukulkan
Level 145
God Stats
2W - 1L
1,254 SR
Queue Stats
155W - 184L
1,435 Elo+
Solo
Zeus
Zeus
Кitsune
Zeus
Level 158
God Stats
1W - 0L
1,753 SR
Queue Stats
15W - 8L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awren592
Sun Wukong
17
2 / 4 / 8
10,129
779
7,416
20,606
20,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
Fr4nk
Ares
14
1 / 7 / 5
8,789
676
6,626
16,345
13,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Overheerser
Zhong Kui
18
6 / 5 / 6
11,363
874
9,193
17,507
18,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
weaselberg
Danzaburou
14
1 / 7 / 4
8,999
692
7,622
13,375
5,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
xShadu
Serqet
18
10 / 6 / 7
11,469
882
12,094
17,617
9,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
5 / 4 / 16
10,715
824
7,806
8,939
3,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
DiRyse
Heimdallr
15
1 / 5 / 22
9,772
752
11,147
11,049
4,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Sayonarа
Anhur
20
10 / 4 / 14
11,688
899
19,021
14,245
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
falko33
Kukulkan
15
3 / 6 / 10
9,661
743
6,444
9,099
2,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
20
10 / 3 / 11
12,411
955
23,123
9,394
4,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
20
Kills
29
29
Deaths
22
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
4
16
3.25
L
Sun Wukong
Awren592
Sun Wukong
2
4
8
1.5
W
Heimdallr
DiRyse
Heimdallr
1
5
22
2.4
L
Ares
Fr4nk
Ares
1
7
5
0.5
L
Zhong Kui
Overheerser
Zhong Kui
6
5
6
1.8
W
Anhur
Sayonarа
Anhur
10
4
14
4.25
W
Kukulkan
falko33
Kukulkan
3
6
10
1.33
L
Danzaburou
weaselberg
Danzaburou
1
7
4
0.43
L
Serqet
xShadu
Serqet
10
6
7
2.25
W
Zeus
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
67,541
85,450
Taken
52,726
67,928
Mitigated
19,865
19,667
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,806
3,428
805
916
8,939
3,100
2,561
2,615
6,212
0
23,317
L
Sun Wukong
Awren592
Sun Wukong
7,416
833
2,126
6,576
20,606
20,856
254
9,210
11,396
0
26,614
W
Heimdallr
DiRyse
Heimdallr
11,147
3,167
0
1,530
11,049
4,252
821
4,057
6,369
0
18,407
L
Ares
Fr4nk
Ares
6,626
0
0
388
16,345
13,981
298
4,484
11,861
8,448
0
L
Zhong Kui
Overheerser
Zhong Kui
9,193
550
688
3,958
17,507
18,127
1,982
4,790
12,717
21,329
0
W
Anhur
Sayonarа
Anhur
19,021
14,166
414
5,020
14,245
5,562
1,946
4,480
9,433
0
29,749
W
Kukulkan
falko33
Kukulkan
6,444
627
0
104
9,099
2,863
437
1,997
6,578
26,197
0
L
Danzaburou
weaselberg
Danzaburou
7,622
1,147
458
1,202
13,375
5,039
808
4,807
8,568
0
25,282
L
Serqet
xShadu
Serqet
12,094
1,087
1,212
3,059
17,617
9,925
1,180
6,276
11,341
0
16,529
W
Zeus
23,123
1,909
1,776
1,330
9,394
4,088
0
2,670
6,383
42,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
54,247
124
Minions Killed
160
0
Camps Cleared
0
1,261,633
Distance Traveled
1,080,790
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,715
824
31
2
0
197,272
0
L
Sun Wukong
10,129
779
56
4
0
278,373
4
W
Heimdallr
9,772
752
18
1
0
218,315
1
L
Ares
8,789
676
4
0
0
239,992
0
L
Zhong Kui
11,363
874
31
2
0
246,109
0
W
Anhur
11,688
899
24
2
0
200,753
0
W
Kukulkan
9,661
743
43
3
0
222,592
2
L
Danzaburou
8,999
692
22
2
0
213,568
0
L
Serqet
11,469
882
11
1
0
283,591
1
W
Zeus
12,411
955
44
3
0
241,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role