Player Matchup

Ratatoskr
Ratatoskr
Neon-raskal
Ratatoskr
Level 104
God Stats
30W - 27L
1,472 SR
Queue Stats
224W - 208L
1,468 Elo+
Party 1
Nemesis
Nemesis
Terryon11
Nemesis
Level 73
God Stats
1W - 1L
1,268 SR
Queue Stats
98W - 102L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
hweaver64
Nu Wa
Level 111
God Stats
4W - 3L
1,529 SR
Queue Stats
89W - 108L
1,296 Elo+
Party 3
Yemoja
Yemoja
templar5801
Yemoja
Level 31
God Stats
4W - 0L
1,510 SR
Queue Stats
36W - 35L
1,359 Elo+
Party 1
Hachiman
Hachiman
toromarcosnesrto
Hachiman
Level 83
God Stats
4W - 2L
1,336 SR
Queue Stats
79W - 86L
1,333 Elo+
Party 3
Team Averages
Level 80
1,423 SR
1,383 Elo+

VS

Team Averages
Level 73
1,480 SR
1,388 Elo+
Hercules
Hercules
EdsharinganMEX
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Heinz3030
Baron Samedi
Level 108
God Stats
3W - 4L
1,489 SR
Queue Stats
101W - 96L
1,398 Elo+
Party 2
Bacchus
Bacchus
Nemoo1999
Bacchus
Level 17
God Stats
3W - 7L
1,459 SR
Queue Stats
6W - 18L
1,296 Elo+
Party 2
Neith
Neith
TommyB_500
Neith
Level 13
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 2
Vamana
Vamana
XxfedoraxX
Vamana
Level 97
God Stats
2W - 2L
1,372 SR
Queue Stats
127W - 126L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Neon-raskal
Ratatoskr
18
8 / 3 / 1
11,536
577
16,800
14,159
10,478
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Terryon11
Nemesis
16
8 / 5 / 9
10,557
528
15,269
16,826
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
hweaver64
Nu Wa
15
3 / 6 / 10
9,224
461
14,653
12,878
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
14
2 / 2 / 11
9,598
480
3,419
11,716
12,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 1 / 6
10,088
504
15,026
12,121
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
8 / 3 / 1
10,646
532
19,985
24,011
19,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Heinz3030
Baron Samedi
13
2 / 8 / 1
8,580
429
7,076
16,063
5,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Nemoo1999
Bacchus
8
0 / 8 / 2
6,914
346
2,157
13,810
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
10
0 / 5 / 1
7,256
363
1,236
7,901
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
XxfedoraxX
Vamana
16
7 / 5 / 2
10,261
513
12,646
23,879
11,386
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
29
Kills
17
17
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
8
3
1
2.83
L
Baron Samedi
Heinz3030
Baron Samedi
2
8
1
0.31
L
Bacchus
Nemoo1999
Bacchus
0
8
2
0.13
W
Ratatoskr
Neon-raskal
Ratatoskr
8
3
1
2.83
W
Nemesis
Terryon11
Nemesis
8
5
9
2.5
L
Neith
0
5
1
0.1
L
Vamana
XxfedoraxX
Vamana
7
5
2
1.6
W
Nu Wa
hweaver64
Nu Wa
3
6
10
1.33
W
Yemoja
2
2
11
3.75
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,167
Damage
43,100
67,700
Taken
85,664
39,171
Mitigated
49,383
20,010
Healing
25,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
19,985
4,658
0
10,023
24,011
19,809
421
4,017
19,149
9,957
53,599
L
Baron Samedi
Heinz3030
Baron Samedi
7,076
352
213
3,453
16,063
5,882
720
3,636
12,378
37,665
0
L
Bacchus
Nemoo1999
Bacchus
2,157
309
0
360
13,810
10,184
234
3,289
10,476
10,129
0
W
Ratatoskr
Neon-raskal
Ratatoskr
16,800
4,526
53
4,297
14,159
10,478
586
1,873
11,603
0
72,101
W
Nemesis
Terryon11
Nemesis
15,269
7,983
129
4,234
16,826
7,557
0
2,164
14,433
0
70,335
L
Neith
1,236
451
0
10
7,901
2,122
99
2,477
5,424
0
21,999
L
Vamana
XxfedoraxX
Vamana
12,646
6,221
446
10,812
23,879
11,386
1,044
4,653
18,901
0
76,481
W
Nu Wa
hweaver64
Nu Wa
14,653
2,769
0
2,771
12,878
4,467
707
3,244
9,482
61,063
0
W
Yemoja
3,419
1,053
4,719
2,807
11,716
12,347
1,168
2,950
8,602
24,518
0
W
15,026
10,497
0
1,000
12,121
4,322
2,436
3,363
8,661
0
77,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,003
Gold Earned
43,657
475
Minions Killed
347
0
Camps Cleared
0
1,828,683
Distance Traveled
1,645,103
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,646
532
114
6
0
382,827
2
L
Baron Samedi
8,580
429
55
3
0
278,406
0
L
Bacchus
6,914
346
16
1
0
323,689
0
W
Ratatoskr
11,536
577
129
6
0
414,987
1
W
Nemesis
10,557
528
101
5
0
385,490
0
L
Neith
7,256
363
46
2
0
306,931
0
L
Vamana
10,261
513
116
6
0
353,250
4
W
Nu Wa
9,224
461
87
4
0
332,353
0
W
Yemoja
9,598
480
33
2
0
343,382
1
W
Hachiman
10,088
504
125
6
0
352,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role