Player Matchup

Cthulhu
Cthulhu
AbuseBox
Cthulhu
Level 30
God Stats
2W - 3L
1,638 SR
Queue Stats
5W - 13L
1,317 Elo+
Party 4
Tiamat
Tiamat
Big_Eddie71187
Tiamat
Level 125
God Stats
0W - 1L
1,314 SR
Queue Stats
43W - 56L
1,391 Elo+
Party 4
Atlas
Atlas
II-NOSYMPATHY-II
Atlas
Level 47
God Stats
1W - 3L
1,543 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 4
Baba Yaga
Baba Yaga
Mr Chekov 007
Baba Yaga
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 37L
1,449 Elo+
Party 2
Izanami
Izanami
bradyx2
Izanami
Level 106
God Stats
0W - 1L
1,241 SR
Queue Stats
35W - 30L
1,430 Elo+
Party 2
Team Averages
Level 79
1,447 SR
1,351 Elo+

VS

Team Averages
Level 101
1,595 SR
1,418 Elo+
Nemesis
Nemesis
OneSlappyBoi
Nemesis
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,339 Elo+
Party 3
Janus
Janus
PabloEzequiel
Janus
Level 99
God Stats
27W - 25L
1,523 SR
Queue Stats
413W - 435L
1,402 Elo+
Solo
Horus
Horus
System Lord Ra
Horus
Level 148
God Stats
38W - 37L
1,525 SR
Queue Stats
255W - 266L
1,452 Elo+
Party 3
Charybdis
Charybdis
TSS-SAMUEL1
Charybdis
Level 91
God Stats
1W - 2L
1,764 SR
Queue Stats
40W - 47L
1,413 Elo+
Party 1
Ares
Ares
paskino
Ares
Level 75
God Stats
1W - 0L
1,663 SR
Queue Stats
6W - 4L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbuseBox
Cthulhu
16
2 / 5 / 1
9,323
717
13,447
14,610
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
7,529
579
7,175
10,303
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 2
8,178
629
5,542
15,513
10,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Mr Chekov 007
Baba Yaga
15
0 / 2 / 6
8,458
651
9,813
8,587
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bradyx2
Izanami
15
5 / 9 / 0
9,882
760
18,671
17,658
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OneSlappyBoi
Nemesis
16
4 / 2 / 3
9,737
749
7,783
12,623
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 6
10,473
806
12,770
7,267
3,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 15
9,090
699
7,010
15,469
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TSS-SAMUEL1
Charybdis
18
11 / 2 / 5
11,924
917
20,738
14,782
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
paskino
Ares
15
3 / 3 / 12
10,130
779
12,025
17,241
18,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
22
22
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AbuseBox
Cthulhu
2
5
1
0.5
L
0
6
2
0.17
L
0
0
2
1
L
Baba Yaga
Mr Chekov 007
Baba Yaga
0
2
6
1.5
W
Nemesis
OneSlappyBoi
Nemesis
4
2
3
2.75
W
4
0
6
7
W
0
0
15
7.5
W
Charybdis
TSS-SAMUEL1
Charybdis
11
2
5
6.75
L
Izanami
bradyx2
Izanami
5
9
0
0.56
W
Ares
paskino
Ares
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,648
Damage
60,326
66,671
Taken
67,382
35,409
Mitigated
48,796
11,602
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AbuseBox
Cthulhu
13,447
630
119
1,615
14,610
11,363
1
7,275
6,909
36,567
0
L
7,175
880
0
1,453
10,303
5,254
0
3,032
7,157
17,356
0
L
5,542
2,025
2,262
2,454
15,513
10,747
0
6,253
9,105
15,263
0
L
Baba Yaga
Mr Chekov 007
Baba Yaga
9,813
675
0
1,391
8,587
2,901
0
3,524
5,015
26,601
0
W
Nemesis
OneSlappyBoi
Nemesis
7,783
3,342
0
2,086
12,623
4,942
0
6,881
5,336
0
24,626
W
12,770
252
87
861
7,267
3,057
594
4,193
2,865
51,830
0
W
7,010
2,529
6,248
8,426
15,469
16,229
46
9,100
5,432
0
18,481
W
Charybdis
TSS-SAMUEL1
Charybdis
20,738
8,685
0
2,007
14,782
6,434
1,935
6,444
7,956
0
52,123
L
Izanami
bradyx2
Izanami
18,671
12,615
0
2,308
17,658
5,144
1
4,734
12,689
0
38,861
W
Ares
paskino
Ares
12,025
899
1,118
1,903
17,241
18,134
0
7,381
9,374
18,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
51,354
230
Minions Killed
276
4
Camps Cleared
10
1,128,041
Distance Traveled
1,354,674
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,323
717
64
5
1
237,775
1
L
Tiamat
7,529
579
37
3
0
200,926
1
L
Atlas
8,178
629
32
2
0
255,432
0
L
Baba Yaga
8,458
651
45
3
0
244,012
0
W
Nemesis
9,737
749
52
4
2
292,098
0
W
Janus
10,473
806
112
9
2
285,552
2
W
Horus
9,090
699
36
3
1
285,640
2
W
Charybdis
11,924
917
70
5
5
233,247
0
L
Izanami
9,882
760
52
4
3
189,896
1
W
Ares
10,130
779
6
0
0
258,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role