Player Matchup

Medusa
Medusa
Cuy_Atomico_
Medusa
Level 145
God Stats
1W - 1L
1,502 SR
Queue Stats
24W - 35L
1,393 Elo+
Party 2
Persephone
Persephone
DxNxD
Persephone
Level 142
God Stats
2W - 0L
1,329 SR
Queue Stats
24W - 18L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
madchris97
Cabrakan
Level 109
God Stats
2W - 0L
1,516 SR
Queue Stats
45W - 50L
1,457 Elo+
Party 2
Team Averages
Level 132
1,449 SR
1,455 Elo+

VS

Team Averages
Level 104
1,531 SR
1,494 Elo+
Kukulkan
Kukulkan
NorthTrashPanda
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 1
Da Ji
Da Ji
Red_Panda_Man_
Da Ji
Level 106
God Stats
15W - 11L
1,566 SR
Queue Stats
312W - 301L
1,575 Elo+
Party 1
Ymir
Ymir
saunato04
Ymir
Level 103
God Stats
12W - 8L
1,529 SR
Queue Stats
185W - 210L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 4 / 2
13,939
664
15,249
13,023
4,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
DxNxD
Persephone
17
3 / 2 / 10
13,736
654
16,359
10,226
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
madchris97
Cabrakan
16
3 / 3 / 11
13,796
657
17,012
21,225
27,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 7 / 4
12,587
599
15,960
14,442
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 5
12,470
594
11,159
15,794
7,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
2 / 2 / 6
13,350
636
7,915
28,115
43,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
9
9
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
4
2
2.5
W
Persephone
DxNxD
Persephone
3
2
10
4
L
Kukulkan
4
7
4
0.86
L
3
6
5
0.92
W
Cabrakan
madchris97
Cabrakan
3
3
11
2.83
L
Ymir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,620
Damage
35,034
44,474
Taken
58,351
36,328
Mitigated
56,735
15,038
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,249
5,841
0
2,075
13,023
4,928
2,621
6,572
6,451
0
64,946
W
Persephone
DxNxD
Persephone
16,359
2,042
101
3,373
10,226
3,457
556
4,980
5,244
48,982
0
L
Kukulkan
15,960
990
720
1,147
14,442
5,798
0
4,920
9,522
64,858
0
L
11,159
909
83
1,272
15,794
7,339
0
10,280
5,514
0
25,275
W
Cabrakan
madchris97
Cabrakan
17,012
1,830
1,004
8,485
21,225
27,943
0
13,094
8,131
42,148
0
L
Ymir
7,915
1,380
659
4,762
28,115
43,598
0
18,999
9,116
40,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
38,407
224
Minions Killed
202
9
Camps Cleared
8
1,077,590
Distance Traveled
979,548
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,939
664
91
4
6
319,669
6
W
Persephone
13,736
654
96
5
2
382,712
4
L
Kukulkan
12,587
599
118
6
4
299,221
7
L
Da Ji
12,470
594
26
1
2
340,331
1
W
Cabrakan
13,796
657
37
2
1
375,209
4
L
Ymir
13,350
636
58
3
2
339,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role