Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BabushkaYuuga
Loki
Level 29
God Stats
6W - 0L
2,017 SR
Queue Stats
107W - 22L
1,904 Elo+
Party 1
Ares
Ares
Lun4ticsSong
Ares
Level 160
God Stats
6W - 3L
1,823 SR
Queue Stats
315W - 286L
1,731 Elo+
Party 1
Vulcan
Vulcan
MrAngryPants
Vulcan
Level 149
God Stats
10W - 6L
1,680 SR
Queue Stats
460W - 434L
1,670 Elo+
Party 1
Odin
Odin
Season1Support
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Team Averages
Level 102
1,704 SR
1,709 Elo+

VS

Team Averages
Level 44
1,507 SR
1,624 Elo+
Zhong Kui
Zhong Kui
BlitzoDemon
Zhong Kui
Level 69
God Stats
44W - 38L
1,594 SR
Queue Stats
186W - 176L
1,542 Elo+
Party 3
Bastet
Bastet
Danoinator
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,914 Elo+
Party 2
Thoth
Thoth
DiscountLeague
Thoth
Level 39
God Stats
0W - 3L
1,590 SR
Queue Stats
75W - 55L
1,642 Elo+
Party 2
Tiamat
Tiamat
DrSkeletony
Tiamat
Level 48
God Stats
0W - 2L
1,348 SR
Queue Stats
112W - 102L
1,531 Elo+
Party 3
Tyr
Tyr
SiniStar4k
Tyr
Level 47
God Stats
16W - 20L
1,503 SR
Queue Stats
153W - 147L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 0 / 5
10,175
599
8,603
13,610
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 3
9,862
580
8,968
9,068
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 3
9,458
556
13,691
12,987
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
15
0 / 5 / 5
8,768
516
4,058
8,402
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 0 / 5
9,888
582
13,416
10,835
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlitzoDemon
Zhong Kui
12
1 / 4 / 0
7,199
423
9,472
11,680
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Danoinator
Bastet
12
1 / 7 / 5
7,645
450
6,480
14,517
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 2
9,645
567
7,490
9,340
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
9
0 / 6 / 1
6,197
365
2,961
11,407
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 0
8,063
474
7,501
17,885
15,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
26
Kills
9
9
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
5
6.5
W
7
2
3
4.25
L
Zhong Kui
BlitzoDemon
Zhong Kui
1
4
0
0.25
L
Bastet
Danoinator
Bastet
1
7
5
0.5
L
5
5
2
1.2
L
Tiamat
0
6
1
0.08
W
4
2
3
2.75
W
Vulcan
0
5
5
0.5
W
11
0
5
13.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
33,904
54,902
Taken
64,829
34,651
Mitigated
33,960
20,541
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,603
5,557
69
8,305
13,610
5,022
1,226
8,621
4,989
0
80,248
W
8,968
2,818
0
4,596
9,068
3,187
0
1,459
7,527
0
86,568
L
Zhong Kui
BlitzoDemon
Zhong Kui
9,472
408
0
3,831
11,680
5,903
0
1,130
10,550
48,965
0
L
Bastet
Danoinator
Bastet
6,480
1,353
0
4,200
14,517
3,678
0
1,321
13,115
0
44,351
L
7,490
275
0
908
9,340
2,847
252
2,425
6,869
61,764
0
L
Tiamat
2,961
698
361
2,531
11,407
6,523
0
2,138
9,146
15,176
0
W
13,691
1,852
197
4,773
12,987
15,944
0
1,102
11,885
50,940
0
W
Vulcan
4,058
491
0
1,008
8,402
2,444
0
4,657
3,425
60,927
0
W
13,416
5,328
319
1,274
10,835
8,054
0
3,806
6,931
0
39,113
L
7,501
3,445
0
7,870
17,885
15,009
0
9,383
7,400
0
42,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
38,749
584
Minions Killed
399
0
Camps Cleared
0
1,746,633
Distance Traveled
1,574,797
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,175
599
161
9
0
315,810
4
W
Loki
9,862
580
150
9
0
392,324
9
L
Zhong Kui
7,199
423
84
5
0
306,228
3
L
Bastet
7,645
450
70
4
0
359,136
2
L
Thoth
9,645
567
132
8
0
313,081
8
L
Tiamat
6,197
365
24
1
0
293,445
1
W
Ares
9,458
556
99
6
0
309,890
0
W
Vulcan
8,768
516
116
7
0
343,037
3
W
Odin
9,888
582
58
3
0
385,572
3
L
Tyr
8,063
474
89
5
0
302,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role