Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ranger_Bella_TTV
Ah Muzen Cab
Level 124
God Stats
9W - 22L
1,325 SR
Queue Stats
155W - 187L
1,382 Elo+
Party 2
Bellona
Bellona
Ranger_EnigmaTTV
Bellona
Level 113
God Stats
6W - 15L
1,349 SR
Queue Stats
185W - 242L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
Ranger_Exodus
Cthulhu
Level 36
God Stats
2W - 2L
1,831 SR
Queue Stats
38W - 43L
1,367 Elo+
Party 2
Janus
Janus
Ranger_Hauk_TTV
Janus
Level 129
God Stats
0W - 4L
1,288 SR
Queue Stats
260W - 323L
1,384 Elo+
Party 2
Loki
Loki
SunshinePR
Loki
Level 60
God Stats
3W - 6L
1,299 SR
Queue Stats
41W - 54L
1,335 Elo+
Solo
Team Averages
Level 92
1,418 SR
1,359 Elo+

VS

Team Averages
Level 61
1,523 SR
1,372 Elo+
Fenrir
Fenrir
ColbaltDevil
Fenrir
Level 99
God Stats
2W - 2L
1,477 SR
Queue Stats
185W - 192L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
MBK-Brill
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,365 Elo+
Party 3
Atlas
Atlas
MBK-Rink
Atlas
Level 49
God Stats
5W - 4L
1,797 SR
Queue Stats
92W - 84L
1,358 Elo+
Party 3
Skadi
Skadi
WoolyPandora69
Skadi
Level 58
God Stats
2W - 3L
1,164 SR
Queue Stats
33W - 41L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
yojimboi
Jormungandr
Level 83
God Stats
2W - 1L
1,678 SR
Queue Stats
61W - 61L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ranger_Bella_TTV
Ah Muzen Cab
19
3 / 6 / 6
12,143
434
13,535
20,135
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 5 / 9
12,210
436
8,190
27,303
29,152
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
12
1 / 7 / 1
8,868
317
4,521
16,362
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 3 / 8
13,715
490
14,550
13,881
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 7 / 8
12,076
431
12,286
17,295
6,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 5 / 3
14,872
531
16,808
19,075
8,607
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
MBK-Brill
Hou Yi
20
3 / 7 / 8
13,144
469
6,336
19,298
7,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
MBK-Rink
Atlas
19
5 / 0 / 12
13,671
488
6,912
11,140
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 6 / 11
12,601
450
17,309
21,264
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
yojimboi
Jormungandr
18
4 / 6 / 9
12,472
445
18,724
24,672
34,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
22
Kills
28
28
Deaths
24
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
5
3
2.3
W
Hou Yi
MBK-Brill
Hou Yi
3
7
8
1
W
Atlas
MBK-Rink
Atlas
5
0
12
11
L
Ah Muzen Cab
Ranger_Bella_TTV
Ah Muzen Cab
3
6
6
1
L
3
5
9
1.5
L
Cthulhu
1
7
1
0.21
L
10
3
8
4.67
L
5
7
8
1.29
W
6
6
11
1.92
W
Jormungandr
yojimboi
Jormungandr
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,082
Damage
66,089
94,976
Taken
95,449
59,260
Mitigated
72,202
16,249
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,808
5,250
0
7,358
19,075
8,607
0
3,610
15,345
0
118,380
W
Hou Yi
MBK-Brill
Hou Yi
6,336
3,937
0
4,089
19,298
7,727
5,270
4,287
14,977
0
78,237
W
Atlas
MBK-Rink
Atlas
6,912
1,705
1,848
2,239
11,140
14,119
198
1,418
9,514
47,232
0
L
Ah Muzen Cab
Ranger_Bella_TTV
Ah Muzen Cab
13,535
4,159
582
6,279
20,135
6,853
1,254
4,813
15,133
0
103,992
L
8,190
3,729
0
3,196
27,303
29,152
504
10,195
15,853
0
65,356
L
Cthulhu
4,521
92
0
513
16,362
12,253
100
2,343
14,019
29,393
0
L
14,550
971
0
3,589
13,881
4,987
922
2,051
11,645
79,742
0
L
12,286
2,146
0
2,090
17,295
6,015
0
4,451
12,497
0
50,010
W
17,309
7,921
854
7,123
21,264
7,106
4,914
4,764
16,272
0
82,630
W
Jormungandr
yojimboi
Jormungandr
18,724
3,534
0
3,580
24,672
34,643
1,059
4,703
19,969
71,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
66,760
502
Minions Killed
615
0
Camps Cleared
0
2,330,369
Distance Traveled
2,550,906
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,872
531
171
6
0
557,238
1
W
Hou Yi
13,144
469
136
5
0
498,905
5
W
Atlas
13,671
488
58
2
0
561,202
5
L
Ah Muzen Cab
12,143
434
146
5
0
442,972
1
L
Bellona
12,210
436
111
4
0
455,236
2
L
Cthulhu
8,868
317
35
1
0
405,252
0
L
Janus
13,715
490
140
5
0
508,494
0
L
Loki
12,076
431
70
3
0
518,415
3
W
Skadi
12,601
450
138
5
0
463,636
6
W
Jormungandr
12,472
445
112
4
0
469,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role