Player Matchup

Merlin
Merlin
IAMBLM
Merlin
Level 65
God Stats
11W - 5L
1,341 SR
Queue Stats
150W - 156L
1,383 Elo+
Solo
Izanami
Izanami
PhillyPak
Izanami
Level 99
God Stats
2W - 4L
1,391 SR
Queue Stats
42W - 39L
1,370 Elo+
Party 1
Pele
Pele
RetroView
Pele
Level 74
God Stats
6W - 11L
1,369 SR
Queue Stats
70W - 98L
1,358 Elo+
Solo
Bellona
Bellona
TreyCampbell1
Bellona
Level 75
God Stats
25W - 30L
1,450 SR
Queue Stats
238W - 287L
1,362 Elo+
Solo
Yemoja
Yemoja
ZEvilQween
Yemoja
Level 77
God Stats
7W - 4L
1,469 SR
Queue Stats
43W - 40L
1,368 Elo+
Party 1
Team Averages
Level 78
1,404 SR
1,368 Elo+

VS

Team Averages
Level 75
1,508 SR
1,306 Elo+
Gilgamesh
Gilgamesh
BV Way2high
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 255L
1,239 Elo+
Solo
Kumbhakarna
Kumbhakarna
ForeverTommy01
Kumbhakarna
Level 119
God Stats
2W - 2L
1,482 SR
Queue Stats
109W - 116L
1,294 Elo+
Party 2
Nemesis
Nemesis
Lcorona27
Nemesis
Level 61
God Stats
10W - 13L
1,551 SR
Queue Stats
175W - 193L
1,366 Elo+
Solo
Danzaburou
Danzaburou
SoOdeEx
Danzaburou
Level 47
God Stats
6W - 8L
1,504 SR
Queue Stats
21W - 29L
1,357 Elo+
Solo
Discordia
Discordia
umyniece
Discordia
Level 89
God Stats
9W - 12L
1,501 SR
Queue Stats
87W - 110L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IAMBLM
Merlin
9
0 / 2 / 0
4,862
608
727
4,268
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PhillyPak
Izanami
8
2 / 0 / 2
4,976
622
3,904
4,980
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
8
4 / 2 / 2
5,193
649
4,254
4,233
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
9
3 / 0 / 1
5,333
667
3,656
3,002
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ZEvilQween
Yemoja
7
1 / 1 / 1
4,971
621
680
4,973
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BV Way2high
Gilgamesh
6
0 / 3 / 0
3,884
486
1,720
5,308
2,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
ForeverTommy01
Kumbhakarna
7
0 / 2 / 2
4,149
519
1,865
6,257
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Lcorona27
Nemesis
4
0 / 1 / 0
3,621
453
1,239
2,735
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SoOdeEx
Danzaburou
7
2 / 3 / 0
4,548
569
4,561
4,749
888
Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
umyniece
Discordia
9
2 / 1 / 0
5,232
654
2,577
3,153
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BV Way2high
Gilgamesh
0
3
0
0
L
Kumbhakarna
ForeverTommy01
Kumbhakarna
0
2
2
0.5
W
Merlin
IAMBLM
Merlin
0
2
0
0
L
Nemesis
Lcorona27
Nemesis
0
1
0
0
W
Izanami
PhillyPak
Izanami
2
0
2
3
W
Pele
4
2
2
2.5
L
Danzaburou
SoOdeEx
Danzaburou
2
3
0
0.67
W
Bellona
3
0
1
3.5
W
Yemoja
ZEvilQween
Yemoja
1
1
1
1.5
L
Discordia
umyniece
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,221
Damage
11,962
21,456
Taken
22,202
8,271
Mitigated
6,275
8,769
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BV Way2high
Gilgamesh
1,720
785
0
1,077
5,308
2,322
0
0
5,308
0
9,655
L
Kumbhakarna
ForeverTommy01
Kumbhakarna
1,865
170
0
1,390
6,257
1,752
0
443
5,814
13,976
0
W
Merlin
IAMBLM
Merlin
727
40
0
750
4,268
1,136
0
1,885
2,021
24,605
0
L
Nemesis
Lcorona27
Nemesis
1,239
511
0
1,198
2,735
478
0
31
2,704
0
8,098
W
Izanami
PhillyPak
Izanami
3,904
3,239
216
826
4,980
1,115
0
896
4,084
0
28,549
W
Pele
4,254
1,245
0
1,078
4,233
1,379
0
400
3,825
0
19,467
L
Danzaburou
SoOdeEx
Danzaburou
4,561
2,241
0
1,638
4,749
888
0
206
4,543
0
18,969
W
Bellona
3,656
1,222
0
1,316
3,002
2,377
438
0
3,002
0
19,451
W
Yemoja
ZEvilQween
Yemoja
680
160
2,431
2,152
4,973
2,264
0
1,165
3,808
6,132
0
L
Discordia
umyniece
Discordia
2,577
0
0
809
3,153
835
0
727
2,426
26,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
21,434
209
Minions Killed
164
0
Camps Cleared
0
776,008
Distance Traveled
706,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,884
486
17
2
0
118,124
0
L
Kumbhakarna
4,149
519
21
3
0
163,007
2
W
Merlin
4,862
608
57
7
0
144,366
1
L
Nemesis
3,621
453
23
3
0
112,813
1
W
Izanami
4,976
622
59
7
0
147,808
0
W
Pele
5,193
649
36
5
0
183,372
3
L
Danzaburou
4,548
569
46
6
0
158,330
0
W
Bellona
5,333
667
42
5
0
156,121
1
W
Yemoja
4,971
621
15
2
0
144,341
0
L
Discordia
5,232
654
57
7
0
153,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role