Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Benjamine11888
Eset
Level 77
God Stats
5W - 3L
1,671 SR
Queue Stats
84W - 120L
1,427 Elo+
Party 1
Hercules
Hercules
DylanOconnor
Hercules
Level 113
God Stats
7W - 13L
1,385 SR
Queue Stats
74W - 100L
1,402 Elo+
Party 1
Neith
Neith
Elrolfir
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 1
Mulan
Mulan
KillianNagora
Mulan
Level 145
God Stats
11W - 10L
1,561 SR
Queue Stats
191W - 220L
1,474 Elo+
Party 1
Team Averages
Level 91
1,523 SR
1,503 Elo+

VS

Team Averages
Level 26
1,513 SR
1,292 Elo+
Ymir
Ymir
D_Maniac_
Ymir
Level 36
God Stats
37W - 62L
1,558 SR
Queue Stats
37W - 64L
1,434 Elo+
Solo
Heimdallr
Heimdallr
EBCToste
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
GX Fancy
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Vulcan
Vulcan
Tnashty69
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Sobek
Sobek
VigilantEagle77
Sobek
Level 29
God Stats
7W - 6L
1,508 SR
Queue Stats
7W - 9L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 15
9,124
829
9,200
9,193
9,204
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 0 / 9
9,096
827
7,294
4,246
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
DylanOconnor
Hercules
15
9 / 0 / 13
10,349
941
10,422
15,848
8,048
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Elrolfir
Neith
15
7 / 0 / 10
9,499
864
11,557
3,105
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 0 / 17
9,712
883
12,598
10,696
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 6 / 0
6,538
594
3,874
16,534
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
EBCToste
Heimdallr
12
0 / 5 / 0
6,199
564
3,756
8,124
3,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GX Fancy
Cthulhu
13
0 / 3 / 0
6,401
582
4,131
9,975
5,219
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Tnashty69
Vulcan
13
0 / 6 / 0
6,558
596
9,038
9,319
3,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 0
6,276
571
4,842
16,378
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
0
28
Kills
0
0
Deaths
28
64
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
15
10.5
W
3
0
9
7.5
L
Ymir
0
6
0
0
W
Hercules
DylanOconnor
Hercules
9
0
13
15.5
L
Heimdallr
EBCToste
Heimdallr
0
5
0
0
W
Neith
Elrolfir
Neith
7
0
10
12
L
Cthulhu
GX Fancy
Cthulhu
0
3
0
0
W
6
0
17
14.5
L
Vulcan
Tnashty69
Vulcan
0
6
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,071
Damage
25,641
43,088
Taken
60,330
28,957
Mitigated
40,690
18,302
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,200
1,328
0
2,494
9,193
9,204
2,164
3,699
5,494
27,098
0
W
7,294
584
1,921
382
4,246
1,620
1,187
2,561
1,685
37,916
0
L
Ymir
3,874
215
0
448
16,534
15,426
0
5,140
10,704
15,252
0
W
Hercules
DylanOconnor
Hercules
10,422
3,600
0
9,299
15,848
8,048
438
8,699
7,149
0
20,264
L
Heimdallr
EBCToste
Heimdallr
3,756
1,593
0
481
8,124
3,227
0
2,861
5,146
0
14,979
W
Neith
Elrolfir
Neith
11,557
5,897
0
635
3,105
1,119
821
1,651
1,454
0
29,599
L
Cthulhu
GX Fancy
Cthulhu
4,131
209
187
2,021
9,975
5,219
0
3,079
6,581
17,599
0
W
12,598
718
0
3,571
10,696
8,966
902
6,281
4,415
0
22,973
L
Vulcan
Tnashty69
Vulcan
9,038
4,986
443
1,218
9,319
3,487
0
1,548
7,585
27,761
0
L
4,842
577
299
2,815
16,378
13,331
0
3,252
12,550
11,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
31,972
243
Minions Killed
156
8
Camps Cleared
4
1,040,364
Distance Traveled
901,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,124
829
54
5
1
233,177
1
W
Eset
9,096
827
87
8
2
215,021
3
L
Ymir
6,538
594
24
2
0
187,682
2
W
Hercules
10,349
941
15
1
3
216,867
0
L
Heimdallr
6,199
564
33
3
0
170,712
0
W
Neith
9,499
864
61
6
0
173,169
0
L
Cthulhu
6,401
582
36
3
1
174,742
1
W
Mulan
9,712
883
26
2
2
202,130
0
L
Vulcan
6,558
596
48
4
3
183,048
0
L
Sobek
6,276
571
15
1
0
185,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role