Player Matchup

Ne Zha
Ne Zha
HadderBR
Ne Zha
Level 160
God Stats
5W - 4L
1,592 SR
Queue Stats
164W - 172L
1,436 Elo+
Solo
Eset
Eset
Kuranan
Eset
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
11W - 18L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
Lycam5
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 2
Hel
Hel
Terrorismo
Hel
Level 105
God Stats
1W - 0L
1,605 SR
Queue Stats
10W - 18L
1,285 Elo+
Party 2
Hercules
Hercules
Yutshu
Hercules
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,533 Elo+
Party 2
Team Averages
Level 107
1,493 SR
1,436 Elo+

VS

Team Averages
Level 91
1,538 SR
1,416 Elo+
Yemoja
Yemoja
Chinelø
Yemoja
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,157 Elo+
Solo
Anhur
Anhur
Diiolino
Anhur
Level 126
God Stats
1W - 2L
1,501 SR
Queue Stats
121W - 114L
1,509 Elo+
Party 1
Mulan
Mulan
MathStone
Mulan
Level 115
God Stats
3W - 5L
1,636 SR
Queue Stats
124W - 116L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
P0MBAGIRA
Cthulhu
Level 145
God Stats
0W - 2L
1,321 SR
Queue Stats
154W - 159L
1,479 Elo+
Solo
Khepri
Khepri
VitexB
Khepri
Level 21
God Stats
1W - 1L
1,729 SR
Queue Stats
12W - 18L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HadderBR
Ne Zha
15
5 / 2 / 15
9,102
827
12,521
12,993
11,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Kuranan
Eset
15
5 / 2 / 15
9,415
856
17,066
9,098
4,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Lycam5
Heimdallr
13
2 / 3 / 13
8,408
764
10,352
8,394
3,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 16
9,001
818
12,671
14,531
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Yutshu
Hercules
16
5 / 1 / 14
9,932
903
11,914
22,722
31,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chinelø
Yemoja
12
0 / 6 / 8
6,967
633
5,543
14,768
7,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Diiolino
Anhur
14
5 / 4 / 5
8,328
757
17,862
10,624
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
MathStone
Mulan
13
2 / 5 / 8
7,412
674
7,941
15,086
20,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
P0MBAGIRA
Cthulhu
15
3 / 2 / 7
8,034
730
16,219
18,727
12,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
VitexB
Khepri
13
0 / 3 / 9
7,721
702
4,431
12,178
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
20
Kills
10
10
Deaths
20
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chinelø
Yemoja
0
6
8
0.67
L
Anhur
Diiolino
Anhur
5
4
5
1.88
W
Ne Zha
HadderBR
Ne Zha
5
2
15
6.25
W
Eset
Kuranan
Eset
5
2
15
6.25
W
Heimdallr
Lycam5
Heimdallr
2
3
13
2.83
L
Mulan
MathStone
Mulan
2
5
8
1.2
L
Cthulhu
P0MBAGIRA
Cthulhu
3
2
7
3.25
W
3
2
16
5.5
L
Khepri
VitexB
Khepri
0
3
9
1.5
W
Hercules
Yutshu
Hercules
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,524
Damage
51,996
67,738
Taken
71,383
57,784
Mitigated
59,476
42,169
Healing
28,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chinelø
Yemoja
5,543
462
4,638
2,322
14,768
7,910
528
8,739
6,029
9,749
0
L
Anhur
Diiolino
Anhur
17,862
6,865
781
2,367
10,624
4,078
741
3,268
7,356
0
30,340
W
Ne Zha
HadderBR
Ne Zha
12,521
1,766
942
4,124
12,993
11,332
1,495
4,059
8,520
0
24,875
W
Eset
Kuranan
Eset
17,066
1,241
3,852
1,963
9,098
4,133
1,543
4,671
4,265
32,242
0
W
Heimdallr
Lycam5
Heimdallr
10,352
3,377
441
949
8,394
3,682
1,252
3,234
5,078
0
17,804
L
Mulan
MathStone
Mulan
7,941
720
2,401
3,121
15,086
20,285
169
6,384
8,701
0
11,041
L
Cthulhu
P0MBAGIRA
Cthulhu
16,219
221
2,199
7,541
18,727
12,844
240
6,760
11,967
26,065
0
W
12,671
1,221
14,480
8,415
14,531
7,135
968
6,021
8,342
25,445
0
L
Khepri
VitexB
Khepri
4,431
378
1,409
2,139
12,178
14,359
222
6,165
6,013
10,904
0
W
Hercules
Yutshu
Hercules
11,914
3,151
436
6,567
22,722
31,502
530
6,837
15,340
3,179
14,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
38,462
103
Minions Killed
78
0
Camps Cleared
0
1,035,084
Distance Traveled
1,002,879
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,967
633
9
1
0
166,421
0
L
Anhur
8,328
757
34
3
0
171,382
1
W
Ne Zha
9,102
827
16
1
0
200,753
0
W
Eset
9,415
856
31
3
0
193,136
0
W
Heimdallr
8,408
764
14
1
0
207,641
0
L
Mulan
7,412
674
4
0
0
210,592
0
L
Cthulhu
8,034
730
23
2
0
227,783
0
W
Hel
9,001
818
24
2
0
218,830
0
L
Khepri
7,721
702
8
1
0
226,701
0
W
Hercules
9,932
903
18
2
0
214,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role