Player Matchup

Cliodhna
Cliodhna
BlackMageVivi
Cliodhna
Level 19
God Stats
4W - 0L
1,582 SR
Queue Stats
37W - 19L
1,679 Elo+
Party 2
Olorun
Olorun
Jordanr93
Olorun
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 217L
1,537 Elo+
Party 2
Janus
Janus
Mαmmoth
Janus
Level 156
God Stats
21W - 22L
1,580 SR
Queue Stats
338W - 287L
1,584 Elo+
Party 2
Horus
Horus
mrthejoe7
Horus
Level 142
God Stats
4W - 4L
1,346 SR
Queue Stats
263W - 243L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
xSleepyZ
Amaterasu
Level 159
God Stats
5W - 3L
1,551 SR
Queue Stats
224W - 236L
1,651 Elo+
Party 2
Team Averages
Level 124
1,512 SR
1,599 Elo+

VS

Team Averages
Level 61
1,519 SR
1,515 Elo+
Ullr
Ullr
DABxNATION
Ullr
Level 89
God Stats
3W - 4L
1,352 SR
Queue Stats
33W - 33L
1,624 Elo+
Party 1
Bakasura
Bakasura
HAPPYMAN24
Bakasura
Level 85
God Stats
1W - 9L
1,418 SR
Queue Stats
329W - 306L
1,531 Elo+
Party 3
Geb
Geb
HolyProd
Geb
Level 45
God Stats
7W - 5L
1,687 SR
Queue Stats
128W - 131L
1,602 Elo+
Party 1
Bastet
Bastet
SYST3M9
Bastet
Level 68
God Stats
2W - 3L
1,608 SR
Queue Stats
279W - 293L
1,509 Elo+
Party 3
Raijin
Raijin
gritty-relay4
Raijin
Level 18
God Stats
4W - 3L
1,532 SR
Queue Stats
8W - 15L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlackMageVivi
Cliodhna
16
10 / 5 / 5
10,366
648
12,908
16,070
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Jordanr93
Olorun
15
4 / 3 / 3
9,721
608
8,209
10,685
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Mαmmoth
Janus
15
9 / 6 / 6
10,215
638
12,400
10,699
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
mrthejoe7
Horus
13
3 / 4 / 11
9,101
569
3,854
15,475
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
xSleepyZ
Amaterasu
15
7 / 6 / 12
10,111
632
15,852
14,453
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,014
501
5,190
9,653
3,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
HAPPYMAN24
Bakasura
14
5 / 7 / 6
9,207
575
9,075
15,144
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 8
7,109
444
5,212
14,254
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
SYST3M9
Bastet
16
15 / 6 / 4
10,732
671
19,998
16,860
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 12 / 4
7,351
459
3,778
14,212
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
33
Kills
24
24
Deaths
33
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BlackMageVivi
Cliodhna
10
5
5
2.5
L
2
3
3
1.17
L
Bakasura
HAPPYMAN24
Bakasura
5
7
6
1.14
L
0
5
8
0.8
W
Olorun
Jordanr93
Olorun
4
3
3
1.83
W
Janus
Mαmmoth
Janus
9
6
6
2
L
Bastet
SYST3M9
Bastet
15
6
4
2.83
L
2
12
4
0.33
W
Horus
mrthejoe7
Horus
3
4
11
2.13
W
Amaterasu
xSleepyZ
Amaterasu
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,223
Damage
43,253
67,382
Taken
70,123
38,813
Mitigated
32,831
21,194
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BlackMageVivi
Cliodhna
12,908
2,302
200
4,876
16,070
8,313
0
613
14,393
0
52,299
L
5,190
2,627
0
2,153
9,653
3,689
0
2,494
7,020
0
50,426
L
Bakasura
HAPPYMAN24
Bakasura
9,075
5,987
0
4,205
15,144
9,255
579
1,827
12,718
0
24,328
L
5,212
727
292
2,542
14,254
9,895
0
5,501
8,552
14,264
0
W
Olorun
Jordanr93
Olorun
8,209
5,061
356
3,670
10,685
4,089
2,034
1,543
9,142
70,410
0
W
Janus
Mαmmoth
Janus
12,400
1,651
63
1,663
10,699
2,969
1,455
2,028
8,401
58,026
0
L
Bastet
SYST3M9
Bastet
19,998
5,483
0
4,847
16,860
5,946
657
4,460
12,121
0
52,481
L
3,778
692
0
910
14,212
4,046
225
5,548
8,196
25,181
0
W
Horus
mrthejoe7
Horus
3,854
1,593
2,023
5,150
15,475
15,459
167
2,652
12,615
0
17,036
W
Amaterasu
xSleepyZ
Amaterasu
15,852
7,357
0
3,193
14,453
7,983
102
1,902
11,883
0
58,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
42,413
446
Minions Killed
287
0
Camps Cleared
0
1,534,569
Distance Traveled
1,441,074
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,366
648
102
6
0
322,212
3
L
Ullr
8,014
501
86
5
0
295,645
9
L
Bakasura
9,207
575
69
4
0
328,851
4
L
Geb
7,109
444
10
1
0
252,238
1
W
Olorun
9,721
608
123
8
0
264,593
0
W
Janus
10,215
638
107
7
0
310,119
4
L
Bastet
10,732
671
77
5
0
308,296
1
L
Raijin
7,351
459
45
3
0
256,044
1
W
Horus
9,101
569
21
1
0
304,412
3
W
Amaterasu
10,111
632
93
6
0
333,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role