Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver IV
CaRrYlAnEBuLlY
Freya
Silver IV
Level 84
God Stats
2W - 0L
1,545 SR
Queue Stats
64W - 95L
790 MMR
Party 1
Ganesha
Ganesha
Silver I
KeaTTT
Ganesha
Silver I
Level 143
God Stats
10W - 12L
1,553 SR
Queue Stats
223W - 233L
1,073 MMR
Solo
Fenrir
Fenrir
Silver I
RoyaliTz
Fenrir
Silver I
Level 118
God Stats
2W - 4L
1,121 SR
Queue Stats
58W - 65L
1,065 MMR
Solo
Izanami
Izanami
Silver I
ixxooSs
Izanami
Silver I
Level 157
God Stats
3W - 3L
1,417 SR
Queue Stats
408W - 380L
1,111 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,427 SR
1,108 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,516 SR
1,056 MMR
Cerberus
Cerberus
Silver II
Brunette_xox
Cerberus
Silver II
Level 71
God Stats
7W - 10L
1,469 SR
Queue Stats
66W - 77L
1,007 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Joshinit
Hou Yi
Silver I
Level 148
God Stats
14W - 23L
1,552 SR
Queue Stats
107W - 117L
1,093 MMR
Solo
Achilles
Achilles
Silver III
KOOLLIK-
Achilles
Silver III
Level 67
God Stats
2W - 2L
1,482 SR
Queue Stats
55W - 74L
979 MMR
Solo
The Morrigan
The Morrigan
Silver II
Mc_Believe
The Morrigan
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,058 MMR
Party 2
Bakasura
Bakasura
Silver II
temp-437136
Bakasura
Silver II
Level 83
God Stats
0W - 1L
1,575 SR
Queue Stats
32W - 44L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
1 / 6 / 1
13,291
554
4,702
17,084
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 6 / 10
12,771
532
18,611
20,023
11,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
KeaTTT
Ganesha
17
1 / 1 / 20
12,406
517
9,988
19,787
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
RoyaliTz
Fenrir
19
11 / 1 / 9
13,358
557
16,290
17,234
10,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
ixxooSs
Izanami
20
7 / 5 / 7
13,822
576
26,817
21,833
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneGebCthulhu

VS

Bans
MulanAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brunette_xox
Cerberus
13
1 / 7 / 6
9,470
395
10,251
26,606
28,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Joshinit
Hou Yi
18
7 / 7 / 4
11,600
483
13,321
19,967
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
KOOLLIK-
Achilles
18
6 / 0 / 3
11,889
495
15,498
21,197
23,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

The Morrigan
Mc_Believe
The Morrigan
18
1 / 7 / 4
10,479
437
10,416
13,336
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
temp-437136
Bakasura
17
4 / 6 / 4
10,844
452
10,988
20,018
9,136
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
27
Kills
19
19
Deaths
27
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
6
1
0.25
L
Cerberus
Brunette_xox
Cerberus
1
7
6
0.57
W
7
6
10
2
L
Hou Yi
Joshinit
Hou Yi
7
7
4
1.29
L
Achilles
KOOLLIK-
Achilles
6
0
3
7.5
W
Ganesha
KeaTTT
Ganesha
1
1
20
11
L
The Morrigan
Mc_Believe
The Morrigan
1
7
4
0.43
W
Fenrir
RoyaliTz
Fenrir
11
1
9
15.5
W
Izanami
ixxooSs
Izanami
7
5
7
2.1
L
Bakasura
temp-437136
Bakasura
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,408
Damage
60,474
95,961
Taken
101,124
65,093
Mitigated
74,029
30,541
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,702
632
0
4,941
17,084
7,563
8,419
3,125
13,208
0
90,728
L
Cerberus
Brunette_xox
Cerberus
10,251
628
421
7,005
26,606
28,070
207
11,330
15,276
31,671
0
W
18,611
7,605
0
6,194
20,023
11,740
54
4,916
13,675
64,221
9,762
L
Hou Yi
Joshinit
Hou Yi
13,321
5,547
0
4,888
19,967
8,409
306
4,331
15,636
0
74,883
L
Achilles
KOOLLIK-
Achilles
15,498
4,674
416
6,181
21,197
23,317
0
2,012
19,185
9,966
46,049
W
Ganesha
KeaTTT
Ganesha
9,988
642
926
3,992
19,787
24,432
315
4,602
14,640
35,662
0
L
The Morrigan
Mc_Believe
The Morrigan
10,416
1,314
0
1,339
13,336
5,097
441
3,836
9,444
71,812
3,245
W
Fenrir
RoyaliTz
Fenrir
16,290
2,035
0
5,317
17,234
10,982
1,085
3,455
12,973
0
94,324
W
Izanami
ixxooSs
Izanami
26,817
17,596
0
9,171
21,833
10,376
3,888
5,566
15,145
0
145,345
L
Bakasura
temp-437136
Bakasura
10,988
6,550
0
5,153
20,018
9,136
0
4,929
15,089
0
56,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,648
Gold Earned
54,282
601
Minions Killed
512
0
Camps Cleared
0
2,277,390
Distance Traveled
2,174,816
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,291
554
158
7
0
475,564
13
L
Cerberus
9,470
395
35
1
0
413,377
0
W
Freya
12,771
532
123
5
0
434,620
0
L
Hou Yi
11,600
483
117
5
0
409,855
5
L
Achilles
11,889
495
102
4
0
459,218
0
W
Ganesha
12,406
517
13
1
0
446,743
9
L
The Morrigan
10,479
437
140
6
0
404,597
2
W
Fenrir
13,358
557
118
5
0
528,441
2
W
Izanami
13,822
576
189
8
0
392,022
0
L
Bakasura
10,844
452
118
5
0
487,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role