Player Matchup

Tyr
Tyr
CLIFFBOYS1
Tyr
Level 123
God Stats
1W - 0L
1,373 SR
Queue Stats
24W - 22L
1,548 Elo+
Party 1
Medusa
Medusa
Ennis22
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Numbnomnom
Vulcan
Level 132
God Stats
1W - 0L
1,594 SR
Queue Stats
7W - 2L
1,537 Elo+
Party 1
Anubis
Anubis
RUSweaty
Anubis
Level 141
God Stats
1W - 0L
1,628 SR
Queue Stats
21W - 20L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePantz
Baron Samedi
Level 158
God Stats
1W - 0L
1,464 SR
Queue Stats
27W - 19L
1,614 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,553 Elo+

VS

Team Averages
Level 99
1,596 SR
1,506 Elo+
Cupid
Cupid
ChrispyTots
Cupid
Level 119
God Stats
0W - 1L
1,705 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 2
Hera
Hera
SmartAlecx
Hera
Level 109
God Stats
0W - 3L
1,329 SR
Queue Stats
23W - 25L
1,503 Elo+
Party 2
Vulcan
Vulcan
Thin Blue Line9
Vulcan
Level 96
God Stats
1W - 2L
1,612 SR
Queue Stats
65W - 70L
1,445 Elo+
Party 2
Khepri
Khepri
hu3ddy2422
Khepri
Level 17
God Stats
2W - 1L
1,816 SR
Queue Stats
24W - 23L
1,556 Elo+
Solo
Freya
Freya
soulssessence
Freya
Level 153
God Stats
0W - 2L
1,516 SR
Queue Stats
80W - 84L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
8,321
756
3,632
13,180
13,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Ennis22
Medusa
15
1 / 3 / 7
8,469
770
5,311
5,963
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
Numbnomnom
Vulcan
15
4 / 2 / 7
8,962
815
10,303
8,272
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
RUSweaty
Anubis
16
4 / 2 / 12
9,587
872
8,905
8,427
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
ThePantz
Baron Samedi
16
5 / 2 / 9
9,856
896
6,579
13,983
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
8,734
794
8,909
6,118
2,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 7
8,353
759
7,621
8,985
2,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 5
8,712
792
9,193
6,202
2,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
hu3ddy2422
Khepri
9
0 / 2 / 4
6,866
624
1,584
6,004
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 5
7,694
699
5,744
9,651
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
16
Kills
12
13
Deaths
16
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
5
0
6
8
W
Medusa
Ennis22
Medusa
1
3
7
1.5
W
Vulcan
Numbnomnom
Vulcan
4
2
7
3.75
W
Anubis
RUSweaty
Anubis
4
2
12
5
L
2
6
7
0.92
W
Baron Samedi
ThePantz
Baron Samedi
5
2
9
4.75
L
3
3
5
1.83
L
Khepri
hu3ddy2422
Khepri
0
2
4
1
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
33,051
49,825
Taken
36,960
36,387
Mitigated
16,233
24,546
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,632
361
1,444
2,800
13,180
13,044
935
6,159
7,021
0
7,490
L
8,909
3,946
1,010
2,976
6,118
2,116
0
4,081
2,019
0
21,934
W
Medusa
Ennis22
Medusa
5,311
2,431
220
266
5,963
2,186
1,708
3,619
2,344
0
16,177
W
Vulcan
Numbnomnom
Vulcan
10,303
4,567
1,279
2,981
8,272
3,438
156
4,819
3,453
24,351
0
W
Anubis
RUSweaty
Anubis
8,905
374
1,396
4,137
8,427
4,798
2,809
5,733
2,694
30,948
0
L
7,621
923
311
930
8,985
2,559
0
6,889
2,044
19,262
0
W
Baron Samedi
ThePantz
Baron Samedi
6,579
291
3,721
6,302
13,983
12,921
150
3,812
10,171
18,136
0
L
9,193
3,806
1,207
1,128
6,202
2,454
0
4,094
1,999
27,099
0
L
Khepri
hu3ddy2422
Khepri
1,584
26
256
2,092
6,004
5,835
0
3,964
1,940
4,065
0
L
5,744
1,707
980
1,810
9,651
3,269
0
6,210
3,171
11,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
40,359
135
Minions Killed
113
0
Camps Cleared
0
1,097,556
Distance Traveled
816,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,321
756
5
0
0
229,807
0
L
Cupid
8,734
794
29
3
0
197,350
0
W
Medusa
8,469
770
29
3
0
214,410
0
W
Vulcan
8,962
815
29
3
0
255,633
0
W
Anubis
9,587
872
49
4
0
186,285
0
L
Hera
8,353
759
26
2
0
171,857
0
W
Baron Samedi
9,856
896
23
2
0
211,421
0
L
Vulcan
8,712
792
38
3
0
183,355
0
L
Khepri
6,866
624
3
0
0
90,319
0
L
Freya
7,694
699
17
2
0
173,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role