Player Matchup

He Bo
He Bo
Jujuvibez
He Bo
Level 82
God Stats
4W - 2L
2,008 SR
Queue Stats
134W - 112L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kevnitch
Morgan Le Fay
Level 94
God Stats
2W - 2L
1,592 SR
Queue Stats
84W - 54L
1,629 Elo+
Party 1
Achilles
Achilles
M_Rossii
Achilles
Level 149
God Stats
1W - 2L
1,642 SR
Queue Stats
32W - 35L
1,493 Elo+
Party 1
Scylla
Scylla
ajmatthysse
Scylla
Level 89
God Stats
3W - 4L
1,680 SR
Queue Stats
323W - 301L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
josevibez
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,784 SR
Queue Stats
57W - 48L
1,599 Elo+
Party 1
Team Averages
Level 91
1,741 SR
1,575 Elo+

VS

Team Averages
Level 128
1,508 SR
1,532 Elo+
Serqet
Serqet
Axe101
Serqet
Level 122
God Stats
1W - 0L
1,403 SR
Queue Stats
29W - 31L
1,550 Elo+
Solo
Ymir
Ymir
DezPsycho
Ymir
Level 124
God Stats
2W - 0L
1,522 SR
Queue Stats
166W - 171L
1,520 Elo+
Solo
Medusa
Medusa
I HAZ DA COOKIE
Medusa
Level 143
God Stats
1W - 2L
1,489 SR
Queue Stats
41W - 57L
1,479 Elo+
Solo
Zeus
Zeus
Waldoh
Zeus
Level 126
God Stats
7W - 4L
1,522 SR
Queue Stats
281W - 286L
1,572 Elo+
Solo
Xing Tian
Xing Tian
slamson99
Xing Tian
Level 125
God Stats
3W - 1L
1,606 SR
Queue Stats
127W - 147L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jujuvibez
He Bo
17
8 / 7 / 7
10,740
826
9,918
10,777
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Kevnitch
Morgan Le Fay
17
3 / 7 / 11
9,770
752
12,781
13,741
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
M_Rossii
Achilles
18
6 / 6 / 12
10,924
840
9,111
19,246
25,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
2 / 6 / 10
9,905
762
10,770
11,905
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
josevibez
Ah Muzen Cab
15
3 / 7 / 10
9,023
694
9,828
13,514
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Axe101
Serqet
16
5 / 7 / 11
10,530
810
8,974
13,024
6,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
4 / 5 / 17
10,744
826
7,200
20,575
24,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 2 / 14
12,734
980
11,648
10,722
5,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Waldoh
Zeus
20
14 / 4 / 12
12,806
985
27,335
9,319
4,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
slamson99
Xing Tian
14
0 / 6 / 17
9,319
717
7,402
19,622
22,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
104
22
Kills
33
33
Deaths
24
50
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Serqet
Axe101
Serqet
5
7
11
1.5
W
Ymir
4
5
17
2.5
W
10
2
14
8.5
L
He Bo
Jujuvibez
He Bo
8
7
7
1.64
L
Morgan Le Fay
Kevnitch
Morgan Le Fay
3
7
11
1.21
L
Achilles
M_Rossii
Achilles
6
6
12
2
W
Zeus
Waldoh
Zeus
14
4
12
5
L
Scylla
2
6
10
1.17
L
Ah Muzen Cab
josevibez
Ah Muzen Cab
3
7
10
1.14
W
Xing Tian
slamson99
Xing Tian
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,408
Damage
62,559
69,183
Taken
73,262
41,368
Mitigated
62,449
19,621
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Axe101
Serqet
8,974
722
424
2,000
13,024
6,031
1,306
5,503
7,521
0
11,062
W
Ymir
7,200
746
183
4,716
20,575
24,294
169
8,336
12,239
14,478
0
W
11,648
2,315
555
3,394
10,722
5,341
2,579
6,501
4,221
0
52,246
L
He Bo
Jujuvibez
He Bo
9,918
122
457
1,262
10,777
3,131
329
4,845
5,505
19,365
0
L
Morgan Le Fay
Kevnitch
Morgan Le Fay
12,781
542
325
1,855
13,741
4,834
0
8,734
5,007
25,615
0
L
Achilles
M_Rossii
Achilles
9,111
1,214
1,514
6,995
19,246
25,293
0
12,893
6,109
0
14,769
W
Zeus
Waldoh
Zeus
27,335
2,597
1,663
1,006
9,319
4,187
2,171
3,687
5,632
51,650
0
L
Scylla
10,770
216
850
2,494
11,905
3,741
305
6,818
4,643
35,179
0
L
Ah Muzen Cab
josevibez
Ah Muzen Cab
9,828
4,524
863
3,006
13,514
4,369
550
8,647
4,501
0
17,949
W
Xing Tian
slamson99
Xing Tian
7,402
316
702
1,484
19,622
22,596
294
9,442
10,180
11,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
56,133
122
Minions Killed
166
0
Camps Cleared
0
1,184,906
Distance Traveled
1,207,923
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,530
810
13
1
0
227,593
0
W
Ymir
10,744
826
13
1
0
225,772
1
W
Medusa
12,734
980
90
7
0
284,010
0
L
He Bo
10,740
826
19
1
0
243,516
0
L
Morgan Le Fay
9,770
752
24
2
0
233,479
0
L
Achilles
10,924
840
11
1
0
268,105
2
W
Zeus
12,806
985
46
4
0
237,698
3
L
Scylla
9,905
762
51
4
0
213,870
1
L
Ah Muzen Cab
9,023
694
17
1
0
225,936
0
W
Xing Tian
9,319
717
4
0
0
232,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role