Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IAMBROKU
Neith
Level 120
God Stats
6W - 3L
1,648 SR
Queue Stats
119W - 130L
1,550 Elo+
Party 1
Geb
Geb
ImmortalKirin
Geb
Level 119
God Stats
33W - 29L
1,562 SR
Queue Stats
467W - 430L
1,590 Elo+
Party 1
Achilles
Achilles
LocoCopia
Achilles
Level 20
God Stats
6W - 7L
1,578 SR
Queue Stats
48W - 35L
1,557 Elo+
Party 1
Charybdis
Charybdis
TheCasualDon
Charybdis
Level 128
God Stats
12W - 11L
1,636 SR
Queue Stats
370W - 357L
1,550 Elo+
Party 1
Team Averages
Level 105
1,585 SR
1,549 Elo+

VS

Team Averages
Level 80
1,525 SR
1,542 Elo+
Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Babу
Anubis
Level 147
God Stats
3W - 7L
1,513 SR
Queue Stats
376W - 326L
1,612 Elo+
Party 2
Fafnir
Fafnir
ElChonete
Fafnir
Level 23
God Stats
4W - 4L
1,661 SR
Queue Stats
20W - 16L
1,647 Elo+
Party 2
Nemesis
Nemesis
FrostyGonn
Nemesis
Level 50
God Stats
1W - 3L
1,498 SR
Queue Stats
138W - 150L
1,492 Elo+
Solo
Anhur
Anhur
icantwin281
Anhur
Level 46
God Stats
2W - 5L
1,455 SR
Queue Stats
162W - 168L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
11 / 2 / 3
9,390
626
9,549
12,654
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
IAMBROKU
Neith
15
4 / 2 / 8
9,632
642
11,683
8,193
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 7
7,710
514
6,463
14,153
10,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
LocoCopia
Achilles
14
3 / 6 / 2
8,590
573
6,177
11,970
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
TheCasualDon
Charybdis
15
2 / 3 / 4
8,947
596
7,886
11,217
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 5 / 5
8,027
535
8,052
11,193
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Babу
Anubis
13
8 / 4 / 1
8,344
556
11,232
9,722
4,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
ElChonete
Fafnir
10
0 / 5 / 4
6,104
407
3,363
11,477
8,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
FrostyGonn
Nemesis
14
4 / 3 / 5
8,355
557
7,493
11,436
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
7,573
505
4,753
11,354
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
22
Kills
16
16
Deaths
22
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
2
3
6.25
L
Apollo
 
Apollo
2
5
5
0.9
L
Anubis
Babу
Anubis
8
4
1
2.13
L
Fafnir
ElChonete
Fafnir
0
5
4
0.4
L
Nemesis
FrostyGonn
Nemesis
4
3
5
2.17
W
Neith
IAMBROKU
Neith
4
2
8
4
W
2
3
7
1.83
W
Achilles
LocoCopia
Achilles
3
6
2
0.67
W
Charybdis
TheCasualDon
Charybdis
2
3
4
1.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
34,893
58,187
Taken
55,182
25,091
Mitigated
23,528
17,647
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,549
3,270
0
4,938
12,654
3,830
40
3,507
9,147
42,952
0
L
Apollo
 
Apollo
8,052
6,125
0
2,031
11,193
3,453
0
3,644
7,549
0
57,106
L
Anubis
Babу
Anubis
11,232
851
0
3,126
9,722
4,581
0
2,261
7,080
49,014
0
L
Fafnir
ElChonete
Fafnir
3,363
798
218
1,414
11,477
8,170
0
5,211
6,230
12,756
0
L
Nemesis
FrostyGonn
Nemesis
7,493
2,626
0
3,803
11,436
4,630
0
2,281
9,050
0
55,849
W
Neith
IAMBROKU
Neith
11,683
3,757
0
3,613
8,193
2,460
971
1,302
6,891
0
65,662
W
6,463
261
1,548
2,476
14,153
10,395
30
4,375
9,778
17,676
0
W
Achilles
LocoCopia
Achilles
6,177
1,400
0
1,205
11,970
5,620
651
4,841
7,129
0
38,062
W
Charybdis
TheCasualDon
Charybdis
7,886
3,993
0
3,867
11,217
2,786
684
570
10,647
0
77,649
L
4,753
1,291
0
2,572
11,354
2,694
0
2,687
8,667
0
42,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
38,403
429
Minions Killed
385
0
Camps Cleared
0
1,451,386
Distance Traveled
1,380,393
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,390
626
66
4
0
301,920
2
L
Apollo
8,027
535
101
7
0
277,927
4
L
Anubis
8,344
556
99
7
0
261,379
1
L
Fafnir
6,104
407
14
1
0
284,039
5
L
Nemesis
8,355
557
89
6
0
304,572
6
W
Neith
9,632
642
126
8
0
302,614
6
W
Geb
7,710
514
21
1
0
314,254
9
W
Achilles
8,590
573
80
5
0
268,262
7
W
Charybdis
8,947
596
136
9
0
264,336
1
L
Anhur
7,573
505
82
5
0
252,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role