Player Matchup

Osiris
Osiris
Anhangar
Osiris
Level 126
God Stats
6W - 11L
1,409 SR
Queue Stats
195W - 227L
1,391 Elo+
Party 1
Apollo
Apollo
ChisanaChan
Apollo
Level 40
God Stats
2W - 6L
1,348 SR
Queue Stats
123W - 110L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Harry16
Kukulkan
Level 20
God Stats
0W - 3L
1,600 SR
Queue Stats
10W - 17L
1,418 Elo+
Party 3
Tyr
Tyr
ivanmax7
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 3
Eset
Eset
piupiufds12
Eset
Level 34
God Stats
0W - 2L
1,495 SR
Queue Stats
83W - 117L
1,328 Elo+
Party 1
Team Averages
Level 55
1,470 SR
1,373 Elo+

VS

Team Averages
Level 63
1,510 SR
1,470 Elo+
Sol
Sol
ElNoneNa
Sol
Level 32
God Stats
9W - 4L
1,632 SR
Queue Stats
96W - 54L
1,671 Elo+
Solo
Kukulkan
Kukulkan
LucasTrotamundos
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,342 Elo+
Party 2
Jormungandr
Jormungandr
Proyect3cE
Jormungandr
Level 101
God Stats
2W - 1L
1,510 SR
Queue Stats
268W - 254L
1,503 Elo+
Party 2
Susano
Susano
Sanrot2005
Susano
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 129L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
leyendaRKO
Sun Wukong
Level 81
God Stats
8W - 6L
1,409 SR
Queue Stats
52W - 59L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anhangar
Osiris
6
0 / 2 / 1
4,302
538
1,872
4,965
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
8
1 / 1 / 0
4,486
561
3,944
7,720
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Harry16
Kukulkan
8
3 / 3 / 0
5,178
647
2,118
3,560
953
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 0
4,189
524
1,947
5,943
1,937
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 2 / 0
4,111
514
1,286
6,793
1,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,481
685
7,495
4,182
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 3 / 1
5,141
643
1,159
3,409
1,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Proyect3cE
Jormungandr
10
1 / 0 / 3
5,867
733
5,376
5,406
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Sanrot2005
Susano
10
4 / 0 / 2
5,761
720
4,170
4,493
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
leyendaRKO
Sun Wukong
8
2 / 1 / 2
4,726
591
3,081
5,244
1,818
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Anhangar
Osiris
0
2
1
0.25
L
Apollo
1
1
0
1
W
2
0
1
2.5
L
Kukulkan
Harry16
Kukulkan
3
3
0
1
W
1
3
1
0.5
W
Jormungandr
Proyect3cE
Jormungandr
1
0
3
2.5
W
Susano
Sanrot2005
Susano
4
0
2
5
L
0
2
0
0
W
Sun Wukong
leyendaRKO
Sun Wukong
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,167
Damage
21,281
28,981
Taken
22,734
8,680
Mitigated
8,479
6,921
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Anhangar
Osiris
1,872
621
0
0
4,965
1,847
0
1,781
3,184
105
16,004
L
Apollo
3,944
2,596
0
2,444
7,720
2,050
0
4,440
3,280
0
24,504
W
7,495
3,437
0
3,037
4,182
883
2,132
630
3,552
36,472
0
L
Kukulkan
Harry16
Kukulkan
2,118
308
0
153
3,560
953
87
947
2,613
19,164
0
W
1,159
268
0
20
3,409
1,034
347
1,290
2,119
21,774
0
W
Jormungandr
Proyect3cE
Jormungandr
5,376
1,931
0
2,155
5,406
3,509
0
36
5,370
35,570
0
W
Susano
Sanrot2005
Susano
4,170
1,169
0
2,786
4,493
1,235
0
273
4,220
0
29,701
L
1,947
342
0
1,662
5,943
1,937
0
3,824
2,119
0
14,776
W
Sun Wukong
leyendaRKO
Sun Wukong
3,081
311
48
1,290
5,244
1,818
291
1,242
4,002
0
19,641
L
1,286
372
936
1,726
6,793
1,893
0
3,038
3,755
7,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
26,976
162
Minions Killed
315
0
Camps Cleared
0
732,281
Distance Traveled
872,389
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,302
538
35
4
0
142,518
1
L
Apollo
4,486
561
51
6
0
146,083
0
W
Sol
5,481
685
72
9
0
159,495
1
L
Kukulkan
5,178
647
33
4
0
112,404
1
W
Kukulkan
5,141
643
61
8
0
161,553
0
W
Jormungandr
5,867
733
79
10
0
178,828
1
W
Susano
5,761
720
69
9
0
202,028
0
L
Tyr
4,189
524
33
4
0
176,123
2
W
Sun Wukong
4,726
591
34
4
0
170,485
0
L
Eset
4,111
514
10
1
0
155,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role