Player Matchup

Ah Puch
Ah Puch
AxelPousa123456
Ah Puch
Level 144
God Stats
2W - 1L
1,552 SR
Queue Stats
15W - 23L
1,398 Elo+
Solo
Cernunnos
Cernunnos
Double Duble
Cernunnos
Level 109
God Stats
53W - 33L
1,510 SR
Queue Stats
896W - 962L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
MangledChaos
Baron Samedi
Level 41
God Stats
11W - 11L
1,311 SR
Queue Stats
24W - 32L
1,325 Elo+
Solo
Chaac
Chaac
Surge7678
Chaac
Level 89
God Stats
23W - 21L
1,535 SR
Queue Stats
289W - 335L
1,482 Elo+
Solo
Jing Wei
Jing Wei
ochy5551
Jing Wei
Level 41
God Stats
2W - 4L
1,514 SR
Queue Stats
80W - 99L
1,304 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,395 Elo+

VS

Team Averages
Level 50
1,498 SR
1,402 Elo+
Xbalanque
Xbalanque
East--Side--Web
Xbalanque
Level 98
God Stats
27W - 40L
1,437 SR
Queue Stats
590W - 657L
1,518 Elo+
Party 1
Hercules
Hercules
PuckDaddy2K
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,170 Elo+
Party 1
Jormungandr
Jormungandr
RealWenime
Jormungandr
Level 49
God Stats
1W - 1L
1,695 SR
Queue Stats
18W - 15L
1,398 Elo+
Solo
Kukulkan
Kukulkan
TheBuffalo27
Kukulkan
Level 8
God Stats
8W - 11L
1,509 SR
Queue Stats
10W - 11L
1,541 Elo+
Party 1
Chernobog
Chernobog
YunoWho_
Chernobog
Level 70
God Stats
2W - 6L
1,351 SR
Queue Stats
28W - 42L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
16,244
956
38,769
22,669
10,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Double Duble
Cernunnos
20
6 / 4 / 9
15,929
937
31,355
23,302
9,856
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MangledChaos
Baron Samedi
20
4 / 4 / 9
14,198
835
16,515
18,269
9,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Surge7678
Chaac
20
6 / 4 / 13
16,727
984
29,762
37,647
53,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
ochy5551
Jing Wei
20
4 / 16 / 16
15,302
900
42,155
36,588
16,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
East--Side--Web
Xbalanque
20
16 / 1 / 12
17,852
1,050
37,808
33,818
17,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
PuckDaddy2K
Hercules
20
0 / 4 / 15
14,163
833
8,129
29,005
20,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
RealWenime
Jormungandr
20
3 / 7 / 23
16,652
980
26,648
44,722
54,752
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
TheBuffalo27
Kukulkan
20
11 / 4 / 10
17,374
1,022
33,186
26,480
10,671
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
YunoWho_
Chernobog
20
3 / 8 / 16
16,108
948
21,363
31,010
15,087
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
109
24
Kills
33
33
Deaths
24
62
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
5
15
2.3
L
Cernunnos
Double Duble
Cernunnos
6
4
9
2.63
W
Xbalanque
East--Side--Web
Xbalanque
16
1
12
22
L
Baron Samedi
MangledChaos
Baron Samedi
4
4
9
2.13
W
Hercules
PuckDaddy2K
Hercules
0
4
15
1.88
W
Jormungandr
RealWenime
Jormungandr
3
7
23
2.07
L
Chaac
Surge7678
Chaac
6
4
13
3.13
W
Kukulkan
TheBuffalo27
Kukulkan
11
4
10
4
W
Chernobog
YunoWho_
Chernobog
3
8
16
1.38
L
Jing Wei
ochy5551
Jing Wei
4
16
16
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,556
Damage
127,134
138,475
Taken
165,035
99,549
Mitigated
118,595
47,823
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,769
539
0
8,128
22,669
10,123
0
11,126
11,206
82,236
0
L
Cernunnos
Double Duble
Cernunnos
31,355
21,381
837
6,632
23,302
9,856
0
13,321
9,649
0
78,058
W
Xbalanque
East--Side--Web
Xbalanque
37,808
19,498
758
1,628
33,818
17,483
0
10,220
23,103
0
81,572
L
Baron Samedi
MangledChaos
Baron Samedi
16,515
667
6,406
5,908
18,269
9,416
0
8,748
9,337
32,054
0
W
Hercules
PuckDaddy2K
Hercules
8,129
389
0
2,573
29,005
20,602
0
13,059
15,460
0
9,588
W
Jormungandr
RealWenime
Jormungandr
26,648
6,982
457
3,557
44,722
54,752
0
16,035
27,601
61,385
0
L
Chaac
Surge7678
Chaac
29,762
3,446
575
17,471
37,647
53,566
0
11,675
25,754
11,049
38,939
W
Kukulkan
TheBuffalo27
Kukulkan
33,186
3,100
0
1,349
26,480
10,671
0
11,447
14,726
73,965
0
W
Chernobog
YunoWho_
Chernobog
21,363
12,194
348
1,577
31,010
15,087
0
10,331
20,518
179
44,534
L
Jing Wei
ochy5551
Jing Wei
42,155
37,860
0
1,866
36,588
16,588
0
13,905
22,425
0
56,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,400
Gold Earned
82,149
326
Minions Killed
368
3
Camps Cleared
13
1,578,823
Distance Traveled
1,513,621
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,244
956
100
6
1
337,178
0
L
Cernunnos
15,929
937
101
6
1
289,511
1
W
Xbalanque
17,852
1,050
110
6
2
331,877
1
L
Baron Samedi
14,198
835
42
2
0
276,424
1
W
Hercules
14,163
833
5
0
1
279,684
0
W
Jormungandr
16,652
980
80
5
1
314,408
0
L
Chaac
16,727
984
46
3
0
354,034
0
W
Kukulkan
17,374
1,022
120
7
0
298,002
0
W
Chernobog
16,108
948
53
3
9
289,650
0
L
Jing Wei
15,302
900
37
2
1
321,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role