Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ConsoleGM
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,826 Elo+
Party 1
Cthulhu
Cthulhu
Plutonas-
Cthulhu
Level 160
God Stats
69W - 13L
2,034 SR
Queue Stats
116W - 20L
1,983 Elo+
Party 1
Team Averages
Level 125
1,634 SR
1,702 Elo+

VS

Team Averages
Level 66
1,400 SR
1,217 Elo+
Neith
Neith
Gahhseivad
Neith
Level 17
God Stats
0W - 1L
1,362 SR
Queue Stats
3W - 11L
1,203 Elo+
Party 2
Ymir
Ymir
IHaveToDieNow
Ymir
Level 84
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 2
Mercury
Mercury
XMaikasaurusX
Mercury
Level 62
God Stats
0W - 1L
1,445 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 2
Zeus
Zeus
ΞΜΛΧΞ
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 0 / 11
10,121
1,012
6,199
5,002
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
14
5 / 2 / 8
9,118
912
7,346
10,733
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
ConsoleGM
Anhur
16
11 / 0 / 4
10,042
1,004
10,993
7,431
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Plutonas-
Cthulhu
13
1 / 1 / 13
8,330
833
5,314
7,101
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 1
6,669
667
5,188
6,649
1,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
6,844
684
3,142
11,841
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
11
1 / 6 / 1
6,844
684
4,121
7,266
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
6,968
697
3,862
7,472
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
2
3
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
11
10.5
W
Thanatos
 
Thanatos
5
2
8
4.5
W
Anhur
ConsoleGM
Anhur
11
0
4
13
L
Neith
0
4
1
0.13
L
1
5
1
0.3
W
Cthulhu
Plutonas-
Cthulhu
1
1
13
7.5
L
Mercury
1
6
1
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
16,313
30,267
Taken
33,228
17,902
Mitigated
11,221
20,921
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,199
364
5,523
3,843
5,002
3,121
1,239
666
4,293
30,418
0
W
Thanatos
 
Thanatos
7,346
1,260
0
5,788
10,733
5,260
633
2,815
7,775
0
20,007
W
Anhur
ConsoleGM
Anhur
10,993
5,743
0
3,744
7,431
3,011
4,448
1,782
5,607
0
41,286
L
Neith
5,188
2,873
0
214
6,649
1,364
0
869
5,595
0
19,029
L
3,142
236
0
798
11,841
6,298
0
4,962
6,454
10,619
0
W
Cthulhu
Plutonas-
Cthulhu
5,314
202
313
1,710
7,101
6,510
444
1,809
5,292
17,173
0
L
Mercury
4,121
1,810
0
40
7,266
1,707
0
3,614
3,459
0
16,635
L
3,862
556
0
411
7,472
1,852
300
1,967
5,238
22,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
27,325
173
Minions Killed
121
12
Camps Cleared
7
845,077
Distance Traveled
637,807
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,121
1,012
55
6
5
200,294
0
W
Thanatos
9,118
912
34
3
1
237,097
0
W
Anhur
10,042
1,004
63
6
4
189,406
1
L
Neith
6,669
667
34
3
0
156,443
0
L
Ymir
6,844
684
12
1
2
148,897
2
W
Cthulhu
8,330
833
21
2
2
218,280
1
L
Mercury
6,844
684
27
3
3
202,304
1
L
Zeus
6,968
697
48
5
2
130,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role