Player Matchup

Chronos
Chronos
ChxmicaI-
Chronos
Level 66
God Stats
3W - 1L
1,288 SR
Queue Stats
34W - 43L
1,293 Elo+
Party 1
Ne Zha
Ne Zha
Devan24fan
Ne Zha
Level 147
God Stats
14W - 7L
1,642 SR
Queue Stats
82W - 85L
1,525 Elo+
Party 1
Yemoja
Yemoja
LeWilkes
Yemoja
Level 37
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 38L
1,483 Elo+
Party 1
Mulan
Mulan
VCDiamondFinder
Mulan
Level 26
God Stats
7W - 6L
1,442 SR
Queue Stats
30W - 37L
1,469 Elo+
Party 1
Charybdis
Charybdis
syber346
Charybdis
Level 36
God Stats
2W - 1L
1,757 SR
Queue Stats
38W - 37L
1,513 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,457 Elo+

VS

Team Averages
Level 66
1,490 SR
1,424 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CharlesPoo
Nox
Level 116
God Stats
7W - 6L
1,412 SR
Queue Stats
166W - 182L
1,425 Elo+
Party 2
Ares
Ares
Dreamweaver136
Ares
Level 89
God Stats
4W - 9L
1,441 SR
Queue Stats
155W - 157L
1,442 Elo+
Party 2
Thanatos
Thanatos
OgWaffleBandito
Thanatos
Level 29
God Stats
2W - 5L
1,599 SR
Queue Stats
20W - 28L
1,392 Elo+
Party 2
Horus
Horus
StellAutumn
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChxmicaI-
Chronos
14
3 / 5 / 10
9,095
568
6,548
11,325
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Devan24fan
Ne Zha
15
7 / 4 / 7
9,327
583
6,216
14,957
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
LeWilkes
Yemoja
11
0 / 2 / 14
7,539
471
4,630
9,262
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 13
8,611
538
13,776
11,370
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
syber346
Charybdis
14
8 / 1 / 3
9,167
573
11,389
10,018
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 3 / 0
7,981
499
5,587
8,128
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 5
8,716
545
9,534
6,792
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
6,603
413
4,164
13,068
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
14
6 / 4 / 2
8,878
555
7,079
11,243
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 7 / 2
6,924
433
6,730
15,405
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
22
Kills
14
15
Deaths
22
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
0
1
L
3
4
5
1.38
W
Chronos
ChxmicaI-
Chronos
3
5
10
1.6
W
Ne Zha
Devan24fan
Ne Zha
7
4
7
2.63
L
0
4
2
0.25
W
Yemoja
LeWilkes
Yemoja
0
2
14
3.5
L
Thanatos
6
4
2
1.75
L
2
7
2
0.43
W
4
3
13
3.5
W
Charybdis
syber346
Charybdis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
33,094
56,932
Taken
54,636
28,188
Mitigated
30,576
16,394
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,587
2,760
0
2,111
8,128
1,785
114
1,213
6,750
0
38,236
L
9,534
548
0
0
6,792
2,623
890
2,489
4,127
50,331
0
W
Chronos
ChxmicaI-
Chronos
6,548
2,322
0
1,530
11,325
3,746
766
3,965
7,088
53,135
0
W
Ne Zha
Devan24fan
Ne Zha
6,216
1,932
0
4,744
14,957
4,570
287
1,252
13,619
0
56,706
L
4,164
74
0
1,610
13,068
11,599
15
3,720
9,144
11,671
0
W
Yemoja
LeWilkes
Yemoja
4,630
874
2,270
1,417
9,262
7,752
24
3,628
5,350
12,648
0
L
Thanatos
7,079
1,466
0
8,335
11,243
4,642
0
2,209
8,892
0
46,567
L
6,730
3,171
547
2,998
15,405
9,927
922
3,110
11,713
2,150
21,963
W
13,776
2,248
0
2,301
11,370
8,834
287
3,245
7,481
3,299
41,646
W
Charybdis
syber346
Charybdis
11,389
6,385
0
4,132
10,018
3,286
0
3,353
6,605
0
49,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
39,102
368
Minions Killed
316
0
Camps Cleared
0
1,452,619
Distance Traveled
1,430,952
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,981
499
86
5
0
292,827
5
L
Nox
8,716
545
105
7
0
263,829
9
W
Chronos
9,095
568
106
7
0
286,501
3
W
Ne Zha
9,327
583
81
5
0
317,580
0
L
Ares
6,603
413
16
1
0
276,353
1
W
Yemoja
7,539
471
17
1
0
273,248
1
L
Thanatos
8,878
555
75
5
0
318,931
0
L
Horus
6,924
433
34
2
0
279,012
1
W
Mulan
8,611
538
76
5
0
299,874
5
W
Charybdis
9,167
573
88
6
0
275,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role