Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JorgePedreiro
Nox
Level 127
God Stats
3W - 3L
1,567 SR
Queue Stats
162W - 159L
1,535 Elo+
Solo
Odin
Odin
Ricardrom0
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,469 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,501 Elo+

VS

Team Averages
Level 129
1,595 SR
1,460 Elo+
Apollo
Apollo
AdanStron
Apollo
Level 143
God Stats
1W - 1L
1,405 SR
Queue Stats
28W - 28L
1,487 Elo+
Solo
Fenrir
Fenrir
HadderBR
Fenrir
Level 160
God Stats
6W - 2L
1,679 SR
Queue Stats
164W - 172L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
JakkerX
Gilgamesh
Level 156
God Stats
5W - 3L
1,656 SR
Queue Stats
272W - 198L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Uberninjask
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,228 Elo+
Solo
Chang'e
Chang'e
iLuSama
Chang'e
Level 154
God Stats
1W - 1L
1,737 SR
Queue Stats
118W - 113L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 3 / 12
10,412
947
16,035
9,628
4,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
 
Cernunnos
15
3 / 5 / 14
9,126
830
11,494
12,234
4,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
13
2 / 4 / 14
8,292
754
12,053
10,940
9,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 2 / 12
10,192
927
10,987
6,205
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 18
8,910
810
4,931
11,696
8,221
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdanStron
Apollo
16
3 / 5 / 14
9,290
845
8,068
12,127
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
HadderBR
Fenrir
14
5 / 6 / 4
8,876
807
5,835
14,446
9,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
JakkerX
Gilgamesh
16
2 / 4 / 14
8,939
813
9,873
15,509
17,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Uberninjask
Heimdallr
17
7 / 3 / 10
10,041
913
13,060
11,059
6,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
iLuSama
Chang'e
14
1 / 5 / 15
8,684
789
4,738
13,469
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
75
23
Kills
18
18
Deaths
23
70
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
3
12
4.67
W
Cernunnos
 
Cernunnos
3
5
14
2
W
Chang'e
 
Chang'e
2
4
14
2.25
L
Apollo
AdanStron
Apollo
3
5
14
2
L
Fenrir
HadderBR
Fenrir
5
6
4
1.17
L
Gilgamesh
JakkerX
Gilgamesh
2
4
14
2.25
W
8
2
12
7
W
2
4
18
2.75
L
Heimdallr
Uberninjask
Heimdallr
7
3
10
4
L
Chang'e
iLuSama
Chang'e
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,500
Damage
41,574
50,703
Taken
66,610
29,707
Mitigated
56,342
19,466
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,035
8,607
1,363
2,144
9,628
4,376
1,758
1,284
8,143
0
30,583
W
Cernunnos
 
Cernunnos
11,494
4,281
1,795
1,551
12,234
4,715
2,256
1,166
10,900
0
27,893
W
Chang'e
 
Chang'e
12,053
522
6,317
4,655
10,940
9,772
340
1,815
8,909
16,363
0
L
Apollo
AdanStron
Apollo
8,068
2,265
982
2,014
12,127
5,925
2,231
3,631
8,254
0
30,541
L
Fenrir
HadderBR
Fenrir
5,835
1,221
1,255
1,624
14,446
9,895
415
5,237
8,787
0
7,609
L
Gilgamesh
JakkerX
Gilgamesh
9,873
2,397
675
2,289
15,509
17,853
346
4,777
10,302
0
15,812
W
10,987
365
0
0
6,205
2,623
474
132
6,000
23,806
0
W
4,931
631
700
941
11,696
8,221
502
341
11,145
431
9,901
L
Heimdallr
Uberninjask
Heimdallr
13,060
5,207
687
851
11,059
6,268
2,167
3,559
7,252
0
23,509
L
Chang'e
iLuSama
Chang'e
4,738
254
4,995
3,219
13,469
16,401
384
4,407
8,544
12,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
45,830
113
Minions Killed
110
0
Camps Cleared
0
998,921
Distance Traveled
885,977
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,412
947
26
2
0
180,287
2
W
Cernunnos
9,126
830
30
3
0
184,594
5
W
Chang'e
8,292
754
13
1
0
199,079
4
L
Apollo
9,290
845
46
4
0
158,521
1
L
Fenrir
8,876
807
4
0
0
160,173
0
L
Gilgamesh
8,939
813
13
1
0
219,643
5
W
Nox
10,192
927
32
3
0
179,837
5
W
Odin
8,910
810
12
1
0
255,124
1
L
Heimdallr
10,041
913
29
3
0
183,922
1
L
Chang'e
8,684
789
18
2
0
163,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role