Player Matchup

Charybdis
Charybdis
AngrLosa
Charybdis
Level 69
God Stats
7W - 11L
1,421 SR
Queue Stats
217W - 230L
1,501 Elo+
Party 2
Geb
Geb
MondScheintx
Geb
Level 47
God Stats
4W - 4L
1,581 SR
Queue Stats
153W - 178L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
italy_lemonssss
Sun Wukong
Level 114
God Stats
4W - 5L
1,500 SR
Queue Stats
356W - 362L
1,483 Elo+
Party 2
Poseidon
Poseidon
mj39_fk7
Poseidon
Level 76
God Stats
2W - 1L
1,789 SR
Queue Stats
133W - 152L
1,451 Elo+
Party 2
Bakasura
Bakasura
xx_owl_23
Bakasura
Level 115
God Stats
7W - 3L
1,728 SR
Queue Stats
384W - 408L
1,506 Elo+
Party 2
Team Averages
Level 84
1,604 SR
1,480 Elo+

VS

Team Averages
Level 86
1,545 SR
1,471 Elo+
Horus
Horus
Javianus
Horus
Level 135
God Stats
7W - 10L
1,494 SR
Queue Stats
245W - 253L
1,561 Elo+
Party 1
Hera
Hera
PoilPocheCul
Hera
Level 68
God Stats
11W - 8L
1,586 SR
Queue Stats
112W - 140L
1,433 Elo+
Party 1
Awilix
Awilix
The_Crimson_Khan
Awilix
Level 83
God Stats
27W - 16L
1,564 SR
Queue Stats
259W - 290L
1,415 Elo+
Solo
Chaac
Chaac
elmouton299
Chaac
Level 43
God Stats
12W - 13L
1,536 SR
Queue Stats
40W - 46L
1,425 Elo+
Party 1
Anhur
Anhur
parcours-ardant0
Anhur
Level 100
God Stats
5W - 3L
1,543 SR
Queue Stats
260W - 284L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngrLosa
Charybdis
17
1 / 2 / 3
9,962
553
7,316
11,554
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 3
7,565
420
3,821
16,000
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
italy_lemonssss
Sun Wukong
13
2 / 5 / 3
8,405
467
9,427
17,775
14,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
mj39_fk7
Poseidon
14
3 / 9 / 3
9,278
515
8,997
12,494
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
xx_owl_23
Bakasura
15
6 / 4 / 3
9,329
518
6,210
13,911
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Javianus
Horus
14
5 / 2 / 9
9,436
524
9,542
13,239
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 7
9,977
554
9,595
8,075
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 3 / 4
10,174
565
11,800
11,025
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 4 / 5
9,650
536
15,339
18,030
12,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 3
9,236
513
3,616
8,404
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
13
Kills
26
26
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AngrLosa
Charybdis
1
2
3
1.25
W
Horus
Javianus
Horus
5
2
9
4.75
L
1
6
3
0.42
W
5
4
7
2.13
W
11
3
4
4.33
W
4
4
5
1.63
L
Sun Wukong
italy_lemonssss
Sun Wukong
2
5
3
0.7
L
Poseidon
mj39_fk7
Poseidon
3
9
3
0.5
W
1
1
3
2.5
L
Bakasura
xx_owl_23
Bakasura
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
49,892
71,734
Taken
58,773
39,380
Mitigated
33,842
20,211
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AngrLosa
Charybdis
7,316
2,751
0
5,069
11,554
3,173
0
377
11,177
0
90,188
W
Horus
Javianus
Horus
9,542
2,679
809
3,876
13,239
12,312
310
3,442
9,467
5,546
27,892
L
3,821
785
0
1,332
16,000
11,792
0
3,456
12,384
14,045
0
W
9,595
2,253
0
1,536
8,075
3,014
1,996
3,913
4,152
67,764
0
W
11,800
5,714
0
1,511
11,025
4,104
0
2,315
8,630
0
52,754
W
15,339
4,790
0
9,914
18,030
12,167
68
4,712
12,986
0
63,004
L
Sun Wukong
italy_lemonssss
Sun Wukong
9,427
2,649
0
7,688
17,775
14,365
0
1,097
16,646
5,215
43,738
L
Poseidon
mj39_fk7
Poseidon
8,997
989
0
1,803
12,494
4,053
0
2,816
9,492
60,211
0
W
3,616
1,551
0
2,932
8,404
2,245
0
400
8,004
0
58,678
L
Bakasura
xx_owl_23
Bakasura
6,210
4,432
0
4,319
13,911
5,997
0
3,283
10,450
0
46,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
48,473
462
Minions Killed
501
0
Camps Cleared
0
1,690,287
Distance Traveled
1,814,223
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,962
553
168
9
0
315,806
8
W
Horus
9,436
524
33
2
0
334,066
6
L
Geb
7,565
420
20
1
0
337,912
3
W
Hera
9,977
554
146
8
0
351,608
7
W
Awilix
10,174
565
83
5
0
428,244
4
W
Chaac
9,650
536
113
6
0
373,604
0
L
Sun Wukong
8,405
467
87
5
0
320,167
2
L
Poseidon
9,278
515
87
5
0
299,942
3
W
Anhur
9,236
513
126
7
0
326,701
4
L
Bakasura
9,329
518
100
6
0
416,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role