Player Matchup

Hades
Hades
Bromasaurus
Hades
Level 69
God Stats
2W - 3L
1,465 SR
Queue Stats
92W - 84L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
James91DiS
Kukulkan
Level 109
God Stats
3W - 2L
1,677 SR
Queue Stats
291W - 322L
1,475 Elo+
Solo
Yemoja
Yemoja
Katananana
Yemoja
Level 122
God Stats
6W - 10L
1,395 SR
Queue Stats
702W - 682L
1,423 Elo+
Party 2
Anubis
Anubis
Smashii
Anubis
Level 129
God Stats
3W - 3L
1,498 SR
Queue Stats
125W - 143L
1,495 Elo+
Solo
Scylla
Scylla
Theseuseus
Scylla
Level 67
God Stats
4W - 6L
1,395 SR
Queue Stats
198W - 177L
1,422 Elo+
Party 2
Team Averages
Level 99
1,486 SR
1,460 Elo+

VS

Team Averages
Level 113
1,410 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DontBeAfraidMan
King Arthur
Level 160
God Stats
4W - 3L
1,315 SR
Queue Stats
369W - 359L
1,533 Elo+
Party 1
Charybdis
Charybdis
Timotije
Charybdis
Level 106
God Stats
3W - 5L
1,255 SR
Queue Stats
123W - 136L
1,512 Elo+
Party 1
Tiamat
Tiamat
Zilion187
Tiamat
Level 88
God Stats
16W - 14L
1,481 SR
Queue Stats
346W - 348L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
lNTERCEPT0R
Zhong Kui
Level 160
God Stats
1W - 2L
1,497 SR
Queue Stats
258W - 223L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 17
10,743
716
20,042
22,564
16,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
James91DiS
Kukulkan
19
7 / 1 / 14
10,974
732
13,986
12,395
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Katananana
Yemoja
17
3 / 3 / 17
10,054
670
6,045
16,896
20,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Smashii
Anubis
17
3 / 5 / 18
10,557
704
13,824
14,181
8,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Theseuseus
Scylla
19
13 / 4 / 12
12,152
810
15,283
12,475
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 8 / 4
11,209
747
14,583
18,704
9,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
DontBeAfraidMan
King Arthur
18
1 / 6 / 11
10,506
700
14,707
23,285
31,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Timotije
Charybdis
17
2 / 6 / 9
10,461
697
9,629
12,253
5,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Zilion187
Tiamat
18
6 / 7 / 5
11,623
775
15,889
14,241
12,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
lNTERCEPT0R
Zhong Kui
18
3 / 5 / 9
11,198
747
16,838
18,727
22,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
32
Kills
18
18
Deaths
32
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
8
4
1
L
6
5
17
2.9
W
King Arthur
DontBeAfraidMan
King Arthur
1
6
11
1.08
L
Kukulkan
James91DiS
Kukulkan
7
1
14
14
L
Yemoja
Katananana
Yemoja
3
3
17
3.83
L
Anubis
Smashii
Anubis
3
5
18
2.4
L
Scylla
Theseuseus
Scylla
13
4
12
4.75
W
Charybdis
Timotije
Charybdis
2
6
9
1.08
W
Tiamat
Zilion187
Tiamat
6
7
5
1.21
W
Zhong Kui
lNTERCEPT0R
Zhong Kui
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,180
Damage
71,646
78,511
Taken
87,210
56,903
Mitigated
82,530
42,783
Healing
32,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,583
1,055
7,141
5,807
18,704
9,785
527
13,487
5,217
28,205
0
L
20,042
1,983
2,095
7,049
22,564
16,579
1,232
13,345
8,701
31,720
0
W
King Arthur
DontBeAfraidMan
King Arthur
14,707
1,181
1,059
5,765
23,285
31,742
230
19,128
4,157
452
23,444
L
Kukulkan
James91DiS
Kukulkan
13,986
1,535
6,218
4,111
12,395
5,995
247
7,902
4,417
38,119
0
L
Yemoja
Katananana
Yemoja
6,045
2,100
11,471
3,217
16,896
20,803
509
9,985
6,307
9,798
0
L
Anubis
Smashii
Anubis
13,824
634
2,003
4,000
14,181
8,410
512
9,041
5,007
27,904
0
L
Scylla
Theseuseus
Scylla
15,283
790
1,403
1,216
12,475
5,116
1,049
7,429
4,918
26,098
0
W
Charybdis
Timotije
Charybdis
9,629
3,556
2,586
2,221
12,253
5,319
2,562
10,678
1,575
0
20,877
W
Tiamat
Zilion187
Tiamat
15,889
1,542
1,126
2,181
14,241
12,748
206
12,081
2,160
29,403
0
W
Zhong Kui
lNTERCEPT0R
Zhong Kui
16,838
332
504
3,613
18,727
22,936
802
13,806
4,921
41,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
54,997
138
Minions Killed
138
0
Camps Cleared
0
1,334,203
Distance Traveled
1,325,204
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,209
747
22
1
0
269,427
1
L
Hades
10,743
716
19
1
0
262,245
1
W
King Arthur
10,506
700
10
1
0
284,814
0
L
Kukulkan
10,974
732
43
3
0
313,882
8
L
Yemoja
10,054
670
8
1
0
239,939
0
L
Anubis
10,557
704
32
2
0
242,838
5
L
Scylla
12,152
810
36
2
0
275,299
0
W
Charybdis
10,461
697
22
1
0
262,232
0
W
Tiamat
11,623
775
27
2
0
269,113
0
W
Zhong Kui
11,198
747
57
4
0
239,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role