Player Matchup

Danzaburou
Danzaburou
M0istBiscuit
Danzaburou
Level 8
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
PoisonTheFox
Tiamat
Level 52
God Stats
0W - 3L
1,472 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 2
Loki
Loki
PureSaltGoodness
Loki
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,643 Elo+
Party 2
Ares
Ares
RAPTORGAMING8119
Ares
Level 17
God Stats
0W - 2L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
vincentvangucci1
Odin
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,484 SR
1,501 Elo+

VS

Team Averages
Level 76
1,534 SR
1,487 Elo+
Chronos
Chronos
 
Chronos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Nocu01
Yemoja
Level 106
God Stats
4W - 1L
1,544 SR
Queue Stats
305W - 293L
1,500 Elo+
Party 1
Bastet
Bastet
SASLightning744
Bastet
Level 106
God Stats
6W - 2L
1,751 SR
Queue Stats
378W - 350L
1,528 Elo+
Party 1
Set
Set
SnideChart069
Set
Level 94
God Stats
6W - 11L
1,444 SR
Queue Stats
255W - 259L
1,511 Elo+
Party 1
Ullr
Ullr
Vofaexe
Ullr
Level 28
God Stats
14W - 19L
1,432 SR
Queue Stats
73W - 86L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M0istBiscuit
Danzaburou
6
0 / 7 / 1
4,350
435
1,422
6,323
1,689
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
9
0 / 3 / 1
5,249
525
1,564
3,858
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 4 / 0
5,957
596
2,790
6,099
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
4,711
471
2,731
4,890
2,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
4,689
469
1,822
7,034
2,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 1 / 1
6,443
644
3,382
4,412
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Nocu01
Yemoja
11
6 / 1 / 7
6,937
694
4,564
6,463
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 5
6,789
679
5,015
6,333
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 0
6,650
665
1,454
4,105
2,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Vofaexe
Ullr
11
4 / 1 / 6
6,947
695
4,366
5,279
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
19
20
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
1
4.5
L
Danzaburou
M0istBiscuit
Danzaburou
0
7
1
0.07
W
Yemoja
Nocu01
Yemoja
6
1
7
9.5
L
Tiamat
0
3
1
0.17
L
3
4
0
0.75
L
0
2
2
0.5
W
4
1
5
6.5
W
1
0
0
1
W
Ullr
Vofaexe
Ullr
4
1
6
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,329
Damage
18,781
28,204
Taken
26,592
11,113
Mitigated
11,558
3,587
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,382
1,264
0
1,212
4,412
1,384
639
909
3,397
27,596
0
L
Danzaburou
M0istBiscuit
Danzaburou
1,422
1,128
0
568
6,323
1,689
0
1,715
4,608
0
11,264
W
Yemoja
Nocu01
Yemoja
4,564
809
1,130
1,822
6,463
4,049
188
1,287
5,160
18,047
0
L
Tiamat
1,564
336
0
785
3,858
1,951
0
1,156
2,626
19,663
0
L
2,790
890
0
1,484
6,099
1,553
0
821
5,244
0
23,219
L
2,731
122
0
0
4,890
2,939
0
1,919
2,971
11,733
0
W
5,015
1,292
0
3,682
6,333
1,792
0
408
5,881
0
35,916
W
1,454
691
0
714
4,105
2,225
369
0
4,105
0
36,323
W
Ullr
Vofaexe
Ullr
4,366
1,434
0
1,437
5,279
2,108
210
1,525
3,754
0
38,209
L
1,822
705
0
750
7,034
2,981
0
2,383
4,575
0
12,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
33,766
163
Minions Killed
340
0
Camps Cleared
0
1,024,261
Distance Traveled
1,057,328
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,443
644
69
7
0
199,777
2
L
Danzaburou
4,350
435
23
2
0
183,121
5
W
Yemoja
6,937
694
27
3
0
185,878
1
L
Tiamat
5,249
525
49
5
0
189,304
0
L
Loki
5,957
596
45
5
0
228,853
1
L
Ares
4,711
471
16
2
0
211,583
2
W
Bastet
6,789
679
77
8
0
254,574
1
W
Set
6,650
665
84
8
0
228,991
0
W
Ullr
6,947
695
83
8
0
188,108
0
L
Odin
4,689
469
30
3
0
211,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role