Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
ChaotikHaZe
Bastet
Level 106
God Stats
36W - 29L
1,629 SR
Queue Stats
652W - 639L
1,530 Elo+
Party 1
Izanami
Izanami
Don The Hero
Izanami
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 23L
1,330 Elo+
Party 1
Ra
Ra
KingRamaXI
Ra
Level 83
God Stats
0W - 2L
1,330 SR
Queue Stats
253W - 248L
1,536 Elo+
Party 3
Atlas
Atlas
SinsOfOzzy
Atlas
Level 107
God Stats
2W - 4L
1,298 SR
Queue Stats
512W - 462L
1,484 Elo+
Party 1
Team Averages
Level 68
1,451 SR
1,476 Elo+

VS

Team Averages
Level 94
1,503 SR
1,447 Elo+
Sol
Sol
GoldenLadle
Sol
Level 156
God Stats
12W - 5L
1,550 SR
Queue Stats
29W - 24L
1,407 Elo+
Solo
Atlas
Atlas
SWiFT RESENTed
Atlas
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
74W - 64L
1,419 Elo+
Party 2
Loki
Loki
SWiFT Shadowzzz
Loki
Level 117
God Stats
11W - 8L
1,563 SR
Queue Stats
221W - 215L
1,472 Elo+
Party 2
Mulan
Mulan
SWiFT V0iD
Mulan
Level 106
God Stats
8W - 11L
1,430 SR
Queue Stats
141W - 135L
1,488 Elo+
Party 2
Artemis
Artemis
SWiFTScarlet
Artemis
Level 63
God Stats
17W - 19L
1,471 SR
Queue Stats
133W - 148L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 6 / 0
7,010
467
1,474
12,045
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
13
4 / 0 / 1
7,804
520
7,078
7,373
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Don The Hero
Izanami
11
1 / 3 / 1
6,933
462
3,126
4,679
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 0
7,727
515
5,951
10,556
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
1 / 1 / 3
7,923
528
5,062
8,056
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,434
629
7,086
11,103
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 4
7,469
498
4,037
8,832
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 1
8,601
573
4,602
8,332
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
15
6 / 0 / 4
9,383
626
13,396
10,083
8,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SWiFTScarlet
Artemis
12
0 / 3 / 2
6,805
454
1,755
8,155
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
17
17
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
6
0
0
L
Bastet
4
0
1
4.5
L
Izanami
Don The Hero
Izanami
1
3
1
0.5
W
6
2
3
3.75
L
1
7
0
0.14
W
1
0
4
3
W
4
2
1
2.25
W
Mulan
6
0
4
8
W
Artemis
SWiFTScarlet
Artemis
0
3
2
0.33
L
Atlas
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
30,876
42,709
Taken
46,505
19,969
Mitigated
22,067
11,961
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,474
929
0
2,346
12,045
4,881
498
973
11,072
0
32,384
L
Bastet
7,078
1,107
0
4,434
7,373
2,421
0
1,015
6,358
0
43,151
L
Izanami
Don The Hero
Izanami
3,126
2,209
0
375
4,679
1,442
0
2,133
2,546
0
32,214
W
7,086
2,318
143
7,045
11,103
4,085
5,657
4,703
6,172
65,323
0
L
5,951
861
0
2,488
10,556
3,877
342
5,122
5,434
51,506
0
W
4,037
1,541
1,767
2,743
8,832
4,607
0
2,110
6,722
18,069
0
W
4,602
627
0
4,189
8,332
2,666
0
395
7,865
0
60,905
W
Mulan
13,396
3,035
229
3,602
10,083
8,485
811
1,679
8,352
3,147
59,096
W
Artemis
SWiFTScarlet
Artemis
1,755
92
338
1,531
8,155
2,224
305
1,774
6,381
0
35,573
L
Atlas
5,062
1,878
210
2,108
8,056
7,348
0
2,709
5,347
21,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
41,692
358
Minions Killed
453
0
Camps Cleared
0
1,453,968
Distance Traveled
1,451,459
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,010
467
70
5
0
315,906
0
L
Bastet
7,804
520
78
5
0
324,449
8
L
Izanami
6,933
462
95
6
0
249,471
1
W
Sol
9,434
629
130
9
0
289,631
4
L
Ra
7,727
515
103
7
0
273,625
2
W
Atlas
7,469
498
32
2
0
285,658
0
W
Loki
8,601
573
94
6
0
322,242
2
W
Mulan
9,383
626
119
8
0
306,585
4
W
Artemis
6,805
454
78
5
0
247,343
0
L
Atlas
7,923
528
12
1
0
290,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role