Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
F48R1
Hou Yi
Level 123
God Stats
9W - 5L
1,630 SR
Queue Stats
166W - 149L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
Fronoxx
Sun Wukong
Level 106
God Stats
4W - 4L
1,498 SR
Queue Stats
124W - 121L
1,590 Elo+
Party 2
Arachne
Arachne
Pelito22
Arachne
Level 153
God Stats
9W - 5L
1,611 SR
Queue Stats
547W - 585L
1,437 Elo+
Solo
Cthulhu
Cthulhu
TheLuxx2
Cthulhu
Level 109
God Stats
22W - 23L
1,482 SR
Queue Stats
131W - 117L
1,563 Elo+
Party 2
Team Averages
Level 120
1,544 SR
1,540 Elo+

VS

Team Averages
Level 95
1,452 SR
1,474 Elo+
Apollo
Apollo
Brenao81
Apollo
Level 122
God Stats
0W - 3L
1,269 SR
Queue Stats
287W - 332L
1,471 Elo+
Party 3
Odin
Odin
DonChatoslau
Odin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,423 Elo+
Party 1
Arachne
Arachne
Fixerkairo
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Ryujin6412
Yemoja
Level 112
God Stats
2W - 4L
1,425 SR
Queue Stats
403W - 481L
1,472 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Whiskiie
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,568 SR
Queue Stats
123W - 116L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
15 / 3 / 9
13,069
688
24,602
22,111
12,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
F48R1
Hou Yi
17
11 / 3 / 7
11,705
616
15,497
14,807
5,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Fronoxx
Sun Wukong
16
3 / 2 / 2
10,529
554
8,139
13,472
10,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Pelito22
Arachne
17
4 / 1 / 11
11,203
590
9,838
17,772
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TheLuxx2
Cthulhu
16
4 / 1 / 16
11,234
591
7,700
14,874
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brenao81
Apollo
13
1 / 9 / 0
8,211
432
3,797
16,229
2,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 4
8,950
471
9,086
16,189
15,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Fixerkairo
Arachne
14
4 / 8 / 1
8,960
472
9,309
18,734
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ryujin6412
Yemoja
11
0 / 6 / 4
7,328
386
8,536
14,673
12,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Whiskiie
Morgan Le Fay
14
4 / 9 / 1
9,447
497
13,093
16,625
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
37
Kills
10
10
Deaths
37
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
15
3
9
6.5
L
Apollo
Brenao81
Apollo
1
9
0
0.11
L
1
5
4
0.6
W
Hou Yi
F48R1
Hou Yi
11
3
7
4.83
L
Arachne
Fixerkairo
Arachne
4
8
1
0.56
W
Sun Wukong
Fronoxx
Sun Wukong
3
2
2
2
W
Arachne
Pelito22
Arachne
4
1
11
9.5
L
Yemoja
Ryujin6412
Yemoja
0
6
4
0.33
W
Cthulhu
TheLuxx2
Cthulhu
4
1
16
12
L
Morgan Le Fay
Whiskiie
Morgan Le Fay
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
43,821
83,036
Taken
82,450
52,868
Mitigated
42,535
35,866
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
24,602
13,017
1,283
14,503
22,111
12,098
6,447
10,374
11,737
92,641
8,567
L
Apollo
Brenao81
Apollo
3,797
1,622
0
125
16,229
2,801
1,097
2,513
13,716
0
47,554
L
9,086
2,301
0
1,972
16,189
15,371
50
6,281
9,908
13,007
34,260
W
Hou Yi
F48R1
Hou Yi
15,497
8,690
0
5,434
14,807
5,915
2,354
1,097
13,710
0
66,732
L
Arachne
Fixerkairo
Arachne
9,309
6,148
0
3,763
18,734
6,114
0
6,254
12,480
0
56,166
W
Sun Wukong
Fronoxx
Sun Wukong
8,139
1,878
0
2,542
13,472
10,355
718
4,384
9,088
5,145
57,432
W
Arachne
Pelito22
Arachne
9,838
6,985
0
10,002
17,772
7,075
3,043
4,080
13,692
0
68,199
L
Yemoja
Ryujin6412
Yemoja
8,536
2,019
2,177
1,582
14,673
12,178
0
6,441
8,232
24,863
0
W
Cthulhu
TheLuxx2
Cthulhu
7,700
384
420
1,682
14,874
17,425
262
4,878
9,996
42,341
0
L
Morgan Le Fay
Whiskiie
Morgan Le Fay
13,093
1,061
227
2,161
16,625
6,071
0
8,772
7,853
53,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
42,896
570
Minions Killed
418
0
Camps Cleared
0
1,842,121
Distance Traveled
1,672,294
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,069
688
159
8
0
369,956
2
L
Apollo
8,211
432
91
5
0
336,378
5
L
Odin
8,950
471
97
5
0
316,102
8
W
Hou Yi
11,705
616
107
6
0
351,816
7
L
Arachne
8,960
472
104
5
0
373,461
2
W
Sun Wukong
10,529
554
117
6
0
341,994
6
W
Arachne
11,203
590
109
6
0
389,597
1
L
Yemoja
7,328
386
45
2
0
304,604
2
W
Cthulhu
11,234
591
78
4
0
388,758
5
L
Morgan Le Fay
9,447
497
81
4
0
341,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role