Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Hallowen_Mex
Aphrodite
Level 65
God Stats
9W - 10L
1,421 SR
Queue Stats
198W - 221L
1,441 Elo+
Party 3
Fenrir
Fenrir
Joketellr
Fenrir
Level 68
God Stats
1W - 0L
1,594 SR
Queue Stats
44W - 42L
1,460 Elo+
Solo
Apollo
Apollo
KngDmonSlayr
Apollo
Level 140
God Stats
1W - 0L
1,612 SR
Queue Stats
30W - 18L
1,530 Elo+
Party 1
Agni
Agni
SuperFast Alec
Agni
Level 136
God Stats
31W - 24L
1,559 SR
Queue Stats
165W - 147L
1,598 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,506 Elo+

VS

Team Averages
Level 76
1,524 SR
1,447 Elo+
Danzaburou
Danzaburou
AdmiralAkii
Danzaburou
Level 158
God Stats
7W - 4L
1,714 SR
Queue Stats
35W - 36L
1,463 Elo+
Party 4
Thor
Thor
ElGoRdIPR1113
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,380 Elo+
Party 2
Chang'e
Chang'e
SpetzDR
Chang'e
Level 108
God Stats
5W - 5L
1,625 SR
Queue Stats
92W - 109L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
its_magico_74
Kukulkan
Level 62
God Stats
0W - 2L
1,253 SR
Queue Stats
65W - 84L
1,392 Elo+
Party 2
Mulan
Mulan
scaryface369
Mulan
Level 43
God Stats
7W - 8L
1,530 SR
Queue Stats
126W - 103L
1,578 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
3 / 0 / 23
10,917
1,092
9,623
9,810
13,620
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Hallowen_Mex
Aphrodite
17
1 / 0 / 14
9,812
981
5,230
2,847
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Joketellr
Fenrir
17
5 / 1 / 9
10,431
1,043
9,286
10,316
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
17
6 / 2 / 12
10,241
1,024
12,354
10,887
4,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 2 / 10
12,543
1,254
18,225
7,234
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

268

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdmiralAkii
Danzaburou
15
3 / 4 / 1
10,263
1,026
12,253
12,279
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 1
8,631
863
1,853
14,570
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SpetzDR
Chang'e
16
2 / 6 / 2
10,492
1,049
9,755
12,723
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
its_magico_74
Kukulkan
15
0 / 5 / 1
8,673
867
4,847
8,391
3,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 4
9,479
948
7,157
12,662
14,873
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
29
Kills
5
5
Deaths
29
68
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
23
14.5
L
Danzaburou
AdmiralAkii
Danzaburou
3
4
1
0.88
L
0
8
1
0.06
W
Aphrodite
Hallowen_Mex
Aphrodite
1
0
14
8
W
Fenrir
Joketellr
Fenrir
5
1
9
9.5
W
Apollo
6
2
12
6
L
Chang'e
SpetzDR
Chang'e
2
6
2
0.5
W
14
2
10
9.5
L
Kukulkan
its_magico_74
Kukulkan
0
5
1
0.1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,718
Damage
35,865
41,094
Taken
60,625
30,910
Mitigated
31,281
11,767
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,623
1,928
710
542
9,810
13,620
0
3,901
5,909
30,079
0
L
Danzaburou
AdmiralAkii
Danzaburou
12,253
4,025
0
1,876
12,279
4,019
0
8,312
3,628
0
39,578
L
1,853
912
0
171
14,570
5,533
0
6,709
7,501
0
10,131
W
Aphrodite
Hallowen_Mex
Aphrodite
5,230
229
4,763
2,405
2,847
2,662
0
1,479
1,368
17,062
0
W
Fenrir
Joketellr
Fenrir
9,286
2,705
0
942
10,316
7,225
0
3,017
7,299
0
22,223
W
Apollo
12,354
8,111
0
1,289
10,887
4,583
0
3,190
7,697
0
29,464
L
Chang'e
SpetzDR
Chang'e
9,755
449
3,123
2,928
12,723
3,839
0
6,518
5,817
37,008
0
W
18,225
1,109
0
1,116
7,234
2,820
0
3,015
4,219
31,387
0
L
Kukulkan
its_magico_74
Kukulkan
4,847
666
0
0
8,391
3,017
0
3,816
4,284
25,085
0
L
7,157
795
0
255
12,662
14,873
0
6,490
5,687
0
14,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,944
Gold Earned
47,538
178
Minions Killed
199
6
Camps Cleared
5
1,007,382
Distance Traveled
913,223
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,917
1,092
30
3
1
222,813
3
L
Danzaburou
10,263
1,026
62
6
1
183,929
0
L
Thor
8,631
863
11
1
1
183,921
1
W
Aphrodite
9,812
981
28
3
0
215,133
1
W
Fenrir
10,431
1,043
36
4
3
212,254
1
W
Apollo
10,241
1,024
51
5
2
169,231
0
L
Chang'e
10,492
1,049
75
8
3
194,647
0
W
Agni
12,543
1,254
33
3
0
187,951
0
L
Kukulkan
8,673
867
34
3
0
169,693
0
L
Mulan
9,479
948
17
2
0
181,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role