Player Matchup

Scylla
Scylla
Flizo
Scylla
Level 83
God Stats
0W - 1L
1,567 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 1
Atlas
Atlas
TheNameIsGad
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
axiomghost95
Gilgamesh
Level 95
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 1
Team Averages
Level 86
1,618 SR
1,481 Elo+

VS

Team Averages
Level 79
1,596 SR
1,473 Elo+
Zhong Kui
Zhong Kui
Goldenplants
Zhong Kui
Level 104
God Stats
33W - 50L
1,559 SR
Queue Stats
382W - 435L
1,465 Elo+
Solo
Hercules
Hercules
TrevDaaGoatt
Hercules
Level 86
God Stats
3W - 1L
1,617 SR
Queue Stats
110W - 130L
1,476 Elo+
Solo
Medusa
Medusa
stalesalami
Medusa
Level 46
God Stats
2W - 1L
1,613 SR
Queue Stats
22W - 27L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flizo
Scylla
11
1 / 4 / 1
6,848
685
9,200
6,520
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 1
6,585
659
6,021
9,207
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
axiomghost95
Gilgamesh
9
0 / 3 / 2
6,176
618
4,417
7,063
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goldenplants
Zhong Kui
13
4 / 1 / 7
8,009
801
6,843
7,316
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TrevDaaGoatt
Hercules
12
2 / 1 / 9
8,033
803
5,494
12,344
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
5 / 0 / 6
8,025
803
6,887
6,812
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Flizo
Scylla
1
4
1
0.38
W
Zhong Kui
Goldenplants
Zhong Kui
4
1
7
7.5
L
1
4
1
0.38
W
Hercules
TrevDaaGoatt
Hercules
2
1
9
6.5
L
Gilgamesh
axiomghost95
Gilgamesh
0
3
2
0.33
W
Medusa
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
19,224
22,790
Taken
26,472
12,424
Mitigated
15,337
3,531
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Flizo
Scylla
9,200
657
74
1,250
6,520
2,000
0
1,520
5,000
31,099
0
W
Zhong Kui
Goldenplants
Zhong Kui
6,843
568
69
3,005
7,316
4,864
639
3,840
3,161
28,567
0
L
6,021
1,777
0
1,336
9,207
7,256
0
3,044
6,163
16,241
0
W
Hercules
TrevDaaGoatt
Hercules
5,494
1,070
0
4,258
12,344
8,235
0
7,211
4,741
1,848
13,931
L
Gilgamesh
axiomghost95
Gilgamesh
4,417
318
0
871
7,063
3,168
0
3,294
3,769
0
13,815
W
Medusa
6,887
2,556
443
2,917
6,812
2,238
896
4,067
2,644
0
29,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
24,067
111
Minions Killed
128
4
Camps Cleared
7
581,580
Distance Traveled
631,992
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,848
685
75
8
2
190,995
5
W
Zhong Kui
8,009
801
63
6
5
190,453
4
L
Atlas
6,585
659
21
2
1
186,171
2
W
Hercules
8,033
803
16
2
0
211,917
1
L
Gilgamesh
6,176
618
15
2
1
204,414
5
W
Medusa
8,025
803
49
5
2
229,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role