Player Matchup

Persephone
Persephone
Aimasist
Persephone
Level 46
God Stats
2W - 1L
1,836 SR
Queue Stats
102W - 66L
1,606 Elo+
Party 1
Izanami
Izanami
GankZuckerberg
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,520 Elo+
Party 1
Fenrir
Fenrir
Julian34588
Fenrir
Level 101
God Stats
0W - 3L
1,538 SR
Queue Stats
151W - 136L
1,516 Elo+
Party 1
Hercules
Hercules
KamuzYS
Hercules
Level 149
God Stats
1W - 1L
1,652 SR
Queue Stats
104W - 63L
1,643 Elo+
Party 1
Hel
Hel
Lokin58
Hel
Level 65
God Stats
2W - 5L
1,431 SR
Queue Stats
70W - 30L
1,714 Elo+
Party 1
Team Averages
Level 80
1,591 SR
1,600 Elo+

VS

Team Averages
Level 132
1,556 SR
1,497 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IamJustSteven
Hel
Level 156
God Stats
3W - 0L
1,743 SR
Queue Stats
287W - 279L
1,506 Elo+
Solo
Nox
Nox
KaolinHHz
Nox
Level 129
God Stats
11W - 7L
1,535 SR
Queue Stats
542W - 542L
1,542 Elo+
Solo
Sol
Sol
Xenqet
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aimasist
Persephone
20
6 / 3 / 7
14,780
739
33,913
20,281
9,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 7
12,935
647
16,010
19,070
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
3 / 7 / 4
11,719
586
6,471
20,871
20,452
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
KamuzYS
Hercules
19
0 / 3 / 10
12,540
627
12,380
35,522
51,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
19
3 / 6 / 5
12,105
605
11,193
19,047
11,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 6 / 12
13,896
695
37,054
22,386
8,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 3 / 15
13,343
667
19,016
23,158
9,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 3 / 17
11,937
597
8,595
17,478
8,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 16
13,465
673
15,350
14,334
6,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Xenqet
Sol
20
5 / 2 / 12
13,308
665
18,608
13,905
5,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
15
Kills
25
25
Deaths
15
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
6
12
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
15
3.83
L
Persephone
Aimasist
Persephone
6
3
7
3.17
L
3
6
7
1.08
W
0
3
17
2.83
L
Fenrir
3
7
4
0.71
L
Hercules
KamuzYS
Hercules
0
3
10
1.67
W
7
1
16
15
L
Hel
3
6
5
0.92
W
Sol
Xenqet
Sol
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,967
Damage
98,623
114,791
Taken
91,261
101,070
Mitigated
38,794
56,432
Healing
58,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
37,054
13,740
4,180
6,731
22,386
8,615
288
8,466
13,620
0
47,007
W
Ah Muzen Cab
 
Ah Muzen Cab
19,016
5,111
1,475
3,835
23,158
9,608
2,013
10,868
12,130
0
53,673
L
Persephone
Aimasist
Persephone
33,913
585
1,441
3,888
20,281
9,613
385
8,860
11,418
79,251
0
L
16,010
5,372
1,621
3,174
19,070
8,125
4,931
6,845
12,225
0
47,868
W
8,595
362
23,466
9,947
17,478
8,707
142
9,187
8,157
20,942
0
L
Fenrir
6,471
537
1,424
2,202
20,871
20,452
84
8,008
12,863
0
7,358
L
Hercules
KamuzYS
Hercules
12,380
1,875
1,171
12,316
35,522
51,641
0
10,908
24,614
0
16,426
W
15,350
1,136
1,825
1,036
14,334
6,259
1,180
8,794
5,446
34,002
0
L
Hel
11,193
308
21,109
8,086
19,047
11,239
0
7,930
11,117
29,519
0
W
Sol
Xenqet
Sol
18,608
4,741
2,463
3,929
13,905
5,605
3,045
7,628
6,277
58,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,079
Gold Earned
65,949
230
Minions Killed
232
0
Camps Cleared
0
1,813,264
Distance Traveled
1,939,844
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,896
695
22
1
0
354,628
4
W
Ah Muzen Cab
13,343
667
62
3
0
401,439
5
L
Persephone
14,780
739
110
6
0
319,192
1
L
Izanami
12,935
647
70
4
0
327,047
0
W
Hel
11,937
597
26
1
0
381,675
0
L
Fenrir
11,719
586
6
0
0
381,994
1
L
Hercules
12,540
627
14
1
0
393,346
2
W
Nox
13,465
673
54
3
0
393,422
3
L
Hel
12,105
605
30
2
0
391,685
0
W
Sol
13,308
665
68
3
0
408,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role