Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Mommies Mistak3
Apollo
Level 121
God Stats
0W - 1L
1,597 SR
Queue Stats
41W - 39L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
QxiWolf
Gilgamesh
Level 103
God Stats
0W - 2L
1,577 SR
Queue Stats
12W - 13L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
Xavinder20
Sylvanus
Level 108
God Stats
0W - 4L
1,520 SR
Queue Stats
26W - 35L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
xXL3viathanXx
Heimdallr
Level 128
God Stats
2W - 2L
1,588 SR
Queue Stats
109W - 110L
1,643 Elo+
Party 2
Team Averages
Level 124
1,556 SR
1,575 Elo+

VS

Team Averages
Level 131
1,551 SR
1,583 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Backor
Arachne
Level 84
God Stats
35W - 19L
1,682 SR
Queue Stats
312W - 313L
1,634 Elo+
Solo
Danzaburou
Danzaburou
Drkittysniffer
Danzaburou
Level 159
God Stats
28W - 14L
1,568 SR
Queue Stats
280W - 243L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
KingDavidd
Zhong Kui
Level 92
God Stats
3W - 4L
1,390 SR
Queue Stats
629W - 591L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Yarberbros
Sun Wukong
Level 160
God Stats
8W - 6L
1,615 SR
Queue Stats
249W - 248L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 3 / 4
9,295
581
12,749
8,694
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 7 / 2
7,400
463
3,515
12,971
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
QxiWolf
Gilgamesh
12
1 / 9 / 3
7,115
445
6,878
16,094
12,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Xavinder20
Sylvanus
7
0 / 11 / 0
5,400
338
5,710
18,956
9,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
xXL3viathanXx
Heimdallr
12
1 / 8 / 0
6,987
437
3,581
13,912
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 1 / 16
9,107
569
7,182
10,088
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
Backor
Arachne
15
6 / 3 / 5
9,462
591
7,273
12,059
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Drkittysniffer
Danzaburou
17
18 / 2 / 6
11,465
717
22,239
15,057
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
KingDavidd
Zhong Kui
16
6 / 2 / 3
10,702
669
10,777
13,647
13,509
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yarberbros
Sun Wukong
14
4 / 1 / 9
9,359
585
7,053
11,691
6,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
8
Kills
37
38
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
3
4
2
W
Nox
 
Nox
3
1
16
11
W
Arachne
Backor
Arachne
6
3
5
2.83
W
Danzaburou
Drkittysniffer
Danzaburou
18
2
6
10.5
W
Zhong Kui
KingDavidd
Zhong Kui
6
2
3
3.75
L
2
7
2
0.43
L
Gilgamesh
QxiWolf
Gilgamesh
1
9
3
0.28
L
Sylvanus
Xavinder20
Sylvanus
0
11
0
0
W
Sun Wukong
Yarberbros
Sun Wukong
4
1
9
8.5
L
Heimdallr
xXL3viathanXx
Heimdallr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
54,524
70,627
Taken
62,542
30,920
Mitigated
41,534
7,181
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,749
1,781
0
1,899
8,694
2,697
0
1,280
7,375
58,442
3,551
W
Nox
 
Nox
7,182
1,375
283
1,644
10,088
9,446
969
3,663
6,309
32,705
0
W
Arachne
Backor
Arachne
7,273
4,410
0
4,727
12,059
6,154
338
3,055
8,850
0
58,835
W
Danzaburou
Drkittysniffer
Danzaburou
22,239
12,941
0
8,081
15,057
6,113
4,975
4,335
10,610
0
81,060
W
Zhong Kui
KingDavidd
Zhong Kui
10,777
2,761
0
5,600
13,647
13,509
2,566
1,938
11,653
65,936
0
L
3,515
1,342
0
229
12,971
3,923
0
2,378
10,398
0
32,952
L
Gilgamesh
QxiWolf
Gilgamesh
6,878
2,101
0
516
16,094
12,081
0
9,432
6,504
9,089
24,205
L
Sylvanus
Xavinder20
Sylvanus
5,710
1,756
300
2,232
18,956
9,162
0
2,914
15,726
13,402
5,014
W
Sun Wukong
Yarberbros
Sun Wukong
7,053
964
0
4,722
11,691
6,312
209
3,432
8,013
1,579
51,785
L
Heimdallr
xXL3viathanXx
Heimdallr
3,581
1,302
0
2,005
13,912
3,057
0
1,490
12,181
0
45,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
50,095
369
Minions Killed
484
0
Camps Cleared
0
1,307,031
Distance Traveled
1,531,945
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,295
581
129
8
0
272,338
4
W
Nox
9,107
569
58
4
0
310,389
5
W
Arachne
9,462
591
99
6
0
339,779
4
W
Danzaburou
11,465
717
106
7
0
304,551
1
W
Zhong Kui
10,702
669
134
8
0
254,262
1
L
Apollo
7,400
463
66
4
0
286,989
5
L
Gilgamesh
7,115
445
67
4
0
224,887
1
L
Sylvanus
5,400
338
31
2
0
249,450
1
W
Sun Wukong
9,359
585
87
5
0
322,964
2
L
Heimdallr
6,987
437
76
5
0
273,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role