Player Matchup

Fenrir
Fenrir
Durk2392
Fenrir
Level 92
God Stats
6W - 3L
1,523 SR
Queue Stats
55W - 78L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
HawtNHeavy
Danzaburou
Level 129
God Stats
15W - 22L
1,548 SR
Queue Stats
448W - 472L
1,656 Elo+
Party 1
King Arthur
King Arthur
RicanPapi69
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
X Sir LagzalotX
Kukulkan
Level 28
God Stats
12W - 15L
1,433 SR
Queue Stats
77W - 82L
1,440 Elo+
Party 1
Hel
Hel
YoJonDOE
Hel
Level 38
God Stats
5W - 2L
1,506 SR
Queue Stats
190W - 158L
1,504 Elo+
Solo
Team Averages
Level 66
1,502 SR
1,489 Elo+

VS

Team Averages
Level 62
1,577 SR
1,574 Elo+
Sylvanus
Sylvanus
Asrocus
Sylvanus
Level 48
God Stats
4W - 3L
1,637 SR
Queue Stats
76W - 75L
1,499 Elo+
Party 3
Anubis
Anubis
CDSRuSh
Anubis
Level 110
God Stats
15W - 15L
1,546 SR
Queue Stats
31W - 31L
1,461 Elo+
Solo
Guan Yu
Guan Yu
End3r_aSSaSS1N
Guan Yu
Level 50
God Stats
8W - 4L
1,699 SR
Queue Stats
51W - 50L
1,552 Elo+
Party 3
Ratatoskr
Ratatoskr
IC Bushi
Ratatoskr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,888 Elo+
Party 2
Kukulkan
Kukulkan
ICTrepzZ
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Durk2392
Fenrir
20
4 / 4 / 16
15,678
871
12,841
21,215
24,130
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
HawtNHeavy
Danzaburou
20
20 / 6 / 11
20,288
1,127
57,615
33,683
9,043
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
RicanPapi69
King Arthur
20
4 / 6 / 20
16,274
904
13,772
39,208
50,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
4 / 4 / 16
16,720
929
31,521
14,832
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 8 / 24
15,347
853
18,983
24,068
10,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asrocus
Sylvanus
20
3 / 4 / 19
16,754
931
13,579
36,813
80,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
CDSRuSh
Anubis
20
17 / 5 / 5
18,595
1,033
34,948
22,155
14,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 17
16,077
893
17,374
35,454
67,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
IC Bushi
Ratatoskr
20
2 / 12 / 15
15,046
836
21,145
30,646
19,238
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ICTrepzZ
Kukulkan
20
3 / 6 / 18
16,780
932
39,769
16,994
8,255
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
102
32
Kills
28
28
Deaths
32
87
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asrocus
Sylvanus
3
4
19
3.13
L
Anubis
CDSRuSh
Anubis
17
5
5
3.9
W
Fenrir
Durk2392
Fenrir
4
4
16
3
L
3
5
17
2.3
W
Danzaburou
HawtNHeavy
Danzaburou
20
6
11
4.25
L
Ratatoskr
IC Bushi
Ratatoskr
2
12
15
0.79
L
Kukulkan
ICTrepzZ
Kukulkan
3
6
18
2
W
King Arthur
RicanPapi69
King Arthur
4
6
20
2.33
W
Kukulkan
4
4
16
3
W
0
8
24
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,732
Damage
126,815
133,006
Taken
142,062
98,078
Mitigated
189,624
39,559
Healing
35,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asrocus
Sylvanus
13,579
2,880
7,343
8,019
36,813
80,102
0
12,777
23,418
20,784
0
L
Anubis
CDSRuSh
Anubis
34,948
1,756
0
4,386
22,155
14,955
0
10,634
11,364
79,887
0
W
Fenrir
Durk2392
Fenrir
12,841
3,959
0
627
21,215
24,130
0
12,776
8,439
0
31,443
L
17,374
1,900
7,570
6,938
35,454
67,074
0
10,045
24,985
0
30,495
W
Danzaburou
HawtNHeavy
Danzaburou
57,615
39,190
0
11,710
33,683
9,043
0
22,777
10,906
0
105,037
L
Ratatoskr
IC Bushi
Ratatoskr
21,145
7,425
0
450
30,646
19,238
0
9,710
20,356
0
37,471
L
Kukulkan
ICTrepzZ
Kukulkan
39,769
5,384
0
1,103
16,994
8,255
0
5,840
11,039
107,845
0
W
King Arthur
RicanPapi69
King Arthur
13,772
1,495
0
1,556
39,208
50,397
0
23,344
15,864
0
26,336
W
Kukulkan
31,521
2,739
0
1,678
14,832
4,418
0
10,056
4,776
84,048
0
W
18,983
343
16,403
7,585
24,068
10,090
0
19,343
4,725
35,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,307
Gold Earned
83,252
365
Minions Killed
343
12
Camps Cleared
5
1,627,414
Distance Traveled
1,614,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,754
931
15
1
0
306,138
0
L
Anubis
18,595
1,033
104
6
4
284,245
0
W
Fenrir
15,678
871
26
1
4
315,045
0
L
Guan Yu
16,077
893
23
1
0
356,601
0
W
Danzaburou
20,288
1,127
113
6
4
329,292
0
L
Ratatoskr
15,046
836
28
2
0
337,736
0
L
Kukulkan
16,780
932
173
10
1
330,023
0
W
King Arthur
16,274
904
25
1
0
346,175
0
W
Kukulkan
16,720
929
152
8
2
288,484
0
W
Hel
15,347
853
49
3
2
348,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role