Player Matchup

Baron Samedi
Baron Samedi
DaSkidii
Baron Samedi
Level 111
God Stats
2W - 0L
1,454 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 3
Janus
Janus
DoJokabojo37
Janus
Level 94
God Stats
3W - 0L
1,365 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 3
Kukulkan
Kukulkan
K1llingJ0ke77
Kukulkan
Level 48
God Stats
70W - 100L
1,376 SR
Queue Stats
174W - 293L
1,372 Elo+
Solo
Nemesis
Nemesis
LayZ_Jokzstaa
Nemesis
Level 13
God Stats
4W - 1L
1,591 SR
Queue Stats
4W - 2L
1,196 Elo+
Party 3
Izanami
Izanami
MOMOFWAR
Izanami
Level 101
God Stats
1W - 0L
1,623 SR
Queue Stats
6W - 8L
1,310 Elo+
Party 3
Team Averages
Level 73
1,482 SR
1,320 Elo+

VS

Team Averages
Level 45
1,437 SR
1,333 Elo+
Terra
Terra
Albel_Ivoire
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 152L
1,336 Elo+
Party 1
Nox
Nox
Drappa
Nox
Level 45
God Stats
0W - 2L
1,261 SR
Queue Stats
137W - 172L
1,330 Elo+
Party 1
Poseidon
Poseidon
NikitaWild
Poseidon
Level 86
God Stats
3W - 4L
1,464 SR
Queue Stats
417W - 699L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
XxDuckie0309xX
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,204 Elo+
Party 2
Nemesis
Nemesis
desert_punk98
Nemesis
Level 56
God Stats
31W - 46L
1,462 SR
Queue Stats
157W - 183L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaSkidii
Baron Samedi
20
11 / 3 / 15
13,493
1,227
25,192
18,150
8,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 2 / 12
12,640
1,149
15,218
6,594
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
K1llingJ0ke77
Kukulkan
18
4 / 3 / 10
10,945
995
15,267
11,029
8,086
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
18
0 / 6 / 13
10,492
954
9,238
15,574
8,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MOMOFWAR
Izanami
19
12 / 3 / 12
13,689
1,244
19,442
11,797
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

183

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 13
11,522
1,047
4,878
24,630
30,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Drappa
Nox
18
1 / 10 / 10
11,063
1,006
7,409
15,908
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
NikitaWild
Poseidon
17
3 / 9 / 5
10,909
992
8,505
14,413
5,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XxDuckie0309xX
Danzaburou
17
1 / 9 / 8
11,002
1,000
13,132
17,924
6,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
18
12 / 4 / 3
14,461
1,315
23,006
18,526
8,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
37
Kills
17
17
Deaths
37
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
5
13
1.3
W
Baron Samedi
DaSkidii
Baron Samedi
11
3
15
6.17
W
10
2
12
8
L
Nox
Drappa
Nox
1
10
10
0.6
W
Kukulkan
K1llingJ0ke77
Kukulkan
4
3
10
3
W
Nemesis
0
6
13
1.08
W
Izanami
MOMOFWAR
Izanami
12
3
12
6
L
Poseidon
NikitaWild
Poseidon
3
9
5
0.61
L
Danzaburou
XxDuckie0309xX
Danzaburou
1
9
8
0.56
L
Nemesis
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,357
Damage
56,930
63,144
Taken
91,401
32,886
Mitigated
57,463
14,460
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,878
1,903
1,334
3,215
24,630
30,538
0
15,347
9,283
9,912
0
W
Baron Samedi
DaSkidii
Baron Samedi
25,192
2,246
2,811
8,635
18,150
8,542
0
6,002
12,148
36,648
0
W
15,218
195
0
0
6,594
2,031
0
1,004
5,590
42,159
0
L
Nox
Drappa
Nox
7,409
477
773
268
15,908
6,365
0
10,733
5,175
33,234
0
W
Kukulkan
K1llingJ0ke77
Kukulkan
15,267
938
0
556
11,029
8,086
0
3,028
8,001
33,926
0
W
Nemesis
9,238
4,738
209
1,760
15,574
8,924
0
7,801
7,773
1,137
17,772
W
Izanami
MOMOFWAR
Izanami
19,442
10,220
0
489
11,797
5,303
0
2,957
8,840
0
47,406
L
Poseidon
NikitaWild
Poseidon
8,505
871
328
606
14,413
5,251
0
9,878
4,535
31,656
0
L
Danzaburou
XxDuckie0309xX
Danzaburou
13,132
6,484
0
1,152
17,924
6,503
0
13,815
4,109
0
35,386
L
Nemesis
23,006
12,983
0
4,847
18,526
8,806
0
6,709
11,817
0
48,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,259
Gold Earned
58,957
229
Minions Killed
218
4
Camps Cleared
6
1,022,271
Distance Traveled
1,008,664
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,522
1,047
6
1
1
227,309
0
W
Baron Samedi
13,493
1,227
22
2
0
207,892
3
W
Janus
12,640
1,149
75
7
0
218,146
0
L
Nox
11,063
1,006
57
5
0
199,238
0
W
Kukulkan
10,945
995
39
4
0
178,725
0
W
Nemesis
10,492
954
20
2
0
222,469
3
W
Izanami
13,689
1,244
73
7
4
195,039
0
L
Poseidon
10,909
992
64
6
0
176,998
0
L
Danzaburou
11,002
1,000
43
4
2
165,776
0
L
Nemesis
14,461
1,315
48
4
3
239,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role