Player Matchup

Chaac
Chaac
D33PP3N3TR4T10N
Chaac
Level 127
God Stats
15W - 17L
1,583 SR
Queue Stats
299W - 330L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M4uR1Xe
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,627 SR
Queue Stats
52W - 52L
1,547 Elo+
Party 2
Raijin
Raijin
TomiBalossii
Raijin
Level 133
God Stats
0W - 1L
1,260 SR
Queue Stats
111W - 124L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
WensinGG
Jing Wei
Level 109
God Stats
5W - 6L
1,537 SR
Queue Stats
246W - 288L
1,491 Elo+
Solo
Ne Zha
Ne Zha
gonzaloivo
Ne Zha
Level 107
God Stats
1W - 1L
1,700 SR
Queue Stats
65W - 54L
1,495 Elo+
Party 2
Team Averages
Level 125
1,541 SR
1,508 Elo+

VS

Team Averages
Level 138
1,499 SR
1,537 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ANGELWF 1703
Serqet
Level 108
God Stats
9W - 14L
1,413 SR
Queue Stats
718W - 757L
1,532 Elo+
Solo
Atlas
Atlas
KuroEvo
Atlas
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,547 Elo+
Party 1
Medusa
Medusa
Ñeda
Medusa
Level 149
God Stats
2W - 2L
1,581 SR
Queue Stats
54W - 43L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
7,373
737
5,559
6,776
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
M4uR1Xe
Ah Muzen Cab
11
1 / 2 / 0
6,348
635
2,968
4,976
1,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
10
4 / 3 / 3
6,537
654
4,982
4,914
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
WensinGG
Jing Wei
1
0 / 0 / 0
3,822
382
0
0
0
Ne Zha
gonzaloivo
Ne Zha
11
3 / 3 / 5
6,659
666
3,715
7,397
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 5 / 2
6,285
629
2,426
6,070
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
 
Ullr
8
0 / 2 / 1
5,028
503
394
4,376
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
9
0 / 5 / 1
5,288
529
1,768
6,280
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
KuroEvo
Atlas
6
0 / 1 / 2
4,655
466
1,266
5,325
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Ñeda
Medusa
11
6 / 2 / 1
6,695
670
5,802
6,692
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
15
Kills
9
9
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
5
2
0.8
W
Ullr
 
Ullr
0
2
1
0.25
W
Serqet
0
5
1
0.1
L
7
1
1
7.5
W
Atlas
KuroEvo
Atlas
0
1
2
1
L
Ah Muzen Cab
M4uR1Xe
Ah Muzen Cab
1
2
0
0.5
L
Raijin
4
3
3
1.83
L
Jing Wei
WensinGG
Jing Wei
0
0
0
0
L
Ne Zha
gonzaloivo
Ne Zha
3
3
5
1.83
W
Medusa
Ñeda
Medusa
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
11,656
24,063
Taken
28,743
8,413
Mitigated
13,357
8,058
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,426
465
0
696
6,070
1,791
0
2,037
3,797
29,316
0
W
Ullr
 
Ullr
394
281
0
405
4,376
1,072
0
156
4,214
0
25,775
W
Serqet
1,768
429
0
580
6,280
3,563
383
0
5,833
0
20,571
L
5,559
716
0
3,060
6,776
3,418
654
0
6,270
0
38,046
W
Atlas
KuroEvo
Atlas
1,266
348
0
542
5,325
4,318
0
566
4,676
9,867
0
L
Ah Muzen Cab
M4uR1Xe
Ah Muzen Cab
2,968
929
0
1,036
4,976
1,384
357
911
4,025
0
40,886
L
Raijin
4,982
720
0
1,051
4,914
1,336
102
1,412
3,396
30,137
0
L
Jing Wei
WensinGG
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
gonzaloivo
Ne Zha
3,715
1,117
0
2,911
7,397
2,275
0
1,141
6,137
0
29,890
W
Medusa
Ñeda
Medusa
5,802
2,512
0
1,221
6,692
2,613
737
1,773
4,718
0
31,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
27,951
303
Minions Killed
263
0
Camps Cleared
0
781,256
Distance Traveled
985,690
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,285
629
69
7
0
178,384
3
W
Ullr
5,028
503
60
6
0
176,831
1
W
Serqet
5,288
529
55
6
0
216,493
1
L
Chaac
7,373
737
83
8
0
200,147
3
W
Atlas
4,655
466
20
2
0
206,245
5
L
Ah Muzen Cab
6,348
635
81
8
0
200,189
3
L
Raijin
6,537
654
73
7
0
165,881
3
L
Jing Wei
3,822
382
0
0
0
3,963
0
L
Ne Zha
6,659
666
66
7
0
211,076
1
W
Medusa
6,695
670
59
6
0
207,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role