Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BussnAnoot
Danzaburou
Level 67
God Stats
2W - 0L
1,631 SR
Queue Stats
70W - 113L
1,298 Elo+
Party 2
Kuzenbo
Kuzenbo
Camoflais36
Kuzenbo
Level 129
God Stats
2W - 1L
1,798 SR
Queue Stats
157W - 166L
1,359 Elo+
Solo
Atlas
Atlas
Kuroi HiShinobi
Atlas
Level 125
God Stats
2W - 1L
1,318 SR
Queue Stats
167W - 180L
1,386 Elo+
Solo
Jormungandr
Jormungandr
soupcatch
Jormungandr
Level 127
God Stats
16W - 9L
1,614 SR
Queue Stats
552W - 607L
1,323 Elo+
Solo
Team Averages
Level 102
1,572 SR
1,373 Elo+

VS

Team Averages
Level 104
1,474 SR
1,370 Elo+
Khepri
Khepri
BamBamDaScrub
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,265 Elo+
Party 1
Atlas
Atlas
Conundrum PK
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 165L
1,370 Elo+
Solo
Janus
Janus
KESTONEKIDS420
Janus
Level 121
God Stats
9W - 10L
1,493 SR
Queue Stats
619W - 679L
1,409 Elo+
Solo
Sobek
Sobek
Slagdabest
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,447 Elo+
Party 1
Vulcan
Vulcan
XxDragoneelxX
Vulcan
Level 116
God Stats
2W - 4L
1,378 SR
Queue Stats
50W - 73L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 1 / 7
8,051
895
7,378
5,242
2,327
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
BussnAnoot
Danzaburou
16
7 / 0 / 7
8,957
995
11,869
3,968
1,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Camoflais36
Kuzenbo
12
1 / 1 / 10
7,795
866
2,897
16,276
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 7
7,755
862
4,575
10,345
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
soupcatch
Jormungandr
14
1 / 4 / 11
8,205
912
5,226
12,109
10,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,640
738
3,649
10,202
11,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 2
5,415
602
590
1,419
663
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 2
6,825
758
6,854
8,998
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
11
0 / 5 / 2
6,163
685
2,684
9,862
8,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 0 / 2
8,866
985
15,701
4,542
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
15
Kills
9
9
Deaths
15
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
7
8.5
L
1
5
3
0.5
W
Danzaburou
BussnAnoot
Danzaburou
7
0
7
10.5
W
Kuzenbo
Camoflais36
Kuzenbo
1
1
10
6
L
0
1
2
1
L
2
4
2
0.75
W
1
3
7
1.5
L
Sobek
0
5
2
0.2
L
6
0
2
7
W
Jormungandr
soupcatch
Jormungandr
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
29,478
47,940
Taken
35,023
37,415
Mitigated
25,417
20,910
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,378
6,574
2,305
1,837
5,242
2,327
1,539
4,512
730
0
16,182
L
3,649
779
325
689
10,202
11,311
0
3,480
6,722
5,429
0
W
Danzaburou
BussnAnoot
Danzaburou
11,869
5,337
419
1,902
3,968
1,683
2,477
3,145
823
0
23,530
W
Kuzenbo
Camoflais36
Kuzenbo
2,897
1,376
1,341
7,519
16,276
14,091
216
9,839
6,437
5,670
0
L
590
209
225
0
1,419
663
0
243
1,176
885
0
L
6,854
829
565
3,264
8,998
3,266
0
3,363
5,635
13,728
0
W
4,575
2,305
119
2,239
10,345
9,086
590
5,203
5,142
11,318
0
L
Sobek
2,684
482
840
1,450
9,862
8,091
0
2,808
7,054
7,776
0
L
15,701
7,972
1,223
1,351
4,542
2,086
0
2,804
1,738
36,326
0
W
Jormungandr
soupcatch
Jormungandr
5,226
587
1,093
2,136
12,109
10,228
0
6,779
5,330
23,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
33,909
109
Minions Killed
83
0
Camps Cleared
0
921,643
Distance Traveled
697,497
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,051
895
29
3
0
177,416
0
L
Khepri
6,640
738
3
0
0
162,872
0
W
Danzaburou
8,957
995
32
4
0
179,799
0
W
Kuzenbo
7,795
866
6
1
0
211,239
0
L
Atlas
5,415
602
0
0
0
36,974
0
L
Janus
6,825
758
13
1
0
143,182
1
W
Atlas
7,755
862
10
1
0
177,036
0
L
Sobek
6,163
685
10
1
0
138,512
0
L
Vulcan
8,866
985
57
6
0
215,957
0
W
Jormungandr
8,205
912
32
4
0
176,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role