Player Matchup

King Arthur
King Arthur
Chrisspyy
King Arthur
Level 128
God Stats
2W - 1L
1,493 SR
Queue Stats
306W - 335L
1,404 Elo+
Party 2
Khepri
Khepri
Nilmot_Otto
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,466 Elo+
Solo
Bacchus
Bacchus
Sopilote265423
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,746 Elo+
Solo
Chaac
Chaac
demonwolf472
Chaac
Level 67
God Stats
1W - 0L
1,744 SR
Queue Stats
13W - 28L
1,332 Elo+
Party 2
Zeus
Zeus
sirTEAbaginses
Zeus
Level 57
God Stats
2W - 0L
1,709 SR
Queue Stats
11W - 10L
1,460 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,482 Elo+

VS

Team Averages
Level 119
1,513 SR
1,433 Elo+
Nike
Nike
FLAV1OUS
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,379 Elo+
Solo
Eset
Eset
GoodGuyGenghis
Eset
Level 110
God Stats
3W - 1L
1,565 SR
Queue Stats
47W - 34L
1,544 Elo+
Party 1
Khepri
Khepri
MrMaxxwell002
Khepri
Level 123
God Stats
1W - 2L
1,351 SR
Queue Stats
57W - 71L
1,412 Elo+
Party 1
Medusa
Medusa
YoVanillaIce
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
kingrese12345
Danzaburou
Level 119
God Stats
17W - 9L
1,647 SR
Queue Stats
358W - 353L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chrisspyy
King Arthur
20
7 / 8 / 20
12,987
764
21,203
36,404
33,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
19
4 / 3 / 23
12,959
762
9,248
19,075
27,489
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 2 / 20
12,475
734
10,309
30,120
28,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 7 / 18
11,384
670
11,801
24,953
22,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 3 / 14
15,073
887
39,699
15,475
8,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 8 / 13
11,138
655
16,599
25,273
24,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 7 / 14
12,831
755
30,561
19,784
9,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 5 / 17
12,172
716
11,264
24,803
41,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
3 / 9 / 13
10,670
628
12,628
15,286
7,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
kingrese12345
Danzaburou
19
7 / 5 / 12
12,487
735
29,527
18,285
9,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
91
34
Kills
22
23
Deaths
34
95
Assists
69
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chrisspyy
King Arthur
7
8
20
2.13
L
Nike
2
8
13
1.06
L
7
7
14
2
L
3
5
17
2.3
W
Khepri
4
3
23
5.17
W
7
2
20
8.5
L
Medusa
3
9
13
1.06
W
2
7
18
1.57
L
Danzaburou
kingrese12345
Danzaburou
7
5
12
2.6
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,260
Damage
100,579
126,027
Taken
103,431
120,983
Mitigated
91,860
55,846
Healing
31,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chrisspyy
King Arthur
21,203
2,809
2,548
9,397
36,404
33,968
523
13,164
23,240
5,043
34,341
L
Nike
16,599
3,530
494
4,185
25,273
24,731
66
13,427
11,775
0
28,538
L
30,561
440
5,750
6,346
19,784
9,010
0
13,845
5,888
44,784
0
L
11,264
1,809
4,543
4,199
24,803
41,026
510
14,153
10,618
25,105
0
W
Khepri
9,248
727
5,028
4,868
19,075
27,489
487
4,566
14,509
19,781
0
W
10,309
1,437
3,675
12,200
30,120
28,609
127
7,341
22,779
18,602
0
L
Medusa
12,628
6,625
0
0
15,286
7,122
1,025
9,085
6,201
0
22,364
W
11,801
2,004
955
8,489
24,953
22,818
1,936
9,549
15,404
0
24,565
L
Danzaburou
kingrese12345
Danzaburou
29,527
11,064
818
5,621
18,285
9,971
1,729
10,608
7,677
0
52,728
W
39,699
3,645
2,912
5,774
15,475
8,099
2,414
7,205
8,270
80,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,878
Gold Earned
59,298
184
Minions Killed
149
0
Camps Cleared
0
1,514,355
Distance Traveled
1,384,532
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,987
764
35
2
0
297,797
1
L
Nike
11,138
655
28
2
0
272,604
0
L
Eset
12,831
755
25
1
0
305,677
0
L
Khepri
12,172
716
28
2
0
296,790
0
W
Khepri
12,959
762
27
2
0
330,357
0
W
Bacchus
12,475
734
15
1
0
356,288
1
L
Medusa
10,670
628
14
1
0
259,758
0
W
Chaac
11,384
670
23
1
0
251,280
0
L
Danzaburou
12,487
735
54
3
0
249,703
0
W
Zeus
15,073
887
84
5
0
278,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role