Player Matchup

Cu Chulainn
Cu Chulainn
Lord Cthulhu752
Cu Chulainn
Level 60
God Stats
0W - 3L
1,250 SR
Queue Stats
41W - 43L
1,489 Elo+
Party 1
Rama
Rama
SchluterMcooter
Rama
Level 88
God Stats
0W - 5L
1,396 SR
Queue Stats
157W - 162L
1,505 Elo+
Party 1
Hera
Hera
TUNAx652
Hera
Level 87
God Stats
2W - 1L
1,832 SR
Queue Stats
33W - 45L
1,423 Elo+
Party 1
Mulan
Mulan
The gr8 germ
Mulan
Level 159
God Stats
4W - 7L
1,470 SR
Queue Stats
637W - 624L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
АLВY
Sylvanus
Level 101
God Stats
0W - 1L
1,735 SR
Queue Stats
45W - 47L
1,466 Elo+
Party 1
Team Averages
Level 99
1,537 SR
1,473 Elo+

VS

Team Averages
Level 112
1,470 SR
1,509 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GleipnirsWolf
Khepri
Level 138
God Stats
1W - 1L
1,137 SR
Queue Stats
48W - 45L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Murray52008
Ah Puch
Level 85
God Stats
2W - 0L
1,562 SR
Queue Stats
44W - 42L
1,534 Elo+
Party 2
Hercules
Hercules
Woodsman152
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,528 Elo+
Party 2
Ganesha
Ganesha
hokagebailey
Ganesha
Level 129
God Stats
1W - 0L
1,652 SR
Queue Stats
93W - 105L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lord Cthulhu752
Cu Chulainn
18
10 / 3 / 2
10,645
819
15,742
17,693
14,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 9
8,537
657
10,208
12,417
3,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
1 / 9 / 9
9,226
710
14,862
11,498
3,508
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 8
9,006
693
11,265
17,911
21,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Sylvanus
АLВY
Sylvanus
16
1 / 5 / 10
8,834
680
7,064
17,696
11,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 4 / 14
9,786
753
11,029
17,459
11,602
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 18
11,116
855
7,169
18,367
28,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Murray52008
Ah Puch
18
11 / 2 / 14
11,357
874
28,262
9,803
5,746
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Woodsman152
Hercules
18
9 / 1 / 15
11,008
847
8,189
19,214
21,179
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
hokagebailey
Ganesha
18
1 / 5 / 23
10,014
770
10,908
18,005
23,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
14
Kills
31
31
Deaths
15
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
4
14
2.75
W
6
3
18
5
L
Cu Chulainn
Lord Cthulhu752
Cu Chulainn
10
3
2
3.67
W
Ah Puch
Murray52008
Ah Puch
11
2
14
9
L
1
7
9
0.79
L
Hera
1
9
9
0.61
L
1
7
8
0.71
W
Hercules
Woodsman152
Hercules
9
1
15
16.5
W
Ganesha
hokagebailey
Ganesha
1
5
23
2.5
L
Sylvanus
АLВY
Sylvanus
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,141
Damage
65,557
77,215
Taken
82,848
54,679
Mitigated
90,144
24,142
Healing
31,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,029
5,878
6,297
5,522
17,459
11,602
1,127
4,031
13,153
0
23,582
W
7,169
1,155
2,938
3,043
18,367
28,141
256
3,700
13,779
11,281
0
L
Cu Chulainn
Lord Cthulhu752
Cu Chulainn
15,742
4,775
679
3,025
17,693
14,019
0
9,087
8,606
0
25,119
W
Ah Puch
Murray52008
Ah Puch
28,262
1,626
2,197
1,075
9,803
5,746
1,567
3,624
6,179
51,218
0
L
10,208
7,630
1,729
1,716
12,417
3,936
1,412
8,521
3,896
0
15,932
L
Hera
14,862
3,533
1,107
811
11,498
3,508
237
7,865
3,633
27,657
0
L
11,265
888
301
3,051
17,911
21,591
0
8,851
9,060
0
25,120
W
Hercules
Woodsman152
Hercules
8,189
2,117
1,597
5,349
19,214
21,179
1,026
5,889
12,866
0
12,717
W
Ganesha
hokagebailey
Ganesha
10,908
627
1,890
1,697
18,005
23,476
876
4,682
13,108
30,751
0
L
Sylvanus
АLВY
Sylvanus
7,064
2,327
5,565
6,158
17,696
11,625
71
12,015
5,681
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
53,281
119
Minions Killed
133
0
Camps Cleared
0
1,099,620
Distance Traveled
1,239,035
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,786
753
38
3
0
256,731
1
W
Khepri
11,116
855
13
1
0
250,596
6
L
Cu Chulainn
10,645
819
23
2
0
261,887
0
W
Ah Puch
11,357
874
58
4
0
238,613
1
L
Rama
8,537
657
24
2
0
181,288
0
L
Hera
9,226
710
25
2
0
225,433
1
L
Mulan
9,006
693
26
2
0
214,868
1
W
Hercules
11,008
847
16
1
0
271,210
0
W
Ganesha
10,014
770
8
1
0
221,885
1
L
Sylvanus
8,834
680
21
2
0
216,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role