Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Hypesteria
Chaac
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,671 Elo+
Party 1
Bacchus
Bacchus
KurokaHell
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,596 Elo+
Solo
Team Averages
Level 158
1,500 SR
1,553 Elo+

VS

Team Averages
Level 144
1,372 SR
1,604 Elo+
Geb
Geb
AngieT
Geb
Level 138
God Stats
3W - 8L
1,517 SR
Queue Stats
246W - 223L
1,643 Elo+
Solo
Bellona
Bellona
Bronyfightclub
Bellona
Level 128
God Stats
1W - 1L
1,283 SR
Queue Stats
143W - 102L
1,662 Elo+
Solo
Zhong Kui
Zhong Kui
Corruption905
Zhong Kui
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
68W - 85L
1,548 Elo+
Solo
Ullr
Ullr
Myj0s
Ullr
Level 158
God Stats
1W - 2L
1,086 SR
Queue Stats
93W - 78L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
No0BTubE1069
Tsukuyomi
Level 149
God Stats
4W - 0L
1,689 SR
Queue Stats
88W - 95L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 3 / 3
7,510
1,073
13,341
9,897
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
 
Eset
12
1 / 3 / 6
6,455
922
5,198
8,770
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
 
Discordia
11
2 / 3 / 4
6,161
880
9,018
4,969
1,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
1 / 5 / 4
5,642
806
4,912
11,499
7,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
KurokaHell
Bacchus
11
0 / 4 / 8
6,129
876
5,352
10,938
14,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AngieT
Geb
13
2 / 1 / 13
7,798
1,114
4,240
9,473
8,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 3 / 11
8,241
1,177
9,200
12,568
10,510
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
Corruption905
Zhong Kui
11
1 / 2 / 9
6,634
948
9,816
8,878
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
Myj0s
Ullr
13
1 / 2 / 9
7,948
1,135
7,567
6,614
3,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
No0BTubE1069
Tsukuyomi
14
9 / 3 / 7
8,424
1,203
10,630
10,093
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
11
Kills
18
18
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
3
3
2.83
L
Eset
 
Eset
1
3
6
1.33
L
Discordia
 
Discordia
2
3
4
1.33
W
Geb
AngieT
Geb
2
1
13
8.5
W
5
3
11
3.5
W
Zhong Kui
Corruption905
Zhong Kui
1
2
9
2.75
L
Chaac
1
5
4
0.6
L
Bacchus
KurokaHell
Bacchus
0
4
8
1
W
Ullr
Myj0s
Ullr
1
2
9
2.75
W
Tsukuyomi
No0BTubE1069
Tsukuyomi
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
41,453
46,073
Taken
47,626
38,671
Mitigated
33,986
12,780
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,341
2,352
619
3,234
9,897
5,419
0
3,398
6,104
0
23,760
L
Eset
 
Eset
5,198
835
1,708
2,003
8,770
9,142
0
2,329
6,194
9,220
0
L
Discordia
 
Discordia
9,018
624
11
656
4,969
1,619
0
1,605
3,152
13,217
0
W
Geb
AngieT
Geb
4,240
175
532
1,413
9,473
8,096
472
4,887
4,460
8,284
0
W
9,200
2,673
1,494
2,431
12,568
10,510
571
3,469
8,911
0
13,417
W
Zhong Kui
Corruption905
Zhong Kui
9,816
1,488
1,919
2,536
8,878
6,811
1,125
3,832
4,930
12,677
0
L
Chaac
4,912
74
184
2,414
11,499
7,911
0
2,857
8,345
0
8,464
L
Bacchus
KurokaHell
Bacchus
5,352
438
1,022
929
10,938
14,580
0
3,127
7,345
7,670
0
W
Ullr
Myj0s
Ullr
7,567
4,738
2,370
1,570
6,614
3,239
2,629
3,139
3,329
0
23,965
W
Tsukuyomi
No0BTubE1069
Tsukuyomi
10,630
2,593
634
2,535
10,093
5,330
491
4,241
5,658
0
21,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
39,045
58
Minions Killed
77
0
Camps Cleared
0
705,190
Distance Traveled
741,734
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,510
1,073
9
1
0
143,896
0
L
Eset
6,455
922
9
1
0
130,765
3
L
Discordia
6,161
880
24
3
0
147,455
1
W
Geb
7,798
1,114
1
0
0
166,128
4
W
Bellona
8,241
1,177
10
1
0
157,051
0
W
Zhong Kui
6,634
948
5
1
0
138,718
1
L
Chaac
5,642
806
5
1
0
142,533
0
L
Bacchus
6,129
876
11
2
0
140,541
3
W
Ullr
7,948
1,135
43
6
0
120,471
2
W
Tsukuyomi
8,424
1,203
18
3
0
159,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role