Player Matchup

Sol
Sol
DukeofGarbage
Sol
Level 88
God Stats
5W - 1L
1,754 SR
Queue Stats
163W - 140L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Qeeze2inch
Kuzenbo
Level 107
God Stats
22W - 17L
1,672 SR
Queue Stats
193W - 109L
1,692 Elo+
Party 1
Tiamat
Tiamat
SS_Ashe
Tiamat
Level 160
God Stats
12W - 3L
1,745 SR
Queue Stats
506W - 225L
1,801 Elo+
Party 1
Odin
Odin
SaboRuntz
Odin
Level 84
God Stats
2W - 0L
1,659 SR
Queue Stats
98W - 56L
1,687 Elo+
Party 1
Susano
Susano
Shogun_Yuri
Susano
Level 30
God Stats
59W - 8L
1,888 SR
Queue Stats
175W - 52L
1,857 Elo+
Party 1
Team Averages
Level 94
1,743 SR
1,705 Elo+

VS

Team Averages
Level 72
1,687 SR
1,567 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CherubicChuy
Aphrodite
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 161L
1,550 Elo+
Solo
Hachiman
Hachiman
FlaminHot64
Hachiman
Level 44
God Stats
4W - 3L
1,881 SR
Queue Stats
164W - 103L
1,616 Elo+
Solo
Vamana
Vamana
IGETGWAP10
Vamana
Level 18
God Stats
5W - 1L
1,943 SR
Queue Stats
16W - 11L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
PANDAKILLER62
Ah Puch
Level 126
God Stats
0W - 1L
1,612 SR
Queue Stats
213W - 173L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,803
1,080
12,512
7,274
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Qeeze2inch
Kuzenbo
16
1 / 4 / 11
9,435
944
10,439
13,110
18,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
SS_Ashe
Tiamat
17
8 / 2 / 10
11,335
1,134
18,353
9,531
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
4 / 3 / 11
9,999
1,000
8,696
9,809
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
17
5 / 0 / 13
11,781
1,178
30,732
8,678
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

255

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 4 / 6
8,981
898
5,532
13,721
11,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
CherubicChuy
Aphrodite
16
1 / 3 / 6
9,627
963
6,299
15,663
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FlaminHot64
Hachiman
16
2 / 2 / 5
9,844
984
10,097
15,845
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
IGETGWAP10
Vamana
16
0 / 7 / 5
8,856
886
5,932
26,798
17,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
16
6 / 6 / 2
10,890
1,089
13,561
14,062
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
22
Kills
9
9
Deaths
22
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
6
0.75
L
Aphrodite
CherubicChuy
Aphrodite
1
3
6
1.33
W
4
0
6
7
L
Hachiman
FlaminHot64
Hachiman
2
2
5
2.25
L
Vamana
IGETGWAP10
Vamana
0
7
5
0.36
L
Ah Puch
6
6
2
1.17
W
Kuzenbo
Qeeze2inch
Kuzenbo
1
4
11
1.63
W
Tiamat
SS_Ashe
Tiamat
8
2
10
6.5
W
Odin
4
3
11
3.17
W
Susano
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,732
Damage
41,421
48,402
Taken
86,089
39,837
Mitigated
45,485
7,595
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,532
972
0
36
13,721
11,468
0
8,849
4,339
0
18,356
L
Aphrodite
CherubicChuy
Aphrodite
6,299
524
2,656
4,547
15,663
6,911
0
5,858
9,381
23,228
0
W
12,512
4,479
379
3,074
7,274
2,464
0
2,253
5,021
36,930
0
L
Hachiman
FlaminHot64
Hachiman
10,097
4,421
0
2,169
15,845
5,101
0
8,988
6,414
0
36,124
L
Vamana
IGETGWAP10
Vamana
5,932
2,279
0
3,272
26,798
17,710
0
11,593
14,602
0
9,126
L
Ah Puch
13,561
358
0
681
14,062
4,295
0
6,100
7,521
42,935
0
W
Kuzenbo
Qeeze2inch
Kuzenbo
10,439
2,474
0
642
13,110
18,145
0
6,293
6,817
17,002
0
W
Tiamat
SS_Ashe
Tiamat
18,353
715
286
2,035
9,531
4,764
0
3,874
5,657
40,063
0
W
Odin
8,696
971
0
356
9,809
10,917
0
4,193
5,616
4,880
11,301
W
Susano
30,732
8,739
0
823
8,678
3,547
0
3,247
5,431
0
53,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
48,198
206
Minions Killed
205
15
Camps Cleared
3
1,010,064
Distance Traveled
948,506
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,981
898
24
2
0
189,966
3
L
Aphrodite
9,627
963
40
4
1
207,525
0
W
Sol
10,803
1,080
74
7
4
206,141
1
L
Hachiman
9,844
984
59
6
0
172,835
0
L
Vamana
8,856
886
7
1
1
201,904
1
L
Ah Puch
10,890
1,089
75
8
1
176,276
0
W
Kuzenbo
9,435
944
16
2
1
178,752
1
W
Tiamat
11,335
1,134
64
6
2
213,932
2
W
Odin
9,999
1,000
11
1
1
184,519
1
W
Susano
11,781
1,178
41
4
7
226,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role