Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
J-McCully91
Ymir
Level 42
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
Mind_Kila
Hachiman
Level 79
God Stats
0W - 2L
1,079 SR
Queue Stats
1W - 5L
1,349 Elo+
Party 2
Team Averages
Level 80
1,269 SR
1,450 Elo+

VS

Team Averages
Level 93
1,520 SR
1,319 Elo+
Xing Tian
Xing Tian
QuePasta74
Xing Tian
Level 66
God Stats
13W - 4L
1,670 SR
Queue Stats
65W - 61L
1,389 Elo+
Party 1
Osiris
Osiris
SheldonCbbt73
Osiris
Level 87
God Stats
2W - 3L
1,652 SR
Queue Stats
187W - 199L
1,284 Elo+
Party 1
Ra
Ra
XxSICKOPATOMUSxX
Ra
Level 127
God Stats
12W - 23L
1,236 SR
Queue Stats
227W - 326L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 8 / 0
7,296
608
4,632
12,309
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
6,895
575
4,478
13,564
9,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Mind_Kila
Hachiman
10
0 / 6 / 1
6,862
572
5,180
7,636
2,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
QuePasta74
Xing Tian
13
4 / 0 / 14
9,801
817
5,546
10,141
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 0 / 7
10,083
840
11,977
8,142
7,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 1 / 13
9,002
750
9,794
6,232
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
18
18
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
0
0.13
L
0
4
0
0
L
Hachiman
Mind_Kila
Hachiman
0
6
1
0.08
W
Xing Tian
QuePasta74
Xing Tian
4
0
14
11
W
10
0
7
13.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
27,317
33,509
Taken
24,515
16,300
Mitigated
22,192
4,321
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,632
942
299
2,083
12,309
4,212
0
4,440
7,581
0
20,298
L
4,478
242
480
916
13,564
9,723
0
6,598
6,525
16,721
0
L
Hachiman
Mind_Kila
Hachiman
5,180
2,474
371
172
7,636
2,365
0
4,457
2,935
0
18,971
W
Xing Tian
QuePasta74
Xing Tian
5,546
160
0
1,852
10,141
11,285
224
1,847
8,294
13,287
0
W
11,977
2,340
0
250
8,142
7,780
388
1,507
6,635
2,817
27,511
W
9,794
354
2,576
1,269
6,232
3,127
1,030
1,736
4,496
37,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,053
Gold Earned
28,886
91
Minions Killed
132
2
Camps Cleared
7
494,309
Distance Traveled
710,802
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,296
608
37
3
0
145,086
0
L
Ymir
6,895
575
22
2
1
182,354
1
L
Hachiman
6,862
572
32
3
1
166,869
2
W
Xing Tian
9,801
817
16
1
0
239,066
0
W
Osiris
10,083
840
41
3
3
254,989
0
W
Ra
9,002
750
75
6
4
216,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role