Player Matchup

Agni
Agni
DespairedSoul
Agni
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 169L
1,471 Elo+
Party 3
Ganesha
Ganesha
Fatal97230
Ganesha
Level 56
God Stats
5W - 0L
1,783 SR
Queue Stats
176W - 195L
1,422 Elo+
Party 3
Kali
Kali
VRTX14
Kali
Level 76
God Stats
4W - 5L
1,485 SR
Queue Stats
65W - 80L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
XxDIE_HARDMANxX
Gilgamesh
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 27L
1,300 Elo+
Party 2
Charybdis
Charybdis
iShxot_Nxno
Charybdis
Level 47
God Stats
7W - 7L
1,419 SR
Queue Stats
107W - 111L
1,421 Elo+
Party 3
Team Averages
Level 47
1,538 SR
1,406 Elo+

VS

Team Averages
Level 50
1,535 SR
1,408 Elo+
Bellona
Bellona
Alexiscambioalex
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Nemesis
Nemesis
AsaelVR
Nemesis
Level 5
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Bacchus
Bacchus
Currlow34
Bacchus
Level 34
God Stats
1W - 1L
1,560 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 4
Ra
Ra
Exterbal_Mathias
Ra
Level 49
God Stats
2W - 6L
1,369 SR
Queue Stats
150W - 192L
1,377 Elo+
Party 1
Izanami
Izanami
ZombieMew
Izanami
Level 141
God Stats
4W - 4L
1,516 SR
Queue Stats
17W - 22L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 5
16,339
563
26,164
21,762
9,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Fatal97230
Ganesha
18
0 / 3 / 15
13,351
460
4,020
18,552
16,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
VRTX14
Kali
20
13 / 2 / 13
16,992
586
22,293
25,239
14,786
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
XxDIE_HARDMANxX
Gilgamesh
20
12 / 0 / 11
15,554
536
14,930
20,144
21,114
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
iShxot_Nxno
Charybdis
20
10 / 2 / 3
17,117
590
16,252
18,277
5,888
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 1
9,801
338
9,542
22,106
19,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
AsaelVR
Nemesis
15
0 / 6 / 1
10,144
350
3,418
18,049
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Currlow34
Bacchus
19
3 / 9 / 4
12,769
440
11,497
24,924
18,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 13 / 1
10,246
353
6,168
21,973
8,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ZombieMew
Izanami
20
8 / 8 / 3
16,462
568
28,974
25,757
10,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
49
Kills
11
11
Deaths
49
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Nemesis
AsaelVR
Nemesis
0
6
1
0.08
L
Bacchus
Currlow34
Bacchus
3
9
4
0.56
W
14
4
5
4.13
L
0
13
1
0.04
W
Ganesha
Fatal97230
Ganesha
0
3
15
2.5
W
Kali
VRTX14
Kali
13
2
13
9.75
W
Gilgamesh
XxDIE_HARDMANxX
Gilgamesh
12
0
11
17.5
L
Izanami
ZombieMew
Izanami
8
8
3
1.19
W
Charybdis
iShxot_Nxno
Charybdis
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,659
Damage
59,599
103,974
Taken
112,809
68,149
Mitigated
64,001
39,418
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,542
3,710
0
341
22,106
19,460
0
6,234
15,872
2,748
43,317
L
Nemesis
AsaelVR
Nemesis
3,418
1,241
0
237
18,049
7,349
788
2,881
15,168
0
63,234
L
Bacchus
Currlow34
Bacchus
11,497
2,896
0
1,888
24,924
18,270
0
3,664
21,260
55,912
0
W
26,164
2,119
0
10,598
21,762
9,479
4,222
5,443
16,319
116,880
0
L
6,168
639
326
2,054
21,973
8,299
357
11,757
10,216
52,137
0
W
Ganesha
Fatal97230
Ganesha
4,020
634
0
4,838
18,552
16,882
1,677
4,205
14,347
31,623
0
W
Kali
VRTX14
Kali
22,293
14,622
0
12,980
25,239
14,786
0
2,897
22,342
0
155,690
W
Gilgamesh
XxDIE_HARDMANxX
Gilgamesh
14,930
2,885
0
5,272
20,144
21,114
1,123
1,876
18,268
651
85,510
L
Izanami
ZombieMew
Izanami
28,974
19,726
0
5,029
25,757
10,623
1,024
7,355
18,402
0
140,177
W
Charybdis
iShxot_Nxno
Charybdis
16,252
13,400
0
5,730
18,277
5,888
11,600
4,233
14,044
0
139,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,353
Gold Earned
59,422
762
Minions Killed
561
0
Camps Cleared
0
2,796,301
Distance Traveled
2,247,092
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,801
338
76
3
0
415,209
0
L
Nemesis
10,144
350
102
4
0
499,765
0
L
Bacchus
12,769
440
75
3
0
496,872
3
W
Agni
16,339
563
197
7
0
492,586
1
L
Ra
10,246
353
104
4
0
379,323
0
W
Ganesha
13,351
460
10
0
0
559,201
8
W
Kali
16,992
586
155
5
0
632,664
0
W
Gilgamesh
15,554
536
128
4
0
583,492
0
L
Izanami
16,462
568
204
7
0
455,923
7
W
Charybdis
17,117
590
272
9
0
528,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role