Player Matchup

Vamana
Vamana
Extimer1
Vamana
Level 8
God Stats
1W - 5L
1,289 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 1
Charybdis
Charybdis
FullmetalRust
Charybdis
Level 17
God Stats
10W - 9L
1,551 SR
Queue Stats
12W - 11L
1,486 Elo+
Party 1
Hades
Hades
KUZ3NBO
Hades
Level 44
God Stats
1W - 4L
1,322 SR
Queue Stats
24W - 35L
1,360 Elo+
Party 1
Bakasura
Bakasura
UltimaTerra
Bakasura
Level 29
God Stats
15W - 6L
1,742 SR
Queue Stats
69W - 50L
1,597 Elo+
Party 1
Yemoja
Yemoja
andiesaurus
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Team Averages
Level 21
1,481 SR
1,404 Elo+

VS

Team Averages
Level 85
1,616 SR
1,448 Elo+
Vulcan
Vulcan
LeviWhite22
Vulcan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
SP000NMAN
Gilgamesh
Level 154
God Stats
17W - 8L
1,773 SR
Queue Stats
232W - 104L
1,678 Elo+
Party 2
Hercules
Hercules
just_drew7
Hercules
Level 44
God Stats
54W - 46L
1,552 SR
Queue Stats
118W - 137L
1,358 Elo+
Party 2
Rama
Rama
wyattskar1mc
Rama
Level 46
God Stats
10W - 4L
1,665 SR
Queue Stats
161W - 160L
1,429 Elo+
Party 3
Athena
Athena
yizzlG
Athena
Level 60
God Stats
9W - 6L
1,590 SR
Queue Stats
120W - 138L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Extimer1
Vamana
16
1 / 7 / 1
9,872
449
12,242
27,120
27,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
FullmetalRust
Charybdis
13
0 / 9 / 0
8,158
371
4,840
14,917
3,989
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
KUZ3NBO
Hades
13
1 / 18 / 0
8,767
399
9,541
25,315
17,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
UltimaTerra
Bakasura
13
0 / 11 / 0
8,181
372
11,207
24,346
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
0 / 9 / 0
8,185
372
3,202
20,106
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
11 / 0 / 16
13,748
625
19,456
6,784
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SP000NMAN
Gilgamesh
20
21 / 1 / 11
13,989
636
29,549
20,967
18,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
just_drew7
Hercules
18
4 / 1 / 15
12,390
563
13,323
22,412
25,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 0 / 11
14,329
651
23,893
17,212
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
yizzlG
Athena
17
6 / 0 / 19
12,898
586
7,201
16,867
20,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
126
2
Kills
54
54
Deaths
2
1
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vamana
Extimer1
Vamana
1
7
1
0.21
L
Charybdis
FullmetalRust
Charybdis
0
9
0
0
L
Hades
KUZ3NBO
Hades
1
18
0
0.06
W
Vulcan
11
0
16
19
W
Gilgamesh
SP000NMAN
Gilgamesh
21
1
11
26.5
L
Bakasura
UltimaTerra
Bakasura
0
11
0
0
L
Yemoja
0
9
0
0
W
Hercules
just_drew7
Hercules
4
1
15
11.5
W
12
0
11
17.5
W
Athena
yizzlG
Athena
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,032
Damage
93,422
111,804
Taken
84,242
78,087
Mitigated
75,694
19,558
Healing
36,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Extimer1
Vamana
12,242
8,291
0
8,145
27,120
27,497
0
2,773
24,263
1,382
58,750
L
Charybdis
FullmetalRust
Charybdis
4,840
2,237
0
663
14,917
3,989
2,413
1,705
13,212
0
60,091
L
Hades
KUZ3NBO
Hades
9,541
529
185
3,165
25,315
17,487
232
10,342
14,651
40,194
0
W
Vulcan
19,456
9,294
0
1,098
6,784
3,266
2,409
2,137
4,577
100,119
0
W
Gilgamesh
SP000NMAN
Gilgamesh
29,549
13,808
0
6,303
20,967
18,251
3,408
3,539
16,910
0
129,618
L
Bakasura
UltimaTerra
Bakasura
11,207
6,165
0
5,462
24,346
7,904
0
9,940
14,140
0
44,697
L
Yemoja
3,202
1,324
1,320
618
20,106
21,210
292
3,265
16,782
15,066
0
W
Hercules
just_drew7
Hercules
13,323
5,605
0
9,805
22,412
25,465
2,760
4,618
16,080
11,965
52,381
W
23,893
20,533
0
10,615
17,212
8,442
3,753
1,710
15,267
0
142,745
W
Athena
yizzlG
Athena
7,201
2,561
3,342
5,484
16,867
20,270
1,659
2,149
14,708
35,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
67,354
413
Minions Killed
665
0
Camps Cleared
0
1,935,515
Distance Traveled
2,183,028
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,872
449
91
4
0
420,507
0
L
Charybdis
8,158
371
116
5
0
366,974
0
L
Hades
8,767
399
80
4
0
340,040
0
W
Vulcan
13,748
625
173
8
0
470,613
1
W
Gilgamesh
13,989
636
147
7
0
464,031
1
L
Bakasura
8,181
372
98
4
0
438,943
0
L
Yemoja
8,185
372
28
1
0
369,051
0
W
Hercules
12,390
563
106
5
0
396,305
2
W
Rama
14,329
651
200
9
0
408,106
9
W
Athena
12,898
586
39
2
0
443,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role