Player Matchup

Ra
Ra
ItsSt3alth
Ra
Level 140
God Stats
2W - 0L
1,575 SR
Queue Stats
11W - 9L
1,581 Elo+
Party 2
Serqet
Serqet
KiraSenpai19
Serqet
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 26L
1,627 Elo+
Party 2
Izanami
Izanami
RomanJosi
Izanami
Level 144
God Stats
14W - 13L
1,516 SR
Queue Stats
376W - 367L
1,490 Elo+
Solo
King Arthur
King Arthur
shadowfadewolf
King Arthur
Level 93
God Stats
35W - 30L
1,607 SR
Queue Stats
207W - 173L
1,544 Elo+
Solo
Nemesis
Nemesis
zGhostxXx
Nemesis
Level 155
God Stats
17W - 19L
1,549 SR
Queue Stats
492W - 463L
1,602 Elo+
Party 2
Team Averages
Level 135
1,549 SR
1,569 Elo+

VS

Team Averages
Level 119
1,541 SR
1,572 Elo+
Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JupitersReign
Tsukuyomi
Level 157
God Stats
0W - 3L
1,627 SR
Queue Stats
97W - 85L
1,630 Elo+
Party 1
Ra
Ra
Shinooobi
Ra
Level 68
God Stats
1W - 5L
1,352 SR
Queue Stats
301W - 248L
1,618 Elo+
Solo
Chaac
Chaac
greasymitts
Chaac
Level 112
God Stats
0W - 1L
1,685 SR
Queue Stats
45W - 39L
1,552 Elo+
Party 1
Hachiman
Hachiman
illLogiic
Hachiman
Level 105
God Stats
1W - 2L
1,542 SR
Queue Stats
48W - 41L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,502
679
5,514
3,819
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
12
1 / 1 / 8
7,314
522
2,115
8,765
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
RomanJosi
Izanami
14
4 / 2 / 1
8,188
585
4,558
8,114
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
shadowfadewolf
King Arthur
12
0 / 2 / 6
7,318
523
8,190
11,360
7,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
zGhostxXx
Nemesis
14
6 / 1 / 6
8,236
588
5,069
7,762
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 2
6,086
435
3,724
10,231
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
JupitersReign
Tsukuyomi
12
4 / 2 / 1
7,528
538
8,662
9,668
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 0
6,959
497
2,538
5,394
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 0
7,158
511
3,916
10,286
9,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hachiman
illLogiic
Hachiman
13
1 / 2 / 2
7,492
535
4,916
7,507
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
6
6
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
5
0
5
7.5
L
Tsukuyomi
JupitersReign
Tsukuyomi
4
2
1
2.25
W
Serqet
1
1
8
5
W
Izanami
RomanJosi
Izanami
4
2
1
2.25
L
0
5
0
0
L
1
3
0
0.33
L
Hachiman
illLogiic
Hachiman
1
2
2
1
W
King Arthur
shadowfadewolf
King Arthur
0
2
6
1.5
W
Nemesis
zGhostxXx
Nemesis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
23,756
39,820
Taken
43,086
20,593
Mitigated
24,055
18,770
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,724
198
333
1,514
10,231
7,553
0
2,966
6,952
14,526
0
W
5,514
589
2,576
2,386
3,819
1,645
279
713
3,106
77,082
0
L
Tsukuyomi
JupitersReign
Tsukuyomi
8,662
2,160
0
2,631
9,668
3,446
0
510
9,158
0
54,675
W
Serqet
2,115
147
464
2,516
8,765
6,383
0
1,891
6,874
0
17,347
W
Izanami
RomanJosi
Izanami
4,558
2,180
0
3,195
8,114
2,014
432
728
7,386
0
60,165
L
2,538
158
513
608
5,394
1,439
0
922
4,358
49,191
0
L
3,916
475
0
4,143
10,286
9,991
0
36
10,250
0
45,848
L
Hachiman
illLogiic
Hachiman
4,916
2,452
0
2,631
7,507
1,626
0
1,250
6,257
0
60,342
W
King Arthur
shadowfadewolf
King Arthur
8,190
1,376
0
3,703
11,360
7,646
296
2,024
9,336
0
45,126
W
Nemesis
zGhostxXx
Nemesis
5,069
1,398
0
3,930
7,762
2,905
996
906
6,856
0
46,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
35,223
495
Minions Killed
402
0
Camps Cleared
0
1,459,603
Distance Traveled
1,427,091
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,086
435
17
1
0
280,718
5
W
Ra
9,502
679
167
12
0
302,713
8
L
Tsukuyomi
7,528
538
83
6
0
325,250
5
W
Serqet
7,314
522
29
2
0
324,944
6
W
Izanami
8,188
585
120
9
0
246,268
3
L
Ra
6,959
497
97
7
0
288,098
3
L
Chaac
7,158
511
95
7
0
294,557
3
L
Hachiman
7,492
535
110
8
0
238,468
3
W
King Arthur
7,318
523
84
6
0
292,233
6
W
Nemesis
8,236
588
95
7
0
293,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role