Player Matchup

Nemesis
Nemesis
BloodyMoonBalls
Nemesis
Level 80
God Stats
1W - 2L
1,546 SR
Queue Stats
127W - 121L
1,572 Elo+
Solo
Chang'e
Chang'e
Fah1mat0r
Chang'e
Level 143
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 19L
1,444 Elo+
Solo
Cernunnos
Cernunnos
Lobato
Cernunnos
Level 106
God Stats
0W - 5L
1,306 SR
Queue Stats
173W - 199L
1,391 Elo+
Solo
Sylvanus
Sylvanus
RaftAnkle
Sylvanus
Level 62
God Stats
2W - 1L
1,350 SR
Queue Stats
98W - 113L
1,471 Elo+
Solo
King Arthur
King Arthur
itsALIAS
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 168L
1,464 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,469 Elo+

VS

Team Averages
Level 89
1,618 SR
1,412 Elo+
Geb
Geb
DinoHunter31
Geb
Level 85
God Stats
12W - 14L
1,557 SR
Queue Stats
35W - 37L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
Maxwolf18
Guan Yu
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
37W - 42L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
UberNyaVI
Baron Samedi
Level 62
God Stats
2W - 0L
1,817 SR
Queue Stats
28W - 34L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
arachnid14
Cernunnos
Level 78
God Stats
20W - 6L
1,695 SR
Queue Stats
176W - 153L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
stevo31145
Tsukuyomi
Level 95
God Stats
2W - 1L
1,323 SR
Queue Stats
38W - 47L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
7,697
770
6,133
13,948
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Fah1mat0r
Chang'e
12
0 / 6 / 4
6,414
641
10,109
14,244
10,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Lobato
Cernunnos
13
1 / 4 / 2
6,744
674
7,534
13,371
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RaftAnkle
Sylvanus
12
0 / 5 / 1
6,400
640
5,860
15,880
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
itsALIAS
King Arthur
12
1 / 6 / 3
7,026
703
6,029
15,861
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 17
9,279
928
7,233
11,837
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Maxwolf18
Guan Yu
14
5 / 1 / 20
9,824
982
11,843
14,118
16,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
UberNyaVI
Baron Samedi
15
10 / 0 / 13
9,922
992
17,605
8,517
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
arachnid14
Cernunnos
15
5 / 0 / 16
9,240
924
13,398
8,123
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
stevo31145
Tsukuyomi
14
6 / 3 / 14
9,387
939
14,066
8,945
4,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
4
Kills
29
29
Deaths
4
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
3
0
17
11.5
L
Chang'e
Fah1mat0r
Chang'e
0
6
4
0.33
L
Cernunnos
Lobato
Cernunnos
1
4
2
0.5
W
Guan Yu
Maxwolf18
Guan Yu
5
1
20
15
L
Sylvanus
RaftAnkle
Sylvanus
0
5
1
0.1
W
Baron Samedi
UberNyaVI
Baron Samedi
10
0
13
16.5
W
Cernunnos
arachnid14
Cernunnos
5
0
16
13
L
King Arthur
itsALIAS
King Arthur
1
6
3
0.42
W
Tsukuyomi
stevo31145
Tsukuyomi
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,665
Damage
64,145
73,304
Taken
51,540
44,689
Mitigated
39,991
18,845
Healing
30,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,133
1,329
0
2,197
13,948
6,357
0
3,397
10,551
0
19,278
W
7,233
333
0
2,346
11,837
12,599
681
4,105
7,732
21,402
0
L
Chang'e
Fah1mat0r
Chang'e
10,109
432
2,671
2,582
14,244
10,113
0
5,084
9,160
26,294
0
L
Cernunnos
Lobato
Cernunnos
7,534
1,965
0
588
13,371
5,844
0
3,747
9,624
0
26,831
W
Guan Yu
Maxwolf18
Guan Yu
11,843
1,225
9,189
7,239
14,118
16,057
730
5,259
8,650
1,963
23,141
L
Sylvanus
RaftAnkle
Sylvanus
5,860
1,078
5,388
4,723
15,880
13,571
0
7,694
8,186
12,547
0
W
Baron Samedi
UberNyaVI
Baron Samedi
17,605
1,637
3,742
4,180
8,517
4,314
1,368
2,867
5,544
27,886
0
W
Cernunnos
arachnid14
Cernunnos
13,398
6,523
0
3,442
8,123
2,945
2,258
2,671
5,353
0
36,685
L
King Arthur
itsALIAS
King Arthur
6,029
1,054
0
696
15,861
8,804
0
5,956
9,905
888
14,333
W
Tsukuyomi
stevo31145
Tsukuyomi
14,066
3,543
0
573
8,945
4,076
259
1,726
6,979
0
29,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
47,652
154
Minions Killed
196
6
Camps Cleared
8
870,773
Distance Traveled
1,025,016
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,697
770
31
3
3
186,242
1
W
Geb
9,279
928
23
2
0
211,067
1
L
Chang'e
6,414
641
34
3
1
176,936
0
L
Cernunnos
6,744
674
50
5
1
167,235
5
W
Guan Yu
9,824
982
30
3
2
212,730
0
L
Sylvanus
6,400
640
19
2
0
163,724
4
W
Baron Samedi
9,922
992
27
3
0
194,079
1
W
Cernunnos
9,240
924
57
6
4
196,288
1
L
King Arthur
7,026
703
20
2
1
176,636
3
W
Tsukuyomi
9,387
939
59
6
2
210,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role