Player Matchup

Merlin
Merlin
AKingerBy
Merlin
Level 108
God Stats
2W - 1L
1,722 SR
Queue Stats
21W - 13L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
Rwdsadow
Cthulhu
Level 29
God Stats
3W - 0L
1,827 SR
Queue Stats
10W - 12L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
TheARTofWAR13
Cernunnos
Level 24
God Stats
2W - 0L
1,720 SR
Queue Stats
13W - 5L
1,697 Elo+
Party 2
Team Averages
Level 54
1,756 SR
1,618 Elo+

VS

Team Averages
Level 70
1,540 SR
1,384 Elo+
Charybdis
Charybdis
cajigal
Charybdis
Level 60
God Stats
1W - 3L
1,521 SR
Queue Stats
76W - 98L
1,292 Elo+
Party 1
Nike
Nike
prtygrlll
Nike
Level 10
God Stats
8W - 17L
1,277 SR
Queue Stats
8W - 22L
1,090 Elo+
Party 1
Janus
Janus
Ζαchary
Janus
Level 140
God Stats
4W - 2L
1,821 SR
Queue Stats
29W - 15L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AKingerBy
Merlin
13
5 / 1 / 9
8,687
724
9,157
5,414
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Rwdsadow
Cthulhu
13
4 / 0 / 6
8,642
720
7,029
10,060
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TheARTofWAR13
Cernunnos
13
6 / 0 / 9
8,865
739
8,888
6,029
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
cajigal
Charybdis
11
1 / 8 / 0
7,586
632
5,222
10,466
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
8
0 / 5 / 0
6,299
525
3,481
8,900
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Ζαchary
Janus
11
0 / 3 / 0
7,035
586
5,157
7,658
2,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
1
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
AKingerBy
Merlin
5
1
9
9.5
W
Cthulhu
Rwdsadow
Cthulhu
4
0
6
7
W
Cernunnos
TheARTofWAR13
Cernunnos
6
0
9
10.5
L
Charybdis
cajigal
Charybdis
1
8
0
0.13
L
Nike
0
5
0
0
L
Janus
Ζαchary
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
13,860
21,503
Taken
27,024
9,753
Mitigated
9,898
8,379
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AKingerBy
Merlin
9,157
485
2
997
5,414
1,854
594
1,504
3,665
32,681
0
W
Cthulhu
Rwdsadow
Cthulhu
7,029
258
385
4,706
10,060
5,949
99
2,595
6,922
21,918
0
W
Cernunnos
TheARTofWAR13
Cernunnos
8,888
3,700
0
2,289
6,029
1,950
2,100
1,862
3,931
0
30,278
L
Charybdis
cajigal
Charybdis
5,222
3,125
137
1,159
10,466
2,987
0
5,772
3,979
0
19,040
L
Nike
3,481
82
0
229
8,900
4,180
0
5,484
2,925
928
4,023
L
Janus
Ζαchary
Janus
5,157
324
0
914
7,658
2,731
0
3,923
3,191
35,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
20,920
141
Minions Killed
117
8
Camps Cleared
3
624,787
Distance Traveled
577,857
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,687
724
61
5
5
197,349
0
W
Cthulhu
8,642
720
30
3
0
222,178
2
W
Cernunnos
8,865
739
50
4
3
205,260
0
L
Charybdis
7,586
632
38
3
0
176,023
1
L
Nike
6,299
525
6
1
0
186,126
5
L
Janus
7,035
586
73
6
3
215,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role