Player Matchup

Athena
Athena
Big_SantiG
Athena
Level 84
God Stats
59W - 45L
1,531 SR
Queue Stats
334W - 439L
1,293 Elo+
Party 2
Thanatos
Thanatos
BtCarlos
Thanatos
Level 107
God Stats
16W - 21L
1,397 SR
Queue Stats
615W - 721L
1,383 Elo+
Party 2
Achilles
Achilles
Ejpg15
Achilles
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,442 Elo+
Solo
Medusa
Medusa
MUNCHNAVA1
Medusa
Level 128
God Stats
7W - 6L
1,580 SR
Queue Stats
195W - 198L
1,391 Elo+
Solo
Olorun
Olorun
WinnerAtLosing
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,314 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,365 Elo+

VS

Team Averages
Level 72
1,398 SR
1,431 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Madan1123
Bastet
Level 24
God Stats
2W - 6L
1,326 SR
Queue Stats
42W - 62L
1,368 Elo+
Party 1
Tyr
Tyr
drimax2010
Tyr
Level 82
God Stats
2W - 7L
1,317 SR
Queue Stats
446W - 443L
1,477 Elo+
Party 1
Athena
Athena
karenvel
Athena
Level 21
God Stats
7W - 13L
1,344 SR
Queue Stats
27W - 42L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Big_SantiG
Athena
10
0 / 0 / 2
5,885
490
1,125
3,388
832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
BtCarlos
Thanatos
12
9 / 3 / 3
7,711
643
7,835
7,439
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Ejpg15
Achilles
11
1 / 0 / 3
6,165
514
4,912
7,253
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
MUNCHNAVA1
Medusa
11
3 / 0 / 0
6,391
533
5,222
4,773
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 3
6,079
507
1,617
4,344
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 5 / 2
6,710
559
4,174
5,621
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
 
Anhur
10
0 / 3 / 0
6,012
501
3,244
7,574
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Madan1123
Bastet
10
2 / 3 / 2
6,306
526
4,265
8,638
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
6,668
556
4,331
7,947
6,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
karenvel
Athena
6
0 / 2 / 0
4,770
398
393
7,238
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
2
0.8
L
Anhur
 
Anhur
0
3
0
0
W
Athena
Big_SantiG
Athena
0
0
2
1
W
Thanatos
BtCarlos
Thanatos
9
3
3
3.5
W
Achilles
Ejpg15
Achilles
1
0
3
2.5
W
Medusa
MUNCHNAVA1
Medusa
3
0
0
3
L
Bastet
Madan1123
Bastet
2
3
2
1
W
1
2
3
1.25
L
0
2
0
0
L
Athena
karenvel
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
16,407
27,197
Taken
37,018
12,020
Mitigated
14,162
15,523
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,174
55
124
831
5,621
1,311
0
645
4,939
30,887
0
L
Anhur
 
Anhur
3,244
986
0
2,221
7,574
1,326
0
631
6,943
0
41,126
W
Athena
Big_SantiG
Athena
1,125
364
1,349
1,587
3,388
832
0
1,170
2,142
11,959
0
W
Thanatos
BtCarlos
Thanatos
7,835
3,317
0
6,774
7,439
2,886
0
757
6,530
0
40,111
W
Achilles
Ejpg15
Achilles
4,912
1,639
144
2,715
7,253
5,591
0
0
7,253
0
23,429
W
Medusa
MUNCHNAVA1
Medusa
5,222
1,749
0
1,435
4,773
1,324
62
154
4,619
0
42,575
L
Bastet
Madan1123
Bastet
4,265
1,911
0
4,338
8,638
2,269
0
419
8,219
0
33,319
W
1,617
685
14
1,505
4,344
1,387
0
1,880
2,086
24,102
2,049
L
4,331
815
0
3,186
7,947
6,047
0
259
7,169
0
37,804
L
Athena
karenvel
Athena
393
237
0
1,430
7,238
3,209
0
686
6,552
9,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
30,466
280
Minions Killed
320
0
Camps Cleared
0
1,186,368
Distance Traveled
1,056,554
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,710
559
72
6
0
225,172
7
L
Anhur
6,012
501
81
7
0
191,608
2
W
Athena
5,885
490
23
2
0
238,458
5
W
Thanatos
7,711
643
71
6
0
261,297
5
W
Achilles
6,165
514
57
5
0
253,114
1
W
Medusa
6,391
533
78
7
0
212,317
3
L
Bastet
6,306
526
69
6
0
255,558
2
W
Olorun
6,079
507
51
4
0
221,182
7
L
Tyr
6,668
556
81
7
0
222,566
0
L
Athena
4,770
398
17
1
0
161,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role