Player Matchup

Kukulkan
Kukulkan
BOOMMASSACER
Kukulkan
Level 140
God Stats
20W - 20L
1,580 SR
Queue Stats
428W - 405L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
FilipovicLuka
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,196 Elo+
Party 3
Osiris
Osiris
JTeezii
Osiris
Level 66
God Stats
1W - 3L
1,246 SR
Queue Stats
125W - 130L
1,401 Elo+
Party 3
Ravana
Ravana
Julito728
Ravana
Level 26
God Stats
11W - 12L
1,592 SR
Queue Stats
58W - 56L
1,481 Elo+
Party 2
Olorun
Olorun
mar_cap
Olorun
Level 128
God Stats
0W - 4L
1,142 SR
Queue Stats
321W - 309L
1,510 Elo+
Party 2
Team Averages
Level 73
1,412 SR
1,413 Elo+

VS

Team Averages
Level 74
1,495 SR
1,493 Elo+
Ratatoskr
Ratatoskr
BigMac_Man1234
Ratatoskr
Level 107
God Stats
10W - 9L
1,551 SR
Queue Stats
187W - 192L
1,503 Elo+
Party 4
Scylla
Scylla
Dyboy44
Scylla
Level 128
God Stats
3W - 4L
1,430 SR
Queue Stats
964W - 893L
1,527 Elo+
Party 1
Nemesis
Nemesis
Th3__Glorious
Nemesis
Level 109
God Stats
64W - 44L
1,641 SR
Queue Stats
210W - 190L
1,511 Elo+
Party 1
Neith
Neith
X-_-Voorhees-_-X
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Ares
Ares
XxNevaSeenxX
Ares
Level 26
God Stats
3W - 4L
1,353 SR
Queue Stats
50W - 51L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BOOMMASSACER
Kukulkan
17
5 / 1 / 3
11,432
520
12,219
6,029
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
1 / 4 / 11
9,445
429
6,977
19,156
21,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
JTeezii
Osiris
12
2 / 10 / 1
8,726
397
5,904
16,653
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Julito728
Ravana
16
6 / 10 / 4
10,509
478
13,551
20,769
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
mar_cap
Olorun
17
8 / 5 / 5
11,034
502
13,159
16,474
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigMac_Man1234
Ratatoskr
17
8 / 3 / 7
11,509
523
10,186
14,758
5,507
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Dyboy44
Scylla
19
6 / 2 / 9
12,135
552
17,512
14,997
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
20
11 / 1 / 10
12,839
584
17,642
18,368
15,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 11 / 5
8,926
406
6,408
13,334
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 5 / 6
9,773
444
6,710
19,443
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
22
Kills
29
30
Deaths
22
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BOOMMASSACER
Kukulkan
5
1
3
6.5
W
Ratatoskr
BigMac_Man1234
Ratatoskr
8
3
7
3.83
W
Scylla
Dyboy44
Scylla
6
2
9
5.25
L
Cthulhu
1
4
11
1.63
L
Osiris
JTeezii
Osiris
2
10
1
0.25
L
Ravana
Julito728
Ravana
6
10
4
0.8
W
Nemesis
11
1
10
16
W
0
11
5
0.23
W
4
5
6
1.4
L
Olorun
mar_cap
Olorun
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,810
Damage
58,458
79,081
Taken
80,900
55,742
Mitigated
51,427
16,633
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BOOMMASSACER
Kukulkan
12,219
525
0
1,316
6,029
2,510
588
2,948
2,945
77,665
0
W
Ratatoskr
BigMac_Man1234
Ratatoskr
10,186
3,365
0
5,476
14,758
5,507
0
5,576
9,058
0
67,723
W
Scylla
Dyboy44
Scylla
17,512
1,559
0
5,193
14,997
5,179
756
4,672
10,131
86,937
0
L
Cthulhu
6,977
804
0
1,423
19,156
21,017
0
7,072
11,879
21,232
0
L
Osiris
JTeezii
Osiris
5,904
1,836
0
1,588
16,653
14,474
0
2,793
13,766
0
35,634
L
Ravana
Julito728
Ravana
13,551
4,033
35
4,833
20,769
10,032
19
6,879
13,767
0
65,719
W
Nemesis
17,642
9,256
0
9,127
18,368
15,758
1,735
4,458
13,297
0
86,089
W
6,408
3,530
0
591
13,334
5,347
0
6,189
6,946
0
37,499
W
6,710
136
329
2,887
19,443
19,636
0
8,930
10,119
36,775
0
L
Olorun
mar_cap
Olorun
13,159
8,178
502
6,936
16,474
7,709
2,515
4,036
12,298
72,795
13,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
55,182
480
Minions Killed
487
0
Camps Cleared
0
2,013,008
Distance Traveled
2,056,673
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,432
520
163
7
0
433,694
6
W
Ratatoskr
11,509
523
106
5
0
434,696
0
W
Scylla
12,135
552
149
7
0
425,068
9
L
Cthulhu
9,445
429
20
1
0
450,514
0
L
Osiris
8,726
397
57
3
0
391,500
0
L
Ravana
10,509
478
99
5
0
413,020
7
W
Nemesis
12,839
584
129
6
0
443,100
1
W
Neith
8,926
406
67
3
0
337,823
1
W
Ares
9,773
444
36
2
0
415,986
0
L
Olorun
11,034
502
141
6
0
324,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role