Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DaMasterLucifer
Tiamat
Level 155
God Stats
9W - 5L
1,539 SR
Queue Stats
343W - 357L
1,462 Elo+
Party 2
Olorun
Olorun
SOFTVXR
Olorun
Level 118
God Stats
0W - 2L
1,541 SR
Queue Stats
53W - 37L
1,581 Elo+
Party 2
Cliodhna
Cliodhna
UnseenPower6157
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
sonnekiller
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 92
1,516 SR
1,495 Elo+

VS

Team Averages
Level 106
1,527 SR
1,510 Elo+
Nemesis
Nemesis
Aurackal
Nemesis
Level 147
God Stats
2W - 1L
1,644 SR
Queue Stats
35W - 42L
1,545 Elo+
Party 3
Nox
Nox
SCR0GMASTER
Nox
Level 159
God Stats
10W - 12L
1,422 SR
Queue Stats
661W - 734L
1,394 Elo+
Solo
Anubis
Anubis
adair20051
Anubis
Level 68
God Stats
3W - 3L
1,400 SR
Queue Stats
129W - 124L
1,385 Elo+
Solo
Olorun
Olorun
illesteli
Olorun
Level 128
God Stats
3W - 0L
1,667 SR
Queue Stats
36W - 30L
1,534 Elo+
Party 3
Thanatos
Thanatos
oOCaedusOo
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 6 / 4
8,534
853
11,437
11,976
4,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 5
8,086
809
6,871
9,937
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
SOFTVXR
Olorun
15
1 / 4 / 8
7,823
782
9,233
9,196
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
13
1 / 4 / 6
7,542
754
4,871
7,569
2,576
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
sonnekiller
Heimdallr
12
0 / 6 / 6
7,030
703
4,691
8,344
4,088
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aurackal
Nemesis
15
4 / 3 / 18
8,899
890
9,468
13,443
10,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

16
3 / 2 / 16
8,946
895
5,841
9,301
7,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
adair20051
Anubis
16
4 / 3 / 18
9,051
905
12,188
7,247
3,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
illesteli
Olorun
16
5 / 2 / 16
9,192
919
8,808
8,464
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
oOCaedusOo
Thanatos
15
8 / 3 / 8
9,238
924
6,947
8,162
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
13
Kills
24
25
Deaths
13
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
4
1.5
W
Nemesis
Aurackal
Nemesis
4
3
18
4.33
L
4
5
5
1.3
W
3
2
16
5.5
L
Olorun
SOFTVXR
Olorun
1
4
8
1.25
L
Cliodhna
1
4
6
1
W
Anubis
adair20051
Anubis
4
3
18
4.33
W
Olorun
illesteli
Olorun
5
2
16
6.5
W
Thanatos
oOCaedusOo
Thanatos
8
3
8
4
L
Heimdallr
sonnekiller
Heimdallr
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
43,252
47,022
Taken
46,617
18,997
Mitigated
29,246
11,388
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,437
1,967
0
2,283
11,976
4,103
314
5,703
6,273
0
11,811
W
Nemesis
Aurackal
Nemesis
9,468
3,591
2,459
4,028
13,443
10,641
363
4,512
8,931
0
14,329
L
6,871
187
1,190
2,428
9,937
4,749
490
5,893
4,044
17,877
0
W
5,841
460
739
1,069
9,301
7,446
296
2,370
6,931
16,777
0
L
Olorun
SOFTVXR
Olorun
9,233
5,143
1,627
2,779
9,196
3,481
720
5,668
3,528
22,107
0
L
Cliodhna
4,871
421
435
334
7,569
2,576
139
4,032
3,537
0
13,235
W
Anubis
adair20051
Anubis
12,188
613
1,876
1,899
7,247
3,299
1,174
2,883
4,364
21,891
0
W
Olorun
illesteli
Olorun
8,808
3,830
2,062
2,585
8,464
4,025
1,423
2,535
5,929
23,319
1,530
W
Thanatos
oOCaedusOo
Thanatos
6,947
676
83
5,065
8,162
3,835
443
3,804
4,358
0
11,409
L
Heimdallr
sonnekiller
Heimdallr
4,691
915
0
312
8,344
4,088
0
4,720
3,624
0
10,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
45,326
87
Minions Killed
111
0
Camps Cleared
0
847,910
Distance Traveled
1,026,104
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,534
853
2
0
0
181,148
2
W
Nemesis
8,899
890
14
1
0
248,740
1
L
Tiamat
8,086
809
21
2
0
148,962
0
W
Nox
8,946
895
28
3
0
192,910
3
L
Olorun
7,823
782
38
4
0
174,722
0
L
Cliodhna
7,542
754
19
2
0
183,802
0
W
Anubis
9,051
905
26
3
0
172,638
1
W
Olorun
9,192
919
34
3
0
213,737
0
W
Thanatos
9,238
924
9
1
0
198,079
0
L
Heimdallr
7,030
703
7
1
0
159,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role