Player Matchup

Hercules
Hercules
A1Drip
Hercules
Level 85
God Stats
115W - 84L
1,622 SR
Queue Stats
226W - 179L
1,600 Elo+
Party 1
Anubis
Anubis
Teeeesh
Anubis
Level 77
God Stats
6W - 2L
1,716 SR
Queue Stats
185W - 145L
1,632 Elo+
Party 1
Ares
Ares
kdrizzledahizzle
Ares
Level 13
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 7L
1,279 Elo+
Party 1
Team Averages
Level 58
1,690 SR
1,503 Elo+

VS

Team Averages
Level 96
1,540 SR
1,373 Elo+
Sol
Sol
OdoSedo
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Sno_Mountain
Bastet
Level 136
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 2
Kuzenbo
Kuzenbo
billy-ball
Kuzenbo
Level 136
God Stats
0W - 1L
1,546 SR
Queue Stats
3W - 4L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1Drip
Hercules
16
10 / 2 / 9
12,650
744
13,766
19,483
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Teeeesh
Anubis
18
11 / 3 / 10
13,653
803
28,179
19,047
9,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 8
10,768
633
3,886
12,908
13,327
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 7 / 7
10,444
614
6,147
13,717
2,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
3 / 11 / 5
10,658
627
15,896
18,899
6,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
billy-ball
Kuzenbo
14
4 / 4 / 5
11,411
671
12,641
20,427
26,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
22
Kills
9
10
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
A1Drip
Hercules
10
2
9
7.25
L
Sol
2
7
7
0.79
L
Bastet
3
11
5
0.5
W
Anubis
Teeeesh
Anubis
11
3
10
5.33
L
Kuzenbo
billy-ball
Kuzenbo
4
4
5
1.63
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,831
Damage
34,684
51,438
Taken
53,043
33,735
Mitigated
35,217
19,882
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A1Drip
Hercules
13,766
5,397
0
5,050
19,483
11,253
544
6,257
13,226
0
27,242
L
Sol
6,147
1,222
0
2,413
13,717
2,445
0
9,043
4,592
21,468
0
L
Bastet
15,896
3,758
0
1,551
18,899
6,136
0
11,606
7,021
0
43,435
W
Anubis
Teeeesh
Anubis
28,179
1,082
0
13,071
19,047
9,155
1,967
6,671
12,376
91,763
0
L
Kuzenbo
billy-ball
Kuzenbo
12,641
3,867
168
5,679
20,427
26,636
60
11,797
8,103
25,300
0
W
3,886
492
638
1,123
12,908
13,327
538
6,098
6,810
6,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
32,513
199
Minions Killed
102
8
Camps Cleared
4
800,148
Distance Traveled
851,217
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,650
744
46
3
1
306,090
1
L
Sol
10,444
614
31
2
1
265,934
1
L
Bastet
10,658
627
50
3
3
281,734
6
W
Anubis
13,653
803
144
8
7
256,416
3
L
Kuzenbo
11,411
671
21
1
0
303,549
3
W
Ares
10,768
633
9
1
0
237,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role