Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AsapGang2KBako
Ymir
Level 80
God Stats
2W - 6L
1,485 SR
Queue Stats
122W - 122L
1,537 Elo+
Party 3
Awilix
Awilix
Gandilocks
Awilix
Level 54
God Stats
6W - 3L
1,738 SR
Queue Stats
45W - 41L
1,596 Elo+
Party 1
Medusa
Medusa
Trey700K
Medusa
Level 25
God Stats
2W - 3L
1,649 SR
Queue Stats
27W - 34L
1,538 Elo+
Party 3
Cthulhu
Cthulhu
Vapelordmoh1225
Cthulhu
Level 89
God Stats
12W - 11L
1,577 SR
Queue Stats
133W - 134L
1,451 Elo+
Party 3
Team Averages
Level 55
1,590 SR
1,524 Elo+

VS

Team Averages
Level 48
1,552 SR
1,644 Elo+
Neith
Neith
Hystxeria
Neith
Level 68
God Stats
3W - 1L
1,645 SR
Queue Stats
94W - 77L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
Pontara06
Amaterasu
Level 47
God Stats
1W - 0L
1,330 SR
Queue Stats
48W - 35L
1,583 Elo+
Solo
Ah Puch
Ah Puch
SCRAPBDA
Ah Puch
Level 90
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 69L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
TheeAutist
Cliodhna
Level 16
God Stats
15W - 5L
1,782 SR
Queue Stats
19W - 10L
1,645 Elo+
Party 2
Ares
Ares
stevennn2003
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 4 / 1
5,209
521
1,961
4,717
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 0
5,961
596
3,986
8,803
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Gandilocks
Awilix
9
4 / 4 / 0
5,773
577
5,276
7,887
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Trey700K
Medusa
9
0 / 3 / 1
4,869
487
4,108
5,441
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
4,643
464
2,577
7,863
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hystxeria
Neith
10
3 / 2 / 3
5,759
576
5,638
7,163
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Pontara06
Amaterasu
11
3 / 3 / 0
6,526
653
4,963
6,737
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
SCRAPBDA
Ah Puch
9
2 / 3 / 2
5,680
568
1,897
4,294
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
TheeAutist
Cliodhna
10
6 / 1 / 4
6,298
630
7,804
6,107
1,821
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 0 / 1
5,341
534
4,892
6,364
2,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
9
Kills
17
17
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
L
3
4
0
0.75
L
Awilix
Gandilocks
Awilix
4
4
0
1
W
Neith
Hystxeria
Neith
3
2
3
2.25
W
Amaterasu
Pontara06
Amaterasu
3
3
0
1
W
Ah Puch
SCRAPBDA
Ah Puch
2
3
2
1
W
Cliodhna
TheeAutist
Cliodhna
6
1
4
8
L
Medusa
Trey700K
Medusa
0
3
1
0.17
L
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,908
Damage
25,194
34,711
Taken
30,665
12,383
Mitigated
11,314
6,778
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,961
138
0
883
4,717
748
0
370
4,347
17,243
0
L
3,986
1,552
0
1,687
8,803
5,368
0
0
8,803
30,334
0
L
Awilix
Gandilocks
Awilix
5,276
2,412
0
1,818
7,887
2,061
0
1,740
6,147
0
27,444
W
Neith
Hystxeria
Neith
5,638
3,356
322
3,514
7,163
1,934
0
1,290
5,873
0
32,243
W
Amaterasu
Pontara06
Amaterasu
4,963
1,880
0
1,551
6,737
3,917
115
3,474
3,263
0
34,416
W
Ah Puch
SCRAPBDA
Ah Puch
1,897
48
33
1,392
4,294
929
312
185
4,053
23,026
0
W
Cliodhna
TheeAutist
Cliodhna
7,804
785
192
1,315
6,107
1,821
0
2,184
3,739
0
25,047
L
Medusa
Trey700K
Medusa
4,108
1,115
0
1,258
5,441
1,158
204
1,808
3,633
0
30,712
L
2,577
129
0
1,132
7,863
3,048
78
2,871
4,992
13,305
0
W
4,892
179
210
1,632
6,364
2,713
0
1,151
5,213
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
29,604
261
Minions Killed
245
0
Camps Cleared
0
1,000,058
Distance Traveled
958,348
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,209
521
49
5
0
193,293
3
L
Ymir
5,961
596
78
8
0
163,250
3
L
Awilix
5,773
577
55
6
0
237,316
1
W
Neith
5,759
576
63
6
0
152,821
2
W
Amaterasu
6,526
653
72
7
0
190,261
2
W
Ah Puch
5,680
568
50
5
0
184,380
1
W
Cliodhna
6,298
630
37
4
0
230,944
3
L
Medusa
4,869
487
59
6
0
200,116
4
L
Cthulhu
4,643
464
20
2
0
206,083
3
W
Ares
5,341
534
23
2
0
199,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role