Player Matchup

Hou Yi
Hou Yi
BigBeetleJus
Hou Yi
Level 78
God Stats
24W - 20L
1,526 SR
Queue Stats
109W - 99L
1,544 Elo+
Party 1
Tiamat
Tiamat
Droob13
Tiamat
Level 158
God Stats
11W - 19L
1,455 SR
Queue Stats
390W - 378L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
ForestalBlock58
Kukulkan
Level 115
God Stats
1W - 0L
1,488 SR
Queue Stats
105W - 101L
1,401 Elo+
Solo
Bakasura
Bakasura
Paintedwarrior-e
Bakasura
Level 105
God Stats
12W - 11L
1,375 SR
Queue Stats
70W - 74L
1,388 Elo+
Solo
Bacchus
Bacchus
Tikempo17
Bacchus
Level 81
God Stats
9W - 6L
1,414 SR
Queue Stats
194W - 170L
1,567 Elo+
Party 1
Team Averages
Level 107
1,452 SR
1,498 Elo+

VS

Team Averages
Level 56
1,444 SR
1,349 Elo+
Mercury
Mercury
Chef Savage
Mercury
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
Dabeak
Jormungandr
Level 8
God Stats
2W - 7L
1,279 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 2
Tiamat
Tiamat
HUNTR3X123
Tiamat
Level 135
God Stats
6W - 9L
1,511 SR
Queue Stats
320W - 308L
1,440 Elo+
Solo
Cerberus
Cerberus
Marcasaurous
Cerberus
Level 17
God Stats
11W - 12L
1,428 SR
Queue Stats
27W - 35L
1,380 Elo+
Party 2
Pele
Pele
Veenar
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 0 / 3
5,725
573
2,769
3,450
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Droob13
Tiamat
11
5 / 1 / 3
6,467
647
6,248
5,822
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
9
1 / 5 / 3
5,307
531
4,951
5,303
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,695
570
2,265
7,658
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tikempo17
Bacchus
8
3 / 0 / 5
5,752
575
3,941
5,231
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chef Savage
Mercury
5
0 / 4 / 1
4,535
454
733
7,974
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Dabeak
Jormungandr
9
1 / 3 / 0
5,472
547
3,978
5,917
2,710
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
HUNTR3X123
Tiamat
10
4 / 1 / 0
6,085
609
5,476
8,552
4,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Marcasaurous
Cerberus
7
0 / 4 / 1
4,702
470
2,125
6,361
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Veenar
Pele
10
2 / 2 / 1
5,506
551
2,794
7,128
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
7
7
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
0
3
3.5
L
Mercury
Chef Savage
Mercury
0
4
1
0.13
L
Jormungandr
Dabeak
Jormungandr
1
3
0
0.33
W
Tiamat
Droob13
Tiamat
5
1
3
6.5
W
Kukulkan
1
5
3
0.5
L
Tiamat
HUNTR3X123
Tiamat
4
1
0
4
L
Cerberus
Marcasaurous
Cerberus
0
4
1
0.13
W
2
1
0
2
W
Bacchus
Tikempo17
Bacchus
3
0
5
5.5
L
Pele
Veenar
Pele
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
15,106
27,464
Taken
35,932
13,712
Mitigated
15,881
9,370
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
2,769
1,858
0
730
3,450
991
462
832
2,618
0
31,708
L
Mercury
Chef Savage
Mercury
733
457
323
1,409
7,974
3,528
0
4,472
3,502
0
2,292
L
Jormungandr
Dabeak
Jormungandr
3,978
2,262
0
328
5,917
2,710
60
0
5,682
29,027
0
W
Tiamat
Droob13
Tiamat
6,248
1,077
0
2,667
5,822
3,694
0
1,768
4,003
34,204
0
W
Kukulkan
4,951
298
0
290
5,303
1,621
114
3,729
1,475
24,773
0
L
Tiamat
HUNTR3X123
Tiamat
5,476
628
33
4,716
8,552
4,835
0
5,606
2,946
30,523
0
L
Cerberus
Marcasaurous
Cerberus
2,125
274
0
1,664
6,361
2,835
0
2,666
3,695
21,178
0
W
2,265
1,485
0
3,937
7,658
3,417
0
4,448
3,177
0
17,366
W
Bacchus
Tikempo17
Bacchus
3,941
601
0
1,746
5,231
3,989
260
619
4,612
13,867
0
L
Pele
Veenar
Pele
2,794
339
0
2,047
7,128
1,973
0
2,396
4,732
0
29,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
26,300
269
Minions Killed
227
0
Camps Cleared
0
963,124
Distance Traveled
912,882
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,725
573
62
6
0
178,612
0
L
Mercury
4,535
454
6
1
0
180,366
0
L
Jormungandr
5,472
547
57
6
0
155,589
0
W
Tiamat
6,467
647
79
8
0
189,677
0
W
Kukulkan
5,307
531
51
5
0
167,931
3
L
Tiamat
6,085
609
50
5
0
195,605
1
L
Cerberus
4,702
470
59
6
0
178,156
0
W
Bakasura
5,695
570
60
6
0
227,725
0
W
Bacchus
5,752
575
17
2
0
199,179
1
L
Pele
5,506
551
55
6
0
203,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role